Mon, 12 Mar 2018 19:39:00 +0100 |
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Remove rubber duck from BRW, RW and most weapon schemes for now
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Mon, 12 Mar 2018 12:37:35 +0100 |
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Lua API: Add onSkipTurn callback, called when hog skips
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Mon, 12 Mar 2018 12:27:13 +0100 |
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Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Mon, 12 Mar 2018 02:09:21 +0100 |
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ACF7: Add one pick hammer in crate
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Sat, 10 Mar 2018 03:27:18 +0100 |
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ClimeHome: Show messages when cake is nearby and when reaching home
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Fri, 09 Mar 2018 22:23:57 +0100 |
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When using seduction, only show “CENSORED” text in English locale
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Fri, 09 Mar 2018 19:40:49 +0100 |
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ACF8: Fix invisible cyborg sometimes blocking the way
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Fri, 09 Mar 2018 19:05:59 +0100 |
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A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
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Fri, 09 Mar 2018 18:03:59 +0100 |
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ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
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Fri, 09 Mar 2018 15:20:28 +0100 |
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ACF6: Change mines, remove mines placed at unfair positions
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Fri, 09 Mar 2018 14:27:37 +0100 |
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ACF3: Fix cannibals sometimes doing nothing for a full turn
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Thu, 08 Mar 2018 21:28:02 +0100 |
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Racer: Draw waypoint outline around cursor while in placement phase
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Thu, 08 Mar 2018 20:40:00 +0100 |
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HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
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Thu, 08 Mar 2018 19:14:06 +0100 |
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Racer: No longer play Incoming or Missed sound
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Thu, 08 Mar 2018 19:08:21 +0100 |
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Construction Mode: Fix annoying Incoming voice and other sound issues
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Thu, 08 Mar 2018 19:03:03 +0100 |
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Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
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Thu, 08 Mar 2018 18:15:06 +0100 |
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Lua API: Add SetSoundMask to disable playing certain sounds
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Thu, 08 Mar 2018 16:49:49 +0100 |
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ACF: Reduce computer hog levels in missions 2 and 6.
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Thu, 08 Mar 2018 15:37:49 +0100 |
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CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
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Thu, 08 Mar 2018 14:53:25 +0100 |
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CTF: Say "clan" instead of "team" in mission panel
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Thu, 08 Mar 2018 14:47:47 +0100 |
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CTF: Show team scores and score graph in stats screen
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Thu, 08 Mar 2018 13:34:45 +0100 |
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CTF: Allow to be played with more than 2 clans
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Thu, 08 Mar 2018 12:46:11 +0100 |
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CTF: Drop flag when carrier uses piano strike
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Thu, 08 Mar 2018 02:03:23 +0100 |
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CTF: Fix Lua errors when using kamikaze or tardis
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Thu, 08 Mar 2018 01:22:00 +0100 |
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CTF: Remove tardis and resurrector
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Thu, 08 Mar 2018 01:12:35 +0100 |
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Control: Remove tardis and resurrector
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Wed, 07 Mar 2018 23:52:45 +0100 |
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Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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Wed, 07 Mar 2018 23:06:19 +0100 |
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ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
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Wed, 07 Mar 2018 22:47:55 +0100 |
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Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
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Wed, 07 Mar 2018 15:09:31 +0100 |
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Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
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Wed, 07 Mar 2018 10:44:30 +0100 |
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Frontend: Lead first-time player to training page on start
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Tue, 06 Mar 2018 03:48:03 +0100 |
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Complete overhaul of Basic Rope Training
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Fri, 02 Mar 2018 19:43:06 +0100 |
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Completely redo Basic Grenade Training
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Wed, 28 Feb 2018 20:14:55 +0100 |
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Complete redo of Basic Bazooka Training
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Mon, 26 Feb 2018 21:09:35 +0100 |
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Add Basic Movement Training
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Fri, 23 Feb 2018 14:26:58 +0100 |
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Lua API: Fix SetWind not updating flake direction
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Wed, 21 Feb 2018 21:29:30 +0100 |
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Rewrite most mission texts to actually *explain* the goal
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Wed, 21 Feb 2018 18:15:57 +0100 |
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2 new scenarios: Bazooka Battlefield, Tentacle Terror
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Wed, 21 Feb 2018 17:14:46 +0100 |
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Add SimpleMission lua library for easier mission creation
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Wed, 21 Feb 2018 03:03:16 +0100 |
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Fix quit menu showing incorrect key when using non-default bindings
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Tue, 20 Feb 2018 19:07:32 +0100 |
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VideoRec: Fix many effects not being recorded
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Tue, 20 Feb 2018 17:52:22 +0100 |
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Fix volume caption not being shown when hitting mute key
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Mon, 19 Feb 2018 13:46:40 +0100 |
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Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
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Mon, 19 Feb 2018 09:45:36 +0100 |
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Lua library Animate: StoppedGear now returns true if gear does not exist
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Sat, 17 Feb 2018 11:25:43 +0100 |
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Racer/TechRacer: Show best times next to team bars
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Sat, 17 Feb 2018 00:06:34 +0100 |
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Add Space Invasion game scheme with sane default configuration
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Fri, 16 Feb 2018 23:42:00 +0100 |
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Racer and TechRacer: Move cameera to first waypoint in Ready phase
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Fri, 16 Feb 2018 19:49:46 +0100 |
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Lua API: Add functons: GetTeamIndex and GetTeamClan
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Fri, 16 Feb 2018 13:57:48 +0100 |
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Add SetTeamLabel to Lua API, can set arbitrary string as team label
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Wed, 14 Feb 2018 22:56:32 +0100 |
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Flip Switch/Precise key combintions with change hog tags
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Wed, 14 Feb 2018 22:54:13 +0100 |
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Switch + Change hog tags now turns on and off all tags
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Wed, 14 Feb 2018 22:27:18 +0100 |
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Toggle hog tag translucency with Precise + Change hog tags key
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Wed, 14 Feb 2018 21:28:44 +0100 |
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Add separate control for changing hedgehog tags
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Wed, 14 Feb 2018 02:26:59 +0100 |
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Redo SD water and SD clouds of most themes and apply sd-tint
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Mon, 12 Feb 2018 23:37:08 +0100 |
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Make team chat its own control and use [U] key by default
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Mon, 12 Feb 2018 23:23:07 +0100 |
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Show remaining ammo when using Birdy egg or RC Plane bomb
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Mon, 12 Feb 2018 20:47:45 +0100 |
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Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
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Mon, 12 Feb 2018 20:00:26 +0100 |
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Battalion (mode=king): Kill the team when the king died instea of dismissing
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Mon, 12 Feb 2018 11:03:48 +0100 |
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Add custom weapon icons for Continental supplies
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Sun, 11 Feb 2018 22:11:52 +0100 |
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HedgeEditor: Tweak caption colors
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Sun, 11 Feb 2018 20:28:21 +0100 |
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Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
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Sun, 11 Feb 2018 13:35:47 +0100 |
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Construction Mode: Show selected object at cursor and crate preview
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Sun, 11 Feb 2018 02:03:09 +0100 |
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Fix Killing the Specialists recording the turn count way too low
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Sat, 10 Feb 2018 23:13:23 +0100 |
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Racer: Make waypoints dark in bright themes like Bath
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Sat, 10 Feb 2018 12:01:00 +0100 |
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Construction Mode: Now amSwitch amount can be changed in weapon scheme
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Sat, 10 Feb 2018 11:46:57 +0100 |
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Always remove mine strike in Construction Mode
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Sat, 10 Feb 2018 10:19:28 +0100 |
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Construction Mode: Change message color
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Fri, 09 Feb 2018 21:04:53 +0100 |
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Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
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Fri, 09 Feb 2018 19:58:55 +0100 |
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Construction Mode: Each team remembers its selections now
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Fri, 09 Feb 2018 16:12:54 +0100 |
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Add a few key shortcuts in Costruction Mode
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Fri, 09 Feb 2018 14:33:00 +0100 |
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Add healing visual effect + heal msg in scripts
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Fri, 09 Feb 2018 12:52:05 +0100 |
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Lua API: Add HealHog to heal hog with visual effects + message
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Fri, 09 Feb 2018 12:08:12 +0100 |
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Show subtle heal effect for healing hogs in health reset mode
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Fri, 09 Feb 2018 10:47:21 +0100 |
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Killing The Specialists mission: Fix misleading hints, add messages and visual effects
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Fri, 09 Feb 2018 06:03:01 +0100 |
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Lua API: Add SpawnSupplyCrate
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Fri, 09 Feb 2018 04:37:27 +0100 |
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Lua API: Add GetTeamName
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Thu, 08 Feb 2018 19:02:51 +0100 |
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Lua API: Add GetWind function to get current wind
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Thu, 08 Feb 2018 18:42:07 +0100 |
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Lua API: Add SetVampiric and SetLaserSight
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Thu, 08 Feb 2018 18:10:39 +0100 |
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Add callback: onEndTurn
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Thu, 08 Feb 2018 13:54:48 +0100 |
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Fix broken preview of team hats in frontend
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Thu, 08 Feb 2018 09:38:35 +0100 |
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Add missing beginWriteArray in scheme model code
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Thu, 08 Feb 2018 07:30:19 +0100 |
mtg90pl |
Add Polish voicepack (Default_pl) by mtg90pl
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Thu, 08 Feb 2018 07:09:39 +0100 |
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Fix timebox being usable in SD w/ damage=0
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Wed, 07 Feb 2018 12:30:11 +0100 |
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Fix TotalRounds counting rounds a couple of turns too late
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Wed, 07 Feb 2018 08:30:50 +0100 |
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Add the flag of Scotland (uk_scotland)
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Wed, 07 Feb 2018 07:54:18 +0100 |
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Fix green color channel on themes with sd-tint (#566)
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Wed, 07 Feb 2018 07:38:37 +0100 |
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Add theme fallback music settings
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Wed, 07 Feb 2018 03:50:38 +0100 |
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Calling SetWeapon with amNothing now unselects weapon
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Wed, 07 Feb 2018 02:26:31 +0100 |
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Change weapon icons of mudball and air mine
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Wed, 07 Feb 2018 01:54:50 +0100 |
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Lua API: Add WriteLnToChat
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Wed, 07 Feb 2018 01:13:17 +0100 |
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ASA, Hard Flying: Show personal best at mission start
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Tue, 06 Feb 2018 23:56:28 +0100 |
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Start changelog for 0.9.24
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Sun, 12 Nov 2017 21:41:06 +0100 |
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Update translations mentioned in changelog
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Sun, 12 Nov 2017 17:41:01 +0100 |
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Backed out changeset 575c0de98505
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Tue, 31 Oct 2017 04:31:10 +0100 |
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Update changelog regarding wrap world edge bugs
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Mon, 30 Oct 2017 03:37:17 +0100 |
KoBeWi |
Update Polish translation (frontend, 3 strings missing)
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Sun, 29 Oct 2017 19:56:35 +0100 |
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Fix broken cancel button on the login window (bug 373)
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Sun, 29 Oct 2017 19:06:02 +0100 |
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ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
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Sat, 28 Oct 2017 17:48:54 +0200 |
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Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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Sat, 28 Oct 2017 05:49:49 +0200 |
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Fix ammo menu, placement and camera movement keys not working in ammo menu
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Sat, 28 Oct 2017 04:53:21 +0200 |
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Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
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Fri, 27 Oct 2017 05:05:37 +0200 |
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Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
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Fri, 27 Oct 2017 05:03:58 +0200 |
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ACF7: Fix possible Lua error spam in intro sequence
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Thu, 26 Oct 2017 22:49:39 +0200 |
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ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
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Thu, 26 Oct 2017 22:40:17 +0200 |
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Animate library: Add new parameter maxMoveTime to AnimMove
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Thu, 26 Oct 2017 18:02:33 +0200 |
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ACF, mission 2: Fix various mission breakages when heroes died together with enemies
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Thu, 26 Oct 2017 07:53:13 +0200 |
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Change SD music for Halloween and Hoggywood themes (old tracks)
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Thu, 26 Oct 2017 03:04:31 +0200 |
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Update credits for Fruit.ogg
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Thu, 26 Oct 2017 02:50:05 +0200 |
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Complete music credits for Jungle.ogg by alfadur
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Tue, 24 Oct 2017 06:25:12 +0200 |
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ACF mission 5: Take away switch and always play with deployed hog in final mission stage
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Tue, 24 Oct 2017 04:48:20 +0200 |
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Lua API: Fix Goals text being cut off at ca. 255 characters
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Tue, 24 Oct 2017 04:06:03 +0200 |
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More changelog updates
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Tue, 24 Oct 2017 02:39:00 +0200 |
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Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
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Mon, 23 Oct 2017 17:29:56 +0200 |
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Make GearsNear and CheckGearNear check gears across wrap world edge
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Mon, 23 Oct 2017 04:57:39 +0200 |
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Update changelog
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Sun, 22 Oct 2017 02:25:27 +0200 |
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Fix bee homing incorrectly when target is across wrap world edge
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Sat, 21 Oct 2017 18:38:28 +0200 |
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Sniper rifle mission: Faster dynamite blow-up, also skip with precise
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Sat, 21 Oct 2017 18:21:27 +0200 |
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Sniper rifle training: Fix general camera weirdness
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Sat, 21 Oct 2017 17:21:34 +0200 |
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Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
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Wed, 18 Oct 2017 05:28:22 +0200 |
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AI hogs use timebox instead of skip if clueless what to do
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