QTfrontend/gameuiconfig.cpp
Wed, 08 Jun 2011 03:36:54 -0400 Zorg Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Mon, 09 May 2011 16:56:29 +0200 koda split pages.h into several header files
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Mon, 17 Jan 2011 01:43:10 +0100 koda merge default into experimental3D experimental3D
Tue, 04 Jan 2011 18:26:54 -0500 nemo Small tweak to filter
Tue, 04 Jan 2011 12:53:46 +0100 koda merge with HEAD after 0.9.15 release, move consts and vars in their proper files experimental3D
Sun, 02 Jan 2011 19:30:16 +0100 koda rearrange quality flags a little, disable snow rendering on rqLowRes
Wed, 27 Oct 2010 14:02:20 +0200 koda update branch with latest head, most likely breaking water color in stereo mode experimental3D
Fri, 08 Oct 2010 17:47:00 +0200 koda fix issue 24 and issue 81
Mon, 23 Aug 2010 17:53:02 +0200 smaxx Frontend:
Mon, 02 Aug 2010 15:23:16 +0200 koda applied from experimental3D, use a slider to set up quality
Wed, 18 Aug 2010 20:29:41 +0200 smaxx Engine: experimental3D
Sat, 31 Jul 2010 10:52:43 +0200 koda reverted stereo craziness - the experimental3D branch has been created for a reason
Mon, 02 Aug 2010 15:05:56 +0200 koda new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
Sat, 31 Jul 2010 10:53:54 +0200 koda applying smaxx patch where it should be experimental3D
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