unc0rr [Fri, 26 Apr 2019 23:21:27 +0200] rev 14841
Limit room name change rate
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:30 +0200] rev 14840
Merge
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:05 +0200] rev 14839
Prevent entering “/”, “\” and “:” in team and scheme names.
The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
alfadur [Thu, 25 Apr 2019 23:59:50 +0300] rev 14838
accept redirect messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:25:16 +0200] rev 14837
Escape HTML chars in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:24:27 +0200] rev 14836
Frontend: Force plain text mode for many message windows
alfadur [Thu, 25 Apr 2019 21:32:22 +0300] rev 14835
add redirect message
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:58:52 +0200] rev 14834
Merge alfadur's Opus commit and more
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:44:14 +0200] rev 14833
Fix some Qt<->SDL key mappings
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:42:19 +0200] rev 14832
Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
This makes sure the key IDs never change. Previous implementation abused SDL_GetScancodeName to generate the IDs programmatically, which was not reliable and explicitly adviced against in the SDL documentation <https://wiki.libsdl.org/SDL_GetScancodeName#Remarks>.
alfadur [Wed, 24 Apr 2019 21:14:44 +0300] rev 14831
enable sdl_mixer opus support if possible
alfadur [Wed, 24 Apr 2019 16:21:46 +0300] rev 14830
allow running plaintext and tls servers in parallel
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:54:06 +0200] rev 14829
Change init theme to Nature
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:32:04 +0200] rev 14828
Change theme to Nature if changing from background-only or hidden theme to a generated map type
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:22:12 +0200] rev 14827
Change color of fallback border/land texture in Planes theme to brown
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:19:52 +0200] rev 14826
Fix some ugly weirdness in fallback land/border textures of Blox/Eyes themes
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 19:57:15 +0200] rev 14825
Space Invasion: Fix missing arg in math.min
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:53:58 +0200] rev 14824
Space Invasion: Fix possibility to go over shield limit with param
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:46:07 +0200] rev 14823
Space Invasion: Fix minor visual glitches of shield
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:02:48 +0200] rev 14822
Update changelog WRT sounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 07:47:32 +0200] rev 14821
Remove redundant PoisonCough/PoisonMoan sound files
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:39:57 +0200] rev 14820
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
Sound has been separated with mp3splt, so no quality loss
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:14:24 +0200] rev 14819
Poison taunts: Fall back to Default voice if missing
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:30:26 +0200] rev 14818
Update changelog WRT translations
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:27:28 +0200] rev 14817
Don't include Arabic in release (RTL support is broken)
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 18:01:49 +0200] rev 14816
Add yuenfu to credits for Chinese translation
yuenfu [Fri, 19 Apr 2019 17:54:32 +0200] rev 14815
Update Chinese (zh_CN, zh_TW) translation: Frontend and engine
yuenfu [Fri, 19 Apr 2019 17:38:31 +0200] rev 14814
Add Chinese (zh_TW) translation for campaigns and missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:59:27 +0200] rev 14813
SimpleMission: Fix incorrect documentation for distGearGear and distGearPos
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:58:42 +0200] rev 14812
SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:54:44 +0200] rev 14811
Add integerSqrt and integerHypotenuse to Utils lib
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 04:48:30 +0200] rev 14810
Select appropriate schemes when taking room control (
bug #461)