2014-03-05 Don't run two engine threads simultaneously
unc0rr [Thu, 06 Mar 2014 00:18:51 +0400] rev 10177
Don't run two engine threads simultaneously
2014-03-04 Don't call halt()
unc0rr [Wed, 05 Mar 2014 00:53:08 +0400] rev 10176
Don't call halt()
2014-03-03 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr [Tue, 04 Mar 2014 00:40:23 +0400] rev 10175
Remove game/preview functions split in library mode, just let normal procedure run instead: - Remove tons of HWLIBRARY ifdefs - Override ParamCount and ParamStr to let GetParams work - Small fixes here and there
2014-03-03 - Fix crasher in doStepSniperRifleShot
unc0rr [Mon, 03 Mar 2014 22:36:30 +0400] rev 10174
- Fix crasher in doStepSniperRifleShot - Fix hwLibrary.pas dependencies list
2014-03-01 Make it build as library
unc0rr [Sun, 02 Mar 2014 00:34:18 +0400] rev 10173
Make it build as library
2014-03-01 Only draw border for solid land
nemo [Sat, 01 Mar 2014 15:04:38 -0500] rev 10172
Only draw border for solid land
2014-03-01 Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
nemo [Sat, 01 Mar 2014 14:52:36 -0500] rev 10171
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
2014-03-01 merge
unc0rr [Sat, 01 Mar 2014 23:37:59 +0400] rev 10170
merge
2014-03-01 always update. a bit inefficient, but scripts do weird things.
nemo [Sat, 01 Mar 2014 14:37:06 -0500] rev 10169
always update. a bit inefficient, but scripts do weird things.
2014-03-01 Fix "don't know how to make hwengine.pas" error
unc0rr [Sat, 01 Mar 2014 23:37:01 +0400] rev 10168
Fix "don't know how to make hwengine.pas" error
2014-03-01 no idea what happened to this image... it seems like I'm reverting to most recent revision O_o
nemo [Sat, 01 Mar 2014 13:59:12 -0500] rev 10167
no idea what happened to this image... it seems like I'm reverting to most recent revision O_o
2014-03-01 pass --prefix to previews too
nemo [Sat, 01 Mar 2014 13:41:19 -0500] rev 10166
pass --prefix to previews too
2014-02-28 Use all pixels, not only 8x8 areas
unc0rr [Fri, 28 Feb 2014 14:03:21 +0400] rev 10165
Use all pixels, not only 8x8 areas
2014-02-28 AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
unc0rr [Fri, 28 Feb 2014 13:55:16 +0400] rev 10164
AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
2014-02-27 Oops, remove debug stuff which hid the feature
unc0rr [Thu, 27 Feb 2014 12:48:27 +0400] rev 10163
Oops, remove debug stuff which hid the feature
2014-02-26 Add alpha channel to preview
unc0rr [Wed, 26 Feb 2014 23:43:42 +0400] rev 10162
Add alpha channel to preview
2014-02-26 Move preview rendering into HWMap
unc0rr [Wed, 26 Feb 2014 23:07:55 +0400] rev 10161
Move preview rendering into HWMap
2014-02-25 - Make world wrap edges not depend on gear radius
unc0rr [Wed, 26 Feb 2014 00:28:27 +0400] rev 10160
- Make world wrap edges not depend on gear radius - Camera jumps on wrap such that gear position on the screen doesn't change - Small fix to cmake script
2014-02-24 move the freeModule too, couple of style tweaks
nemo [Mon, 24 Feb 2014 13:41:32 -0500] rev 10159
move the freeModule too, couple of style tweaks
2014-02-23 fix molotov sprite too
sheepluva [Sun, 23 Feb 2014 22:25:52 +0100] rev 10158
fix molotov sprite too
2014-02-23 tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
sheepluva [Sun, 23 Feb 2014 21:55:08 +0100] rev 10157
tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
2014-02-23 merge
nemo [Sun, 23 Feb 2014 13:50:58 -0500] rev 10156
merge
2014-02-23 change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
sheepluva [Sun, 23 Feb 2014 19:15:39 +0100] rev 10155
change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
2014-02-23 minor comments fix
sheepluva [Sun, 23 Feb 2014 19:08:37 +0100] rev 10154
minor comments fix
2014-02-23 add preview init to tunnels too
nemo [Sun, 23 Feb 2014 13:49:44 -0500] rev 10153
add preview init to tunnels too
2014-02-23 fix remaining alpha pixel issues (explosion landbacktex borders etc
sheepluva [Sun, 23 Feb 2014 17:31:00 +0100] rev 10152
fix remaining alpha pixel issues (explosion landbacktex borders etc
2014-02-23 use data not text, so DLC doesn't get an *
nemo [Sun, 23 Feb 2014 13:47:15 -0500] rev 10151
use data not text, so DLC doesn't get an *
2014-02-23 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo [Sun, 23 Feb 2014 10:06:58 -0500] rev 10150
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
2014-02-21 Official challenge map #3 by 1937barcelona
unc0rr [Fri, 21 Feb 2014 13:31:16 +0400] rev 10149
Official challenge map #3 by 1937barcelona
2014-02-19 Don't rewrite server ini file too often
unc0rr [Thu, 20 Feb 2014 01:32:37 +0400] rev 10148
Don't rewrite server ini file too often
2014-02-19 Fix tinting of AI kills counter
unc0rr [Thu, 20 Feb 2014 00:28:49 +0400] rev 10147
Fix tinting of AI kills counter
2014-02-19 Should never use State like this, since some states aren't synced (thinking state for example)
unc0rr [Wed, 19 Feb 2014 19:10:11 +0400] rev 10146
Should never use State like this, since some states aren't synced (thinking state for example)
2014-02-18 allow switching through hogs in reverse order with PRECISE+HOGSWITCH
sheepluva [Tue, 18 Feb 2014 06:02:22 +0100] rev 10145
allow switching through hogs in reverse order with PRECISE+HOGSWITCH
2014-02-17 Fix issue 780 (copy-paste fail)
unc0rr [Tue, 18 Feb 2014 00:07:13 +0400] rev 10144
Fix issue #780 (copy-paste fail)
2014-02-16 Fix setting lc_endluatest result
unc0rr [Sun, 16 Feb 2014 22:51:25 +0400] rev 10143
Fix setting lc_endluatest result
2014-02-16 Reduce number of warnings in pas2c-generated code
unc0rr [Sun, 16 Feb 2014 22:06:55 +0400] rev 10142
Reduce number of warnings in pas2c-generated code
2014-02-16 Fix build
unc0rr [Sun, 16 Feb 2014 16:56:53 +0400] rev 10141
Fix build
2014-02-14 What about exact value?
unc0rr [Fri, 14 Feb 2014 13:55:13 +0400] rev 10140
What about exact value?
2014-02-14 In stats-only mode:
unc0rr [Fri, 14 Feb 2014 13:48:14 +0400] rev 10139
In stats-only mode: - Don't load all sprites - Don't use sdl_ttf - Don't load binds
2014-02-13 Only check alpha channel like BlitImageAndGenerateCollisionInfo does
unc0rr [Thu, 13 Feb 2014 23:53:47 +0400] rev 10138
Only check alpha channel like BlitImageAndGenerateCollisionInfo does
2014-02-13 NULL PChar is okay
unc0rr [Thu, 13 Feb 2014 23:38:16 +0400] rev 10137
NULL PChar is okay
2014-02-13 pngcrush on this file which will hopefully be cleaned up at some point
nemo [Thu, 13 Feb 2014 14:12:04 -0500] rev 10136
pngcrush on this file which will hopefully be cleaned up at some point
2014-02-13 Fix read of freed memory found with valgrind
unc0rr [Thu, 13 Feb 2014 22:04:56 +0400] rev 10135
Fix read of freed memory found with valgrind
2014-02-12 Use strchr instead of strstr with specially constructed string255 struct (not tested)
unc0rr [Wed, 12 Feb 2014 23:46:24 +0400] rev 10134
Use strchr instead of strstr with specially constructed string255 struct (not tested)
2014-02-12 - Remove few PAS2C ifdef's
unc0rr [Wed, 12 Feb 2014 23:40:35 +0400] rev 10133
- Remove few PAS2C ifdef's - Load localization
2014-02-12 Fix binds loading
unc0rr [Wed, 12 Feb 2014 22:40:35 +0400] rev 10132
Fix binds loading
2014-02-11 - pas2c recognizes typecasts in initialization expressions
unc0rr [Wed, 12 Feb 2014 00:50:15 +0400] rev 10131
- pas2c recognizes typecasts in initialization expressions - Forbid incompatible pointer types - Fixes and new functions to fpcrtl
2014-02-11 Small fix which makes pas2c engine successfully replay demos
unc0rr [Tue, 11 Feb 2014 22:05:03 +0400] rev 10130
Small fix which makes pas2c engine successfully replay demos
2014-02-10 - Pas2C: make use of 'external' function decorator
unc0rr [Tue, 11 Feb 2014 01:19:44 +0400] rev 10129
- Pas2C: make use of 'external' function decorator - Fixes to rtl - Some work here and there
2014-02-10 Implement needed rtl functions
unc0rr [Mon, 10 Feb 2014 23:02:49 +0400] rev 10128
Implement needed rtl functions
2014-02-09 It compiles \o/
unc0rr [Mon, 10 Feb 2014 00:43:03 +0400] rev 10127
It compiles \o/ Doesn't link yet though, need to implement new rtl functions
2014-02-09 fix lq rope being always drawn on screen with same width regardless of zoom
sheepluva [Sun, 09 Feb 2014 19:00:13 +0100] rev 10126
fix lq rope being always drawn on screen with same width regardless of zoom
2014-02-09 fix misleading indentation
sheepluva [Sun, 09 Feb 2014 18:35:11 +0100] rev 10125
fix misleading indentation
2014-02-08 Even more explicit type conversions and other stuff to help pas2c use ansistrings
unc0rr [Sun, 09 Feb 2014 00:44:29 +0400] rev 10124
Even more explicit type conversions and other stuff to help pas2c use ansistrings
2014-02-08 Implicit type casts to help pas2c
unc0rr [Sat, 08 Feb 2014 16:29:34 +0400] rev 10123
Implicit type casts to help pas2c
2014-02-07 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr [Fri, 07 Feb 2014 23:57:32 +0400] rev 10122
Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
2014-02-07 Implement a bit of astring
unc0rr [Fri, 07 Feb 2014 22:42:57 +0400] rev 10121
Implement a bit of astring
2014-02-07 Pas2C recognizes ansistrings
unc0rr [Fri, 07 Feb 2014 15:44:27 +0400] rev 10120
Pas2C recognizes ansistrings
2014-02-07 Fix build with old base package
unc0rr [Fri, 07 Feb 2014 14:41:49 +0400] rev 10119
Fix build with old base package
2014-02-07 disallow sinegun to penetrate solid land
sheepluva [Fri, 07 Feb 2014 10:11:10 +0100] rev 10118
disallow sinegun to penetrate solid land
2014-02-06 fix potential buffer overflow
sheepluva [Thu, 06 Feb 2014 22:13:30 +0100] rev 10117
fix potential buffer overflow
2014-02-06 rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
sheepluva [Thu, 06 Feb 2014 22:03:53 +0100] rev 10116
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
2014-02-06 Merge
unc0rr [Fri, 07 Feb 2014 00:47:51 +0400] rev 10115
Merge
2014-02-06 get rid of hwpow. ~so long and thanks for all the wtfish~
sheepluva [Thu, 06 Feb 2014 21:07:50 +0100] rev 10114
get rid of hwpow. ~so long and thanks for all the wtfish~
2014-02-06 Fix tons and tons of pas2c warnings (but still not all of them)
unc0rr [Fri, 07 Feb 2014 00:46:49 +0400] rev 10113
Fix tons and tons of pas2c warnings (but still not all of them)
2014-02-06 fix indentation of previous commit and simplify rc-plane's angle-fix after portal code
sheepluva [Thu, 06 Feb 2014 20:18:10 +0100] rev 10112
fix indentation of previous commit and simplify rc-plane's angle-fix after portal code
2014-02-06 Drop support for other string types than string255
unc0rr [Thu, 06 Feb 2014 23:02:35 +0400] rev 10111
Drop support for other string types than string255
2014-02-06 simplify rc-plane's angle-adjustment-after-wrap code
sheepluva [Thu, 06 Feb 2014 19:05:22 +0100] rev 10110
simplify rc-plane's angle-adjustment-after-wrap code
2014-02-04 CMake checks for haskell modules needed
unc0rr [Tue, 04 Feb 2014 23:53:43 +0400] rev 10109
CMake checks for haskell modules needed
2014-02-04 update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva [Tue, 04 Feb 2014 19:45:22 +0100] rev 10108
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-02-04 whoops, lost a space
sheepluva [Tue, 04 Feb 2014 17:24:32 +0100] rev 10107
whoops, lost a space
2014-02-04 fix a relevant warning I caused by accident
sheepluva [Tue, 04 Feb 2014 17:18:05 +0100] rev 10106
fix a relevant warning I caused by accident
2014-02-04 fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
sheepluva [Tue, 04 Feb 2014 16:35:31 +0100] rev 10105
fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
2014-02-04 yo dawg, I herd you like PChar...
sheepluva [Tue, 04 Feb 2014 15:23:37 +0100] rev 10104
yo dawg, I herd you like PChar...
2014-02-04 remove obsolete type conversions that messed with pas2c
sheepluva [Tue, 04 Feb 2014 14:04:24 +0100] rev 10103
remove obsolete type conversions that messed with pas2c
2014-02-04 fix some string related pas2c issues
sheepluva [Tue, 04 Feb 2014 13:47:43 +0100] rev 10102
fix some string related pas2c issues
2014-02-04 use uConsts rather than including config.inc more than once
sheepluva [Tue, 04 Feb 2014 13:37:12 +0100] rev 10101
use uConsts rather than including config.inc more than once
2014-02-04 add travis dependencies
sheepluva [Tue, 04 Feb 2014 12:37:26 +0100] rev 10100
add travis dependencies
2014-02-03 fix for Issue 777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
sheepluva [Mon, 03 Feb 2014 14:06:11 +0100] rev 10099
fix for issue #777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
2014-02-03 - Cut actions array instead of performing full copy, when it is possible
unc0rr [Mon, 03 Feb 2014 13:52:47 +0400] rev 10098
- Cut actions array instead of performing full copy, when it is possible - Fix use of uninitialized attack parameters struct (existed for years, and could maybe explain some weird ai behavior)
2014-02-03 Tiny optimization
unc0rr [Mon, 03 Feb 2014 13:32:09 +0400] rev 10097
Tiny optimization
2014-02-02 don't allow getting 2nd copy of wep you already have, prevent gaining banned weps even if set to infinite in scheme.
nemo [Sat, 01 Feb 2014 22:03:22 -0500] rev 10096
don't allow getting 2nd copy of wep you already have, prevent gaining banned weps even if set to infinite in scheme.
2014-02-01 Actually do some actions when flood detected
unc0rr [Sun, 02 Feb 2014 00:37:00 +0400] rev 10095
Actually do some actions when flood detected
2014-01-31 Define some boundaries to detect events
unc0rr [Fri, 31 Jan 2014 23:36:02 +0400] rev 10094
Define some boundaries to detect events
2014-01-31 More work on flood detector
unc0rr [Fri, 31 Jan 2014 16:51:20 +0400] rev 10093
More work on flood detector
2014-01-31 Fix build
unc0rr [Fri, 31 Jan 2014 12:45:51 +0400] rev 10092
Fix build
2014-01-30 Official racer challenge #2
unc0rr [Thu, 30 Jan 2014 16:08:05 +0400] rev 10091
Official racer challenge #2
2014-01-29 - Start work on flood detector
unc0rr [Thu, 30 Jan 2014 00:18:32 +0400] rev 10090
- Start work on flood detector - More agressive joins flood protection - Also fix some warnings
2014-01-29 aaaand remove switch
nemo [Wed, 29 Jan 2014 09:17:25 -0500] rev 10089
aaaand remove switch
2014-01-29 tweaks
nemo [Tue, 28 Jan 2014 23:14:02 -0500] rev 10088
tweaks
2014-01-28 Implement kick voting
unc0rr [Wed, 29 Jan 2014 00:26:35 +0400] rev 10087
Implement kick voting
2014-01-28 This should help server bypass malformed replays
unc0rr [Tue, 28 Jan 2014 22:29:21 +0400] rev 10086
This should help server bypass malformed replays
2014-01-28 remove a few weps I missed. forgot I'd uncommented prior to a diff I'd done earlier
nemo [Tue, 28 Jan 2014 09:09:31 -0500] rev 10085
remove a few weps I missed. forgot I'd uncommented prior to a diff I'd done earlier
2014-01-28 AI always activates invulnerability and extra damage if it has them
unc0rr [Tue, 28 Jan 2014 17:00:46 +0400] rev 10084
AI always activates invulnerability and extra damage if it has them
2014-01-28 Make highlander configurable using weapons, commit weaponset mimicking old values
nemo [Mon, 27 Jan 2014 23:44:28 -0500] rev 10083
Make highlander configurable using weapons, commit weaponset mimicking old values
2014-01-28 unbreak build. didn't test changes
nemo [Mon, 27 Jan 2014 23:42:20 -0500] rev 10082
unbreak build. didn't test changes
2014-01-27 Implement 'voted' function
unc0rr [Tue, 28 Jan 2014 00:22:49 +0400] rev 10081
Implement 'voted' function
2014-01-27 Even more love to pas2c
unc0rr [Mon, 27 Jan 2014 22:34:06 +0400] rev 10080
Even more love to pas2c
2014-01-26 Fix times
unc0rr [Mon, 27 Jan 2014 01:07:12 +0400] rev 10079
Fix times
2014-01-26 Some love to pas2c
unc0rr [Mon, 27 Jan 2014 00:33:42 +0400] rev 10078
Some love to pas2c
2014-01-26 ADMIN_ACCESS is deprecated long ago
unc0rr [Sun, 26 Jan 2014 10:20:42 +0400] rev 10077
ADMIN_ACCESS is deprecated long ago
2014-01-25 Mutual authentication: server side
unc0rr [Sun, 26 Jan 2014 02:17:04 +0400] rev 10076
Mutual authentication: server side
2014-01-25 Filter confusables to some limits
unc0rr [Sun, 26 Jan 2014 00:09:50 +0400] rev 10075
Filter confusables to some limits
2014-01-25 Mutual authentication: client side
unc0rr [Sun, 26 Jan 2014 00:08:49 +0400] rev 10074
Mutual authentication: client side
2014-01-24 Now convert to xml rules
unc0rr [Fri, 24 Jan 2014 22:38:15 +0400] rev 10073
Now convert to xml rules
2014-01-24 freaking space
koda [Fri, 24 Jan 2014 13:19:35 +0100] rev 10072
freaking space
2014-01-24 add glew and ghc-zlib dependencies for travis tests
koda [Fri, 24 Jan 2014 13:05:19 +0100] rev 10071
add glew and ghc-zlib dependencies for travis tests
2014-01-24 ghc ooops
koda [Fri, 24 Jan 2014 12:44:03 +0100] rev 10070
ghc ooops
2014-01-24 add AppData file
koda [Fri, 24 Jan 2014 11:11:39 +0100] rev 10069
add AppData file close #706
2014-01-24 use CMAKE_CURRENT_SOURCE_DIR consistently
koda [Fri, 24 Jan 2014 10:56:22 +0100] rev 10068
use CMAKE_CURRENT_SOURCE_DIR consistently
2014-01-24 Must not code at late night (fix sanity check)
unc0rr [Fri, 24 Jan 2014 10:39:41 +0400] rev 10067
Must not code at late night (fix sanity check)
2014-01-24 - Add SCHEME which is needed in room config
unc0rr [Fri, 24 Jan 2014 09:48:46 +0400] rev 10066
- Add SCHEME which is needed in room config - Fix replay of games on maze maps
2014-01-23 Some basic sanity tests for replay files
unc0rr [Fri, 24 Jan 2014 00:05:19 +0400] rev 10065
Some basic sanity tests for replay files
2014-01-23 confusables.txt to insert query converter
unc0rr [Thu, 23 Jan 2014 23:28:16 +0400] rev 10064
confusables.txt to insert query converter
2014-01-23 Handle chars and not bytes for usernames :-p
unc0rr [Thu, 23 Jan 2014 21:54:26 +0400] rev 10063
Handle chars and not bytes for usernames :-p
2014-01-23 turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
sheepluva [Thu, 23 Jan 2014 14:18:06 +0100] rev 10062
turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
2014-01-23 hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
sheepluva [Thu, 23 Jan 2014 13:56:53 +0100] rev 10061
hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
2014-01-23 Use zlibFormat
unc0rr [Thu, 23 Jan 2014 13:24:28 +0400] rev 10060
Use zlibFormat
2014-01-22 disallow control chars in player nicks, thanks for burp to helping making the list more complete
sheepluva [Wed, 22 Jan 2014 23:52:21 +0100] rev 10059
disallow control chars in player nicks, thanks for burp to helping making the list more complete
2014-01-22 - Implement /callvote
unc0rr [Thu, 23 Jan 2014 01:04:17 +0400] rev 10058
- Implement /callvote
2014-01-22 - Allow delegation to specific person in fixed room
unc0rr [Thu, 23 Jan 2014 00:07:27 +0400] rev 10057
- Allow delegation to specific person in fixed room - Remove redundant check in DELEGATE handler
2014-01-22 Don't delegate special room to another player when owner quits
unc0rr [Wed, 22 Jan 2014 23:42:41 +0400] rev 10056
Don't delegate special room to another player when owner quits
2014-01-22 More robust implementation of decompression
unc0rr [Wed, 22 Jan 2014 23:06:50 +0400] rev 10055
More robust implementation of decompression
2014-01-22 Small update of my voice-pack Default_ru
Wohlstand [Wed, 22 Jan 2014 19:55:52 +0100] rev 10054
Small update of my voice-pack Default_ru
2014-01-22 actual fix
sheepluva [Wed, 22 Jan 2014 18:46:15 +0100] rev 10053
actual fix
2014-01-22 fix server not building
sheepluva [Wed, 22 Jan 2014 15:53:36 +0100] rev 10052
fix server not building
2014-01-22 Show which file has failed
unc0rr [Wed, 22 Jan 2014 14:50:50 +0400] rev 10051
Show which file has failed
2014-01-22 Check if frontend was too lazy to actually send drawn map data to the server
unc0rr [Wed, 22 Jan 2014 14:45:33 +0400] rev 10050
Check if frontend was too lazy to actually send drawn map data to the server
2014-01-22 Oops, forgot this
unc0rr [Wed, 22 Jan 2014 09:19:08 +0400] rev 10049
Oops, forgot this
2014-01-22 test tweak/fix
sheepluva [Wed, 22 Jan 2014 01:16:11 +0100] rev 10048
test tweak/fix
2014-01-21 more scripts found by sheepluva
koda [Wed, 22 Jan 2014 00:37:43 +0100] rev 10047
more scripts found by sheepluva
2014-01-21 little gameServer cleanup
koda [Wed, 22 Jan 2014 00:23:08 +0100] rev 10046
little gameServer cleanup
2014-01-21 restore revinfo
koda [Tue, 21 Jan 2014 23:57:34 +0100] rev 10045
restore revinfo
2014-01-21 readd r3be36d2fdca6
koda [Tue, 21 Jan 2014 23:53:26 +0100] rev 10044
readd r3be36d2fdca6
2014-01-21 ok really restore tests
koda [Tue, 21 Jan 2014 23:46:48 +0100] rev 10043
ok really restore tests
2014-01-21 restore tests
koda [Tue, 21 Jan 2014 23:25:57 +0100] rev 10042
restore tests
2014-01-21 restore gameServer changes
koda [Tue, 21 Jan 2014 23:15:25 +0100] rev 10041
restore gameServer changes
2014-01-21 merge
koda [Tue, 21 Jan 2014 22:53:15 +0100] rev 10040
merge
2014-01-21 Halfplement voting
unc0rr [Wed, 22 Jan 2014 01:11:13 +0400] rev 10039
Halfplement voting
2014-01-21 Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
sheepluva [Tue, 21 Jan 2014 21:16:52 +0100] rev 10038
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c. This seems to only include the drill rocket fixes ( re0dd66b2e73b and r8db0c56f7e2f ) as well as the initial cake push ( r8786d4ac9e0b )
2014-01-21 Fix server producing unreplayable records
unc0rr [Tue, 21 Jan 2014 22:04:40 +0400] rev 10037
Fix server producing unreplayable records
2014-01-21 use new API for changing GameFlags
sheepluva [Tue, 21 Jan 2014 18:02:37 +0100] rev 10036
use new API for changing GameFlags
2014-01-21 luaAPI:
sheepluva [Tue, 21 Jan 2014 15:56:52 +0100] rev 10035
luaAPI: * add paramater count checks to gameflag functions * add GetGameFlag(gameflag) for checking a gameflag's current state
2014-01-21 Fix detection of mapgen
unc0rr [Tue, 21 Jan 2014 11:48:43 +0400] rev 10034
Fix detection of mapgen
2014-01-21 Merge
unc0rr [Tue, 21 Jan 2014 10:59:52 +0400] rev 10033
Merge
2014-01-21 This adds idle hog tinting. Active hog tinting still needed.
nemo [Mon, 20 Jan 2014 21:16:17 -0500] rev 10032
This adds idle hog tinting. Active hog tinting still needed.
2014-01-21 let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
sheepluva [Tue, 21 Jan 2014 01:38:06 +0100] rev 10031
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
2014-01-21 * fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
sheepluva [Tue, 21 Jan 2014 01:27:25 +0100] rev 10030
* fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been) * make GetGravity return same integer value that was given by SetGravity (by rounding away precision errors rather than just truncate) - a problem also identified by the test :P
2014-01-21 test for GetGravity and SetGravity
sheepluva [Tue, 21 Jan 2014 01:23:57 +0100] rev 10029
test for GetGravity and SetGravity
2014-01-20 add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
sheepluva [Mon, 20 Jan 2014 22:42:36 +0100] rev 10028
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
2014-01-20 Implement drawnMapData function so checker could check replays with drawn maps
unc0rr [Tue, 21 Jan 2014 00:09:06 +0400] rev 10027
Implement drawnMapData function so checker could check replays with drawn maps
2014-01-20 drill rocket test
sheepluva [Mon, 20 Jan 2014 15:31:45 +0100] rev 10026
drill rocket test
2014-01-20 new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
sheepluva [Mon, 20 Jan 2014 10:40:59 +0100] rev 10025
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
2014-01-20 remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
sheepluva [Mon, 20 Jan 2014 10:16:29 +0100] rev 10024
remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
2014-01-19 fix despeckle mutilating blurry land
sheepluva [Sun, 19 Jan 2014 22:39:06 +0100] rev 10023
fix despeckle mutilating blurry land
2014-01-19 - Make Racer report achievements
unc0rr [Mon, 20 Jan 2014 00:25:40 +0400] rev 10022
- Make Racer report achievements - Add official racer challenge map #1 - Helper script to detect official challenge maps by land digest
2014-01-19 no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
sheepluva [Sun, 19 Jan 2014 17:53:16 +0100] rev 10021
no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
2014-01-19 small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
sheepluva [Sun, 19 Jan 2014 16:35:06 +0100] rev 10020
small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
2014-01-21 add travis tests for the two new cmake options
koda [Tue, 21 Jan 2014 22:44:37 +0100] rev 10019
add travis tests for the two new cmake options
2014-01-19 (experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
sheepluva [Sun, 19 Jan 2014 14:58:54 +0100] rev 10018
(experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
2014-01-21 fixwhitespace and dos2unix
koda [Tue, 21 Jan 2014 22:43:06 +0100] rev 10017
fixwhitespace and dos2unix
2014-01-19 (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
sheepluva [Sun, 19 Jan 2014 13:41:11 +0100] rev 10016
(experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish note: not applied to everything yet note: I'll probably merge the two functions that do the same thing (one for 1darray, one for 2darray representation of pixels) into a single function
2014-01-21 partial merge of the webgl branch
koda [Tue, 21 Jan 2014 22:38:13 +0100] rev 10015
partial merge of the webgl branch This commit contains the new pas2c conversion tool, the pascal to c build structure and the opengl2 rendering backend. Patch reviewed by unC0Rr.
2014-01-18 Fix checker logon process
Wohlstand [Sun, 19 Jan 2014 00:18:28 +0400] rev 10014
Fix checker logon process
2014-01-18 changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
sheepluva [Sat, 18 Jan 2014 18:20:43 +0100] rev 10013
changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
2014-01-18 Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
nemo [Sat, 18 Jan 2014 08:09:55 -0500] rev 10012
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
2014-01-17 Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
nemo [Fri, 17 Jan 2014 16:13:10 -0500] rev 10011
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
2014-01-17 well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
nemo [Fri, 17 Jan 2014 15:37:24 -0500] rev 10010
well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
2014-01-17 Convert some ansistrings to pchars
unc0rr [Sat, 18 Jan 2014 00:10:33 +0400] rev 10009
Convert some ansistrings to pchars
2014-01-17 drop redundancies for lua and physfs
koda [Fri, 17 Jan 2014 18:17:47 +0100] rev 10008
drop redundancies for lua and physfs
2014-01-17 fix linking physfs after a run of cmake
koda [Fri, 17 Jan 2014 18:04:49 +0100] rev 10007
fix linking physfs after a run of cmake
2014-01-17 happy 10000th commit
koda [Fri, 17 Jan 2014 16:50:01 +0100] rev 10006
happy 10000th commit also fix the travis build by adding a system physfs library
2014-01-17 fix build on travis
unC0Rr [Fri, 17 Jan 2014 16:29:11 +0100] rev 10005
fix build on travis
2014-01-17 use bundled physfs on win and osx
koda [Fri, 17 Jan 2014 16:31:36 +0100] rev 10004
use bundled physfs on win and osx
2014-01-17 fix some travis BUILD_ARGS and add a new one
koda [Fri, 17 Jan 2014 16:16:28 +0100] rev 10003
fix some travis BUILD_ARGS and add a new one
2014-01-17 Merge pull request #11 from LocutusOfBorg/fix-arm
Vittorio Giovara <vittorio.giovara@gmail.com> [Fri, 17 Jan 2014 06:58:28 -0800] rev 10002
Merge pull request #11 from LocutusOfBorg/fix-arm Added cast to qreal, avoiding ftbfs due to issue #758
2014-01-17 disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
sheepluva [Fri, 17 Jan 2014 15:32:50 +0100] rev 10001
disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
2014-01-17 position "finger"/pointer over current hog above tags
sheepluva [Fri, 17 Jan 2014 13:51:47 +0100] rev 10000
position "finger"/pointer over current hog above tags
2014-01-17 style tweaks
sheepluva [Fri, 17 Jan 2014 01:42:12 +0100] rev 9999
style tweaks
2014-01-17 update copyright to 2014
sheepluva [Fri, 17 Jan 2014 01:06:54 +0100] rev 9998
update copyright to 2014
2014-01-16 move room state filter
sheepluva [Fri, 17 Jan 2014 00:24:23 +0100] rev 9997
move room state filter
2014-01-16 unCORr likes PChar arrays
sheepluva [Thu, 16 Jan 2014 22:38:43 +0100] rev 9996
unCORr likes PChar arrays
2014-01-16 In special rooms game starts when all players are ready
unc0rr [Thu, 16 Jan 2014 23:47:36 +0400] rev 9995
In special rooms game starts when all players are ready
2014-01-16 * allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
sheepluva [Thu, 16 Jan 2014 19:50:18 +0100] rev 9994
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu' * the build system will use the paths to lookup fonts and install those not found * the engine will load the paths into physfs (mountpoint /Fonts) to make the fonts available at runtime * overriding fonts in packages should be possible again now
2014-01-16 allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
sheepluva [Thu, 16 Jan 2014 17:18:53 +0100] rev 9993
allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
2014-01-16 PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
sheepluva [Thu, 16 Jan 2014 12:28:41 +0100] rev 9992
PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
2014-01-15 add compatibility for physicsfs 2.0
sheepluva [Wed, 15 Jan 2014 23:48:18 +0100] rev 9991
add compatibility for physicsfs 2.0
2014-01-15 oops, fix build
unc0rr [Thu, 16 Jan 2014 01:27:44 +0400] rev 9990
oops, fix build
2014-01-15 Also define default value of THEME
unc0rr [Thu, 16 Jan 2014 01:19:21 +0400] rev 9989
Also define default value of THEME
2014-01-14 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva [Tue, 14 Jan 2014 22:56:13 +0100] rev 9988
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
2014-01-14 fix seteffect documentation, lua wiki misled me there
sheepluva [Tue, 14 Jan 2014 11:45:52 +0100] rev 9987
fix seteffect documentation, lua wiki misled me there
2014-01-19 ifdef for now webgl
unc0rr [Sun, 19 Jan 2014 23:57:52 +0400] rev 9986
ifdef for now
2014-01-14 GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
unc0rr [Tue, 14 Jan 2014 12:44:29 +0400] rev 9985
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now. TODO: security concerns? script name to load is passed via game scheme.
2014-01-09 Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang webgl
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 09 Jan 2014 19:10:12 +0100] rev 9984
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
2014-01-13 Free cached ammo menu tex on quit.
nemo [Mon, 13 Jan 2014 14:40:06 -0500] rev 9983
Free cached ammo menu tex on quit.
2014-01-09 '-d' option to pas2c webgl
unc0rr [Thu, 09 Jan 2014 23:54:40 +0400] rev 9982
'-d' option to pas2c
2014-01-13 Parse " and \ escaping in binds
unc0rr [Mon, 13 Jan 2014 23:07:27 +0400] rev 9981
Parse " and \ escaping in binds
2014-01-08 rename NOPASCAL option to BUILD_ENGINE_C webgl
koda [Wed, 08 Jan 2014 23:49:08 +0100] rev 9980
rename NOPASCAL option to BUILD_ENGINE_C
2014-01-13 fix missing escape for usernick used in regexp
sheepluva [Mon, 13 Jan 2014 19:34:39 +0100] rev 9979
fix missing escape for usernick used in regexp
2014-01-08 cosmetics webgl
koda [Wed, 08 Jan 2014 16:44:23 +0100] rev 9978
cosmetics
2014-01-12 Oops, forgot 'hg add' this file
unc0rr [Sun, 12 Jan 2014 16:21:57 +0400] rev 9977
Oops, forgot 'hg add' this file
2014-01-08 call pas2c on hwengine only webgl
koda [Wed, 08 Jan 2014 16:43:49 +0100] rev 9976
call pas2c on hwengine only
2014-01-12 Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
unc0rr [Sun, 12 Jan 2014 16:12:25 +0400] rev 9975
Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
2014-01-08 Oops webgl
unc0rr [Wed, 08 Jan 2014 13:04:50 +0400] rev 9974
Oops
2014-01-12 Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
unc0rr [Sun, 12 Jan 2014 15:15:59 +0400] rev 9973
Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
2014-01-07 Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy webgl
unc0rr [Wed, 08 Jan 2014 01:16:20 +0400] rev 9972
Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
2014-01-12 That check was too weird and complicated
unc0rr [Sun, 12 Jan 2014 11:07:49 +0400] rev 9971
That check was too weird and complicated
2014-01-07 Fix these too webgl
unc0rr [Wed, 08 Jan 2014 00:31:30 +0400] rev 9970
Fix these too
2014-01-10 Cake falls when loses ground
unc0rr [Fri, 10 Jan 2014 22:56:10 +0400] rev 9969
Cake falls when loses ground
2014-01-07 Fix two desync causes webgl
unc0rr [Wed, 08 Jan 2014 00:13:12 +0400] rev 9968
Fix two desync causes
2014-01-10 keep velocity from fluttering between 2 and 3px / ms when falling...
nemo [Fri, 10 Jan 2014 11:35:02 -0500] rev 9967
keep velocity from fluttering between 2 and 3px / ms when falling...
2014-01-07 pas2c engine now writes debug log webgl
unc0rr [Tue, 07 Jan 2014 22:08:02 +0400] rev 9966
pas2c engine now writes debug log
2014-01-08 fix a few uses of VERSION_* checks
koda [Wed, 08 Jan 2014 23:46:02 +0100] rev 9965
fix a few uses of VERSION_* checks
2014-01-06 Render chars as hex numbers webgl
unc0rr [Tue, 07 Jan 2014 01:58:23 +0400] rev 9964
Render chars as hex numbers
2014-01-08 drop extra spaces from a few CMakeLists.txt files
koda [Wed, 08 Jan 2014 23:39:43 +0100] rev 9963
drop extra spaces from a few CMakeLists.txt files
2014-01-06 oh those signed chars webgl
unc0rr [Tue, 07 Jan 2014 00:02:58 +0400] rev 9962
oh those signed chars
2014-01-08 consistent cmake checks
koda [Wed, 08 Jan 2014 23:29:30 +0100] rev 9961
consistent cmake checks
2014-01-05 Fix doStepHandlers confusion webgl
unc0rr [Mon, 06 Jan 2014 01:36:33 +0400] rev 9960
Fix doStepHandlers confusion
2014-01-08 use mainstream project name
koda [Wed, 08 Jan 2014 19:19:09 +0100] rev 9959
use mainstream project name
2014-01-05 - Don't define NOCONSOLE webgl
unc0rr [Sun, 05 Jan 2014 23:58:13 +0400] rev 9958
- Don't define NOCONSOLE - Fix initialization with a pointer to stack (pas2c can't handle typed consts in functions) in uMisc.initModule
2014-01-08 add other libav library versions
koda [Wed, 08 Jan 2014 18:57:23 +0100] rev 9957
add other libav library versions
2014-01-05 Prevent assertion on uninitialized variable webgl
unc0rr [Sun, 05 Jan 2014 13:08:50 +0400] rev 9956
Prevent assertion on uninitialized variable
2014-01-08 21 now
unc0rr [Wed, 08 Jan 2014 20:29:34 +0400] rev 9955
21 now
2014-01-05 - Fix build via pas2c webgl
unc0rr [Sun, 05 Jan 2014 10:54:03 +0400] rev 9954
- Fix build via pas2c - Remove pas2c hacks in uLandTemplates
2014-01-08 Ban arch.c from source tarball
unc0rr [Wed, 08 Jan 2014 19:34:12 +0400] rev 9953
Ban arch.c from source tarball
2014-01-04 Fix build (no idea what's going on in this branch btw) webgl
unc0rr [Sun, 05 Jan 2014 00:46:26 +0400] rev 9952
Fix build (no idea what's going on in this branch btw)
2014-01-07 pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
nemo [Tue, 07 Jan 2014 13:56:03 -0500] rev 9951
pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
2014-01-04 merge default webgl
unc0rr [Sat, 04 Jan 2014 23:55:54 +0400] rev 9950
merge default
2014-01-07 Added cast to qreal, avoiding ftbfs due to issue #758
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 07 Jan 2014 11:40:58 +0100] rev 9949
Added cast to qreal, avoiding ftbfs due to issue #758 More explanation here https://wiki.debian.org/ArmEabiFixes And on qt-project.org reference website: "Typedef for double on all platforms except for those using CPUs with ARM architectures. On ARM-based platforms, qreal is a typedef for float for performance reasons."
2014-01-04 +speedup in binds config (fixes issue 749)
unc0rr [Sat, 04 Jan 2014 23:30:52 +0400] rev 9948
+speedup in binds config (fixes issue #749)
2014-01-04 enable verbosity in travis builds
koda [Sat, 04 Jan 2014 02:41:23 +0100] rev 9947
enable verbosity in travis builds
2014-01-04 revert 58dee07f7552
koda [Sat, 04 Jan 2014 02:36:55 +0100] rev 9946
revert 58dee07f7552
2014-01-04 hwlibrary also depends on hwengine
koda [Sat, 04 Jan 2014 02:15:01 +0100] rev 9945
hwlibrary also depends on hwengine
2014-01-04 correctly set this pascal flag for future compatibility
koda [Sat, 04 Jan 2014 02:00:12 +0100] rev 9944
correctly set this pascal flag for future compatibility
2014-01-04 update copyright year (twice) for Info.plist
koda [Sat, 04 Jan 2014 01:56:22 +0100] rev 9943
update copyright year (twice) for Info.plist
2014-01-04 set common pascal library search path once
koda [Sat, 04 Jan 2014 01:55:43 +0100] rev 9942
set common pascal library search path once
2014-01-04 explicitly set linker library path for pascal when deploying an older version
koda [Sat, 04 Jan 2014 01:51:33 +0100] rev 9941
explicitly set linker library path for pascal when deploying an older version
2014-01-04 allow specifying a different CMAKE_OSX_SYSROOT
koda [Sat, 04 Jan 2014 01:50:23 +0100] rev 9940
allow specifying a different CMAKE_OSX_SYSROOT
2014-01-03 less spam
koda [Fri, 03 Jan 2014 20:15:43 +0100] rev 9939
less spam
2014-01-03 I'd meant for this to match the frontend
nemo [Fri, 03 Jan 2014 14:11:16 -0500] rev 9938
I'd meant for this to match the frontend
(0) -10000 -3000 -1000 -240 +240 +1000 +3000 tip