2012-11-05 |
unc0rr |
Oops, fix room info on room admin change
|
file |
diff |
annotate
|
2012-11-04 |
unc0rr |
Better place for SendUpdateOnThisRoom
|
file |
diff |
annotate
|
2012-11-03 |
unc0rr |
Send notification about 1 player in room on room creation
|
file |
diff |
annotate
|
2012-11-02 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command again
|
file |
diff |
annotate
|
2012-11-02 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command
|
file |
diff |
annotate
|
2012-11-01 |
unc0rr |
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
|
file |
diff |
annotate
|
2012-10-31 |
unc0rr |
Clear in-game flag when user joins room
|
file |
diff |
annotate
|
2012-10-21 |
unc0rr |
Keep room admin ready status always set
|
file |
diff |
annotate
|
2012-10-17 |
unc0rr |
Fix most of server warnings
|
file |
diff |
annotate
|
2012-10-15 |
unc0rr |
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
|
file |
diff |
annotate
|
2012-10-12 |
unc0rr |
UNBAN implementation
|
file |
diff |
annotate
|
2012-10-09 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
|
file |
diff |
annotate
|
2012-09-25 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
|
file |
diff |
annotate
|
2012-09-09 |
unc0rr |
'h' status for room admins
|
file |
diff |
annotate
|
2012-09-04 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
|
file |
diff |
annotate
|
2012-09-04 |
unc0rr |
Unset room restrictions on player/team joins when changing room admin
|
file |
diff |
annotate
|
2012-08-25 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
|
file |
diff |
annotate
|
2012-08-13 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
|
file |
diff |
annotate
|
2012-08-08 |
unc0rr |
Keep room till last player quits
|
file |
diff |
annotate
|
2012-08-05 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
|
file |
diff |
annotate
|
2012-07-31 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
|
file |
diff |
annotate
|
2012-07-07 |
unc0rr |
- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
|
file |
diff |
annotate
|
2012-06-28 |
unc0rr |
- Try sending remove message in 'finally' as a last resort
|
file |
diff |
annotate
|
2012-05-26 |
unc0rr |
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
|
file |
diff |
annotate
|
2012-05-24 |
unc0rr |
- Restore pre-r9257cf8e7af2 behavior
|
file |
diff |
annotate
|
2012-05-23 |
unc0rr |
Mark team for deletion when letting others know it has left during game. Should help with quitters problem.
|
file |
diff |
annotate
|
2012-03-23 |
unc0rr |
Oops
|
file |
diff |
annotate
|
2012-03-22 |
unc0rr |
Add more strictness in hope it will help with space leak
|
file |
diff |
annotate
|
2012-03-01 |
unc0rr |
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
|
file |
diff |
annotate
|
2012-03-01 |
unc0rr |
Also consider game finished when the last player reports ROUNDFINISHED despite the correctness parameter.
|
file |
diff |
annotate
|
2012-02-29 |
unc0rr |
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
|
file |
diff |
annotate
|
2012-02-23 |
unc0rr |
Handle ROOM* commands in rooms list model
|
file |
diff |
annotate
|
2011-12-29 |
unc0rr |
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
|
file |
diff |
annotate
|
2011-10-23 |
unc0rr |
Case-insensitive comparison of nicks
|
file |
diff |
annotate
|
2011-09-27 |
unc0rr |
Introduce EngineInteraction module
|
file |
diff |
annotate
|
2011-09-24 |
unc0rr |
Store replays for further analysis
|
file |
diff |
annotate
|
2011-09-23 |
unc0rr |
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
|
file |
diff |
annotate
|
2011-07-23 |
unc0rr |
Implement command for banning by ip and a command for bans list
|
file |
diff |
annotate
|
2011-05-22 |
unc0rr |
60 seconds cooldown ban on kick
|
file |
diff |
annotate
|
2011-05-16 |
unc0rr |
Don't perform RestartServer action when already did it once
|
file |
diff |
annotate
|
2011-05-16 |
unc0rr |
Don't send stats after spawning new server
|
file |
diff |
annotate
|
2011-05-15 |
unc0rr |
Pass correct arguments on restart
|
file |
diff |
annotate
|
2011-05-15 |
unc0rr |
On restart command close server socket and spawn new server, keep running until last client quits
|
file |
diff |
annotate
|
2011-04-27 |
nemo |
update iphone too
|
file |
diff |
annotate
|
2011-04-12 |
unc0rr |
Start implementation of archivements/ratings on server side: replay saving routine
|
file |
diff |
annotate
|
2011-04-07 |
unc0rr |
Fix crash in server (accessing deleted room)
|
file |
diff |
annotate
|
2011-04-03 |
unc0rr |
Fix crash when old room admin becomes new room admin
|
file |
diff |
annotate
|
2011-04-03 |
unc0rr |
Show only logged-in clients quit messages
|
file |
diff |
annotate
|
2011-04-03 |
unc0rr |
Use readInt_
|
file |
diff |
annotate
|
2011-04-02 |
unc0rr |
Some fixes. Can't reproduce ghosts now.
|
file |
diff |
annotate
|
2011-03-28 |
unc0rr |
More creation of sender thread to the reciever thread
|
file |
diff |
annotate
|
2011-03-21 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
|
file |
diff |
annotate
|
2011-03-13 |
unc0rr |
Don't add ip ban with new timestamp when user gets kicked due to ban
|
file |
diff |
annotate
|
2011-03-13 |
unc0rr |
Get rid of lastLogins, implement bans system
|
file |
diff |
annotate
|
2011-03-13 |
unc0rr |
Oops
|
file |
diff |
annotate
|
2011-03-13 |
unc0rr |
Implement Store truncating, so the memory even gets freed sometimes
|
file |
diff |
annotate
|
2011-03-11 |
unc0rr |
- Fix a problem with ghost teams (missing 'not')
|
file |
diff |
annotate
|
2011-03-10 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
|
file |
diff |
annotate
|
2011-03-08 |
unc0rr |
Fix check for duplicated nickname
|
file |
diff |
annotate
|
2011-03-06 |
unc0rr |
- Write server config into .ini file on change
|
file |
diff |
annotate
|
2011-03-03 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
|
file |
diff |
annotate
|
2011-02-28 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
|
file |
diff |
annotate
|
2011-02-27 |
unc0rr |
Start new server on RestartException
|
file |
diff |
annotate
|
2011-02-27 |
unc0rr |
merge
|
file |
diff |
annotate
|
2011-02-24 |
unc0rr |
ShutdownException for server shutdown
|
file |
diff |
annotate
|
2011-02-23 |
unc0rr |
Don't forkIO main loop
|
file |
diff |
annotate
|
2011-02-16 |
unc0rr |
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
|
file |
diff |
annotate
|
2011-02-06 |
unc0rr |
- Take into account hlint suggestions
|
file |
diff |
annotate
|
2011-02-05 |
unc0rr |
Fix admin stuff :D
|
file |
diff |
annotate
|
2011-02-05 |
unc0rr |
Fix password checking
|
file |
diff |
annotate
|
2011-02-05 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
|
file |
diff |
annotate
|
2011-02-05 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
|
file |
diff |
annotate
|
2011-02-03 |
unc0rr |
Stub for server restart command
|
file |
diff |
annotate
|
2011-02-02 |
unc0rr |
- Implement BAN protocol command
|
file |
diff |
annotate
|
2011-02-02 |
unc0rr |
KICK and BAN actions (ban has no protocol command for it yet)
|
file |
diff |
annotate
|
2011-02-02 |
unc0rr |
Fix merge :D
|
file |
diff |
annotate
|
2011-02-02 |
unc0rr |
Merge server refactor into default
|
file |
diff |
annotate
|
2011-01-27 |
sheepluva |
how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P
0.9.15
|
file |
diff |
annotate
|
2011-01-20 |
unc0rr |
Impement 60 seconds ban after kick from server. Not tested at all.
0.9.15
|
file |
diff |
annotate
|
2011-01-31 |
unc0rr |
Implement room delegation when admin lefts it
server_refactor
|
file |
diff |
annotate
|
2011-01-29 |
unc0rr |
Introduce numbered server notice messages
server_refactor
|
file |
diff |
annotate
|
2011-01-28 |
unc0rr |
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
server_refactor
|
file |
diff |
annotate
|
2011-01-28 |
unc0rr |
Reimplement some more Actions
server_refactor
|
file |
diff |
annotate
|
2011-01-27 |
unc0rr |
io = liftIO
server_refactor
|
file |
diff |
annotate
|
2011-01-27 |
unc0rr |
Reimplement one more Action
server_refactor
|
file |
diff |
annotate
|
2011-01-27 |
unc0rr |
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
|
file |
diff |
annotate
|
2011-01-25 |
unc0rr |
Send room config to client
server_refactor
|
file |
diff |
annotate
|
2011-01-25 |
unc0rr |
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
server_refactor
|
file |
diff |
annotate
|
2011-01-10 |
unc0rr |
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
|
file |
diff |
annotate
|
2011-01-10 |
unc0rr |
Fix typo
server_refactor
|
file |
diff |
annotate
|
2011-01-10 |
unc0rr |
Bring back room and teams removing
server_refactor
|
file |
diff |
annotate
|
2010-12-19 |
nemo |
Ok. This should pull 0.9.14.1 server into default
|
file |
diff |
annotate
|
2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
|
file |
diff |
annotate
|
2010-11-14 |
koda |
fix compilation server for me
0.9.14.1
|
file |
diff |
annotate
|
2010-11-12 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
|
file |
diff |
annotate
|
2010-11-11 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
|
file |
diff |
annotate
|
2010-10-10 |
unc0rr |
Some screwing around in try to fix space leak. No luck yet.
|
file |
diff |
annotate
|
2010-08-16 |
unc0rr |
Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
|
file |
diff |
annotate
|
2010-07-25 |
unc0rr |
Some comments on the reason of the bug, leave bug not fixed yet
|
file |
diff |
annotate
|
2010-07-25 |
unc0rr |
- burp's patch cleaning up module dependancies + cabal file
|
file |
diff |
annotate
|
2010-07-19 |
unc0rr |
Make server stay alive when some clients get kicked
|
file |
diff |
annotate
|
2010-07-19 |
unc0rr |
Make ROUNDFINISHED work correctly
|
file |
diff |
annotate
|
2010-07-19 |
unc0rr |
Reimplement ping timeout
|
file |
diff |
annotate
|
2010-07-19 |
unc0rr |
Reimplement statistics
|
file |
diff |
annotate
|
2010-07-17 |
unc0rr |
Reimplement REMOVE_TEAM
|
file |
diff |
annotate
|
2010-06-27 |
unc0rr |
A bunch of reimplemented commands
|
file |
diff |
annotate
|
2010-06-27 |
unc0rr |
Properly handle client exit
|
file |
diff |
annotate
|
2010-06-21 |
unC0Rr |
Reimplement room creating
|
file |
diff |
annotate
|
2010-06-08 |
unc0rr |
Some more progress
|
file |
diff |
annotate
|
2010-06-06 |
unc0rr |
Reimplement more core actions
|
file |
diff |
annotate
|
2010-06-06 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
|
file |
diff |
annotate
|
2010-05-10 |
unc0rr |
Make some more protocol commands work
|
file |
diff |
annotate
|
2010-05-09 |
unc0rr |
- Enable -O2 optimization for server
|
file |
diff |
annotate
|
2010-05-09 |
unc0rr |
Uses StateT monad instead of manually maintaining the state
|
file |
diff |
annotate
|
2010-05-06 |
unc0rr |
Make server build again (it's still useless though)
|
file |
diff |
annotate
|
2010-05-06 |
unc0rr |
Some more steps in refactoring
|
file |
diff |
annotate
|
2010-05-05 |
unc0rr |
Start the server refactoring
|
file |
diff |
annotate
|
2010-04-03 |
unc0rr |
Some stuff for game server administration task
|
file |
diff |
annotate
|
2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
file |
diff |
annotate
|
2010-02-25 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
|
file |
diff |
annotate
|