share/hedgewars/Data/Graphics/AmmoMenu/Ammos_bw.png
Sat, 01 Dec 2012 02:12:10 +0100 deepdog GCI2012: Remove Structure Weapon Code
Mon, 29 Oct 2012 17:17:26 -0400 Star remove cleaver gradient
Sun, 14 Oct 2012 13:35:15 -0400 nemo First pass at cleaver.
Mon, 08 Oct 2012 13:27:46 -0400 nemo A bit more on the knife. Also add missing files to CMakeLists
Sat, 03 Sep 2011 14:01:52 -0400 nemo Just for fun. Flowers! Also, use a less blatant image in ammo menu.
Wed, 31 Aug 2011 00:58:48 -0400 nemo more proper implementation of TARDIS
Sun, 21 Aug 2011 14:19:01 -0400 nemo Try blurriness instead, to make inactive ammos clearer. Also add some missing line breaks in french locale.
Sat, 30 Jul 2011 15:36:11 -0400 nemo sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
Sat, 29 Jan 2011 21:16:09 +0100 Henek added dummy for tardis and ugly icons for tardis and structure
Sun, 19 Dec 2010 21:06:34 -0500 nemo Snowball weapon
Sat, 23 Oct 2010 14:10:23 +0200 Tobias Neumann Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Sun, 12 Sep 2010 17:38:14 -0400 szczur This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
Tue, 03 Aug 2010 13:40:11 +0100 tiyuri Ammo menu graphics for hammer weapon
Tue, 03 Aug 2010 12:41:09 +0100 tiyuri Various mine graphics
Mon, 02 Aug 2010 18:19:55 +0200 smaxx Engine:
Fri, 30 Jul 2010 12:07:30 -0400 tiy New weapon graphics
Wed, 19 May 2010 02:10:28 +0000 nemo Henek adds a flamethrower, updates some translations, and tweaks how fire works.
Tue, 18 May 2010 13:09:57 +0000 smxx Engine:
Sat, 01 May 2010 05:15:16 +0000 sheepluva * added some comments
Fri, 16 Apr 2010 16:04:41 +0000 smxx Engine:
Tue, 06 Apr 2010 09:58:43 +0000 sheepluva * add fixed grave Simple.png, by "anon__"
Fri, 26 Mar 2010 15:59:21 +0000 smxx Engine:
Sat, 21 Nov 2009 17:28:05 +0000 unc0rr Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
Fri, 30 Oct 2009 19:41:39 +0000 nemo This massive image modification removes colour profile information and adds an alpha channel.
Thu, 15 Oct 2009 21:47:05 +0000 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
Wed, 19 Aug 2009 13:49:47 +0000 koda rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
Mon, 17 Aug 2009 10:53:03 +0000 unc0rr - Update ammo menu icons
Mon, 06 Jul 2009 11:37:03 +0000 koda patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Sun, 05 Apr 2009 17:48:48 +0000 unc0rr - Fix some CMakeFiles.txt files (by TheXception)
Tue, 10 Mar 2009 21:31:29 +0000 unc0rr Update ammo icons
Mon, 02 Mar 2009 21:13:34 +0000 unc0rr Oops, forgot icons
Sun, 01 Mar 2009 17:24:25 +0000 unc0rr 4 utilities by nemo
Mon, 19 Jan 2009 15:53:23 +0000 unc0rr Fix grayed ammo icons
Sat, 17 Jan 2009 14:35:20 +0000 unc0rr RC Plane
Thu, 08 Jan 2009 15:42:36 +0000 unc0rr Ballsgun
Fri, 02 Jan 2009 21:26:31 +0000 unc0rr Prepare for drill patch
Fri, 05 Dec 2008 20:04:22 +0000 unc0rr Update weapon menu
Fri, 19 Sep 2008 14:15:19 +0000 unc0rr Graphics update
Sun, 27 Jul 2008 21:50:44 +0000 unc0rr Draw yet not available ammo grayscaled
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