Sun, 21 Mar 2010 16:42:41 +0000 |
koda |
fix a rotation glitch
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Sun, 21 Mar 2010 03:51:58 +0000 |
koda |
a couple of smaller cleanups that didn't get in previous commit
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Sun, 21 Mar 2010 01:54:57 +0000 |
koda |
lotsa optimizations and redraws for the iFrontend
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Sat, 20 Mar 2010 23:33:37 +0000 |
koda |
move interface files around to use standard names in different versions
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Sat, 20 Mar 2010 15:16:59 +0000 |
koda |
update project for ipad target
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Wed, 17 Mar 2010 00:26:35 +0000 |
koda |
restore compilation on simulator and device
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Sat, 13 Feb 2010 16:04:04 +0000 |
koda |
new menupage ingame for common actions
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Sat, 13 Feb 2010 01:56:35 +0000 |
koda |
allow to compile engine as library with HWLIBRARY symbol
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Wed, 10 Feb 2010 22:00:49 +0000 |
koda |
add a new way to fetch version info from pascal to c
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Wed, 03 Feb 2010 23:36:42 +0000 |
koda |
implement transition in the way i had in mind
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Wed, 03 Feb 2010 03:01:44 +0000 |
koda |
programmatically load main controller
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Mon, 01 Feb 2010 21:26:15 +0000 |
koda |
new graphics from Tiy and frontend is loaded in landscape mode
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Fri, 29 Jan 2010 00:55:14 +0000 |
koda |
LANDSCAPE ON IPHONE
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Thu, 14 Jan 2010 16:38:43 +0000 |
koda |
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
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Fri, 08 Jan 2010 03:38:01 +0000 |
koda |
add stub files for other views and prevent useless crashes
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