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Fri, 17 Dec 2010 19:27:02 +0100
added replacement of "_" to " " in gameplay scripts
changeset
Henek [Fri, 17 Dec 2010 19:27:02 +0100] rev 4551
added replacement of "_" to " " in gameplay scripts
Fri, 17 Dec 2010 09:26:02 +0100
added set button to seed edit so maps won't regenerate as often
changeset
Henek [Fri, 17 Dec 2010 09:26:02 +0100] rev 4550
added set button to seed edit so maps won't regenerate as often
Sat, 18 Dec 2010 15:14:16 +0100
initial stats interpretation for ifrontend
changeset
koda [Sat, 18 Dec 2010 15:14:16 +0100] rev 4549
initial stats interpretation for ifrontend
Thu, 16 Dec 2010 17:40:31 -0500
disable ready timer again, until I can figure out why my message didn't get through.
changeset
nemo [Thu, 16 Dec 2010 17:40:31 -0500] rev 4548
disable ready timer again, until I can figure out why my message didn't get through.
Thu, 16 Dec 2010 22:46:38 +0100
move server connection stuff in its own class
changeset
koda [Thu, 16 Dec 2010 22:46:38 +0100] rev 4547
move server connection stuff in its own class
Thu, 16 Dec 2010 15:26:19 -0500
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
changeset
nemo [Thu, 16 Dec 2010 15:26:19 -0500] rev 4546
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
Thu, 16 Dec 2010 15:02:35 -0500
offset the sprite
changeset
nemo [Thu, 16 Dec 2010 15:02:35 -0500] rev 4545
offset the sprite
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