Sat, 01 Oct 2011 02:40:26 +0200 ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
koda [Sat, 01 Oct 2011 02:40:26 +0200] rev 6074
ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
Fri, 30 Sep 2011 17:04:20 +0200 infecting sheepluva's mission graphics with retina images
koda [Fri, 30 Sep 2011 17:04:20 +0200] rev 6073
infecting sheepluva's mission graphics with retina images
Fri, 30 Sep 2011 12:55:04 +0200 a little code cleanup
koda [Fri, 30 Sep 2011 12:55:04 +0200] rev 6072
a little code cleanup
Fri, 30 Sep 2011 13:17:34 +0400 Fix build with .pro file
unc0rr [Fri, 30 Sep 2011 13:17:34 +0400] rev 6071
Fix build with .pro file
Thu, 29 Sep 2011 20:11:27 +0400 Oops, fix build
unc0rr [Thu, 29 Sep 2011 20:11:27 +0400] rev 6070
Oops, fix build
Thu, 29 Sep 2011 17:25:25 +0400 GameInfo needs room params copy
unc0rr [Thu, 29 Sep 2011 17:25:25 +0400] rev 6069
GameInfo needs room params copy
Tue, 27 Sep 2011 19:27:19 +0400 Introduce EngineInteraction module
unc0rr [Tue, 27 Sep 2011 19:27:19 +0400] rev 6068
Introduce EngineInteraction module
Fri, 30 Sep 2011 11:00:48 +0200 translators missed me
koda [Fri, 30 Sep 2011 11:00:48 +0200] rev 6067
translators missed me
Fri, 30 Sep 2011 10:54:10 +0200 fix hats of the AI team file for ios
koda [Fri, 30 Sep 2011 10:54:10 +0200] rev 6066
fix hats of the AI team file for ios
Fri, 30 Sep 2011 10:43:16 +0200 fix issue 287, default cmake build type
koda [Fri, 30 Sep 2011 10:43:16 +0200] rev 6065
fix issue #287, default cmake build type
Thu, 29 Sep 2011 16:04:07 +0200 oops
sheepluva [Thu, 29 Sep 2011 16:04:07 +0200] rev 6064
oops
Thu, 29 Sep 2011 15:57:09 +0200 update .pro
sheepluva [Thu, 29 Sep 2011 15:57:09 +0200] rev 6063
update .pro
(0) -3000 -1000 -300 -100 -12 +12 +100 +300 +1000 +3000 tip