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ThemeFilterProxyModel: Fix filter function containing a path with no return value
2018-03-27, by Wuzzy
Flying portal balls now spawn a few spark effects
2018-03-26, by Wuzzy
oops
2018-03-24, by nemo
Update German Lua translation
2018-03-24, by Wuzzy
ShoppaMap: Can change map complexity with slider, remove script param “pad”
2018-03-24, by Wuzzy
ShoppaMap: Delete unused/dead code
2018-03-24, by Wuzzy
TechRacer: Remove script parameter “helpDisabled”
2018-03-24, by Wuzzy
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
2018-03-24, by nemo
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
2018-03-24, by Wuzzy
Change how locale is loaded in frontend, and fix some bugs
2018-03-24, by Wuzzy
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
2018-03-23, by Wuzzy
Add new game flag gfSwitchHog, enable hog switching at turn start
2018-03-23, by Wuzzy
Change appearance of Art theme in Sudden Death
2018-03-22, by Wuzzy
Lua API: Add Explode function
2018-03-22, by Wuzzy
Improve Sudden Death theming of Eyes and Deepspace
2018-03-22, by Wuzzy
Fix some artifacts in contour of horizont.png of Planes theme
2018-03-22, by Wuzzy
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
2018-03-22, by Wuzzy
If delegating room control, reset map of new master, if map is missing
2018-03-22, by Wuzzy
QTfrontent: Print map and style name in red, if missing. And update map label after delegation
2018-03-22, by Wuzzy
Set plain text mode for gamecfg labels (scheme, style)
2018-03-22, by Wuzzy
Display style name correctly if host selects a style you don't have
2018-03-22, by Wuzzy
Change CrazyMission preview, change portal map theme to Hell
2018-03-22, by Wuzzy
Fix initial map preview being broken when joining room, part 2
2018-03-21, by Wuzzy
Partially fix wrong preview when joining host room with missing map
2018-03-21, by Wuzzy
Add some isNull checks for some strings in mapContainer
2018-03-21, by Wuzzy
Fix incorrect preview when selecting image map the first time in session
2018-03-20, by Wuzzy
Fix theme chooser failing to filter themes by name
2018-03-19, by Wuzzy
Force proper map and theme reset when host delegates to you if you don't have the map or theme
2018-03-19, by Wuzzy
Map container: Add question mark in front of missing theme name
2018-03-19, by Wuzzy
Tweak map preview background colors
2018-03-19, by Wuzzy
Fix map type combo box being disabled for good when you select image or mission map
2018-03-19, by Wuzzy
Check existance of theme icon before loading it
2018-03-19, by Wuzzy
Shorten and wrap map name properly when viewing room as non-master
2018-03-19, by Wuzzy
Fix some map preview properly problems when host switches to image map mode w/ you missing the map
2018-03-18, by Wuzzy
Show error icon when selected theme is missing
2018-03-18, by Wuzzy
Add IsHiddenRole to ThemeModel for hidden themes
2018-03-18, by Wuzzy
ThemeModel: Filter themes based on IsDlcRole rather than string-based
2018-03-18, by Wuzzy
Online room: Display error image in preview when host selects a map you don't have
2018-03-18, by Wuzzy
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
ios-develop
Hedgewars-iOS-2.1
2018-03-18, by antonc27
Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
2018-03-18, by Wuzzy
Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
2018-03-17, by Wuzzy
- New AppIcon (no more black background!)
ios-develop
2018-03-17, by antonc27
- Migrate AppIcons to xcassets
ios-develop
2018-03-17, by antonc27
Fix crasher
2018-03-17, by unC0Rr
- Missing languages
ios-develop
2018-03-17, by antonc27
- Use two-letter language descriptor for localisations
ios-develop
2018-03-17, by antonc27
Show sidNoEndTurn text for most weapons when in inf attack mode
2018-03-17, by Wuzzy
Draw map page: Fix pen size being changed after loading a map
2018-03-17, by Wuzzy
Fix speech bubble briefly rendering at (0,0) after spawning
2018-03-17, by Wuzzy
Remove ugly empty rectangle in empty active teams list for real
2018-03-17, by Wuzzy
Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
2018-03-17, by Wuzzy
Remove “Upload to YouTube” functionality which has been broken for years
2018-03-17, by Wuzzy
Various minor frontend CSS tweaks
2018-03-17, by Wuzzy
QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
2018-03-16, by Wuzzy
- Hide 'Campaign' button (not ready on iOS...)
ios-develop
2018-03-16, by antonc27
Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
2018-03-16, by Wuzzy
Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
2018-03-16, by Wuzzy
Make video metadata strings translatable in frontend
2018-03-16, by Wuzzy
- Fix archiving (?)
ios-develop
2018-03-16, by antonc27
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
ios-develop
2018-03-15, by antonc27
- Do not delete Beach theme (it's official one now)
ios-develop
2018-03-15, by antonc27
Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
2018-03-15, by Wuzzy
Remove Qt SVG and Qt OpenGL as hard dependencies
2018-03-15, by Wuzzy
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
2018-03-15, by Wuzzy
Mutant: Fix graph title on game draw
2018-03-15, by Wuzzy
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
2018-03-15, by Wuzzy
Fix broken stats chart bounding box
2018-03-15, by Wuzzy
Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
2018-03-15, by Wuzzy
Clear drawn maps in TechRacer
2018-03-15, by Wuzzy
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
2018-03-15, by Wuzzy
Take radius into account when drawing gtGenericFaller
2018-03-15, by Wuzzy
Add default directory DrawnMaps to put hand-drawn maps into
2018-03-14, by Wuzzy
Merge unC0Rr's broken preview fix
2018-03-14, by Wuzzy
Update frontend translations
2018-03-14, by Wuzzy
Drawn map menu: Add spin box to change brush size by hand
2018-03-14, by Wuzzy
Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
2018-03-14, by unc0rr
Add images for radio buttons, add hover and pressed images for checkboxes
2018-03-14, by Wuzzy
Fix weird scaling of draw map widget
2018-03-14, by Wuzzy
Drawn map page: Move save and load buttons, fix points label overlap
2018-03-14, by Wuzzy
Drawn map page: Enable antialiasing, turn eraser cursor red
2018-03-14, by Wuzzy
Fix cursor circle being too large in drawn map editor
2018-03-14, by Wuzzy
Backed out changeset 3a110dcb6e87 (Qt color chooser)
2018-03-14, by Wuzzy
While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
2018-03-14, by nemo
Add voicepack: Russian_pl (by mtg90pl)
2018-03-14, by Wuzzy
- Fix missions path, still needs refactoring...
ios-develop
2018-03-14, by antonc27
Fix frontend from messing with legacy schemes.ini, just read it, never write
2018-03-14, by Wuzzy
Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
2018-03-14, by Wuzzy
Game scheme handling: Use QFile instead of QSettings for increased efficiency
2018-03-14, by Wuzzy
Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
2018-03-14, by Wuzzy
Remove old Qt4 workaround for missing language name of Scottish Gaelic
2018-03-14, by Wuzzy
Force color dialog to use Qt style. Fixes some issues
2018-03-14, by Wuzzy
- Fix missions regression: presentation of list is good, still problem with path during launching
ios-develop
2018-03-14, by antonc27
- Fix missions regression: refactoring, WIP
ios-develop
2018-03-14, by antonc27
Update German Lua translation
2018-03-14, by Wuzzy
Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
2018-03-13, by Wuzzy
Merge qt5transition into default
2018-03-13, by unc0rr
Movement training: Tweak some sprite visuals
2018-03-13, by Wuzzy
Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior
qt5transition
2018-03-13, by unc0rr
Movement Training: Make the use of the mission panel clearer and harder to overlook
2018-03-13, by Wuzzy
Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
2018-03-13, by Wuzzy
Rope Training: Place the second-last target at a more reasonable position
2018-03-13, by Wuzzy
Frontend: Fix built-in Qt translations not loaded properly
qt5transition
2018-03-13, by Wuzzy
Update INSTALL.md about new Qt5 dependency
qt5transition
2018-03-13, by Wuzzy
Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins
qt5transition
2018-03-13, by Wuzzy
try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering
qt5transition
2018-03-13, by nemo
seems to help styling some - some CSS tweaks may still be needed - lobby for example
qt5transition
2018-03-13, by nemo
Update .hgignore to ignore new Qt's moc_ and qrc_ files
qt5transition
2018-03-13, by Wuzzy
Also update default binds for SDL2 keypad names
qt5transition
2018-03-13, by Wuzzy
these changed, presumably in SDL2 - might want to review all the others
qt5transition
2018-03-12, by nemo
Use visible team count instead of total team count to determine rendered team bar height
2018-03-12, by Wuzzy
Remove rubber duck from BRW, RW and most weapon schemes for now
2018-03-12, by Wuzzy
Use onSkipTurn in scripts to detect turn skips
2018-03-12, by Wuzzy
Lua API: Add onSkipTurn callback, called when hog skips
2018-03-12, by Wuzzy
Lua API: Add SkipTurn() to replace ParseCommand("skip")
2018-03-12, by Wuzzy
ACF7: Add one pick hammer in crate
2018-03-12, by Wuzzy
Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
2018-03-12, by alfadur
- Remember user settings on app update
ios-develop
2018-03-11, by antonc27
- Some not-so-important pretty formatting
ios-develop
2018-03-11, by antonc27
Bazooka/Grenade Training: Make weapon selection detection future-proof
2018-03-11, by Wuzzy
Merge from 0.9.23
ios-develop
2018-03-11, by antonc27
Change minigun sound once again, lower pitch
2018-03-11, by alfadur
ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
2018-03-11, by Wuzzy
Add new minigun sound
2018-03-11, by alfadur
Update Qt and Lua translation files
2018-03-11, by Wuzzy
Fix disabled button rendering
qt5transition
2018-03-10, by unc0rr
- Fix insane width of lines in health graphic
qt5transition
2018-03-10, by unc0rr
uLocale: Fix broken Format function
2018-03-10, by Wuzzy
Make a few more engine strings translatable
2018-03-10, by Wuzzy
ClimeHome: Show messages when cake is nearby and when reaching home
2018-03-10, by Wuzzy
Minigun: Move attack timer to Karma to make gear type more Lua-friendly
2018-03-10, by Wuzzy
Reduce number of minigun bullets from 71 to 70
2018-03-10, by Wuzzy
Fix minigun not pausing the turn timer properly
2018-03-10, by alfadur
Improve appearance of bullet trails, slight fade out at beginning
2018-03-09, by alfadur
When using seduction, only show “CENSORED” text in English locale
2018-03-09, by Wuzzy
Nerf minigun in Default ammo scheme
2018-03-09, by Wuzzy
Fix minigun bullet impact image being drawn over hog sometimes
2018-03-09, by alfadur
Fix direction of dispensed bullet shells from shotgun/sniper/minigun
2018-03-09, by alfadur
ACF8: Fix invisible cyborg sometimes blocking the way
2018-03-09, by Wuzzy
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
2018-03-09, by Wuzzy
ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
2018-03-09, by Wuzzy
ACF6: Change mines, remove mines placed at unfair positions
2018-03-09, by Wuzzy
ACF3: Fix cannibals sometimes doing nothing for a full turn
2018-03-09, by Wuzzy
ACF1: Hide Cannibals team before it appears
2018-03-09, by Wuzzy
Hide team bar if all hedgehogs in it are hidden or dead
2018-03-09, by Wuzzy
ACF: Only use standard team colors
2018-03-09, by Wuzzy
ACF7: Fix incorrect hog name used in speech bubble
2018-03-09, by Wuzzy
Update German Lua translation
2018-03-09, by Wuzzy
Merge unC0Rr's control fixes
2018-03-09, by Wuzzy
ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
2018-03-09, by Wuzzy
ACF7: Fix incorrect hog name mentioned in 2nd mission text
2018-03-08, by Wuzzy
AI: Don't use tardis when in multishoot and not inf attack
2018-03-08, by Wuzzy
Fix new binds system for real
2018-03-08, by unc0rr
This should fix crash with custom bindings
2018-03-08, by unc0rr
Update Slovak translation
2018-03-08, by jose1711
Racer: Draw waypoint outline around cursor while in placement phase
2018-03-08, by Wuzzy
Merge server stuff from alfadur
2018-03-08, by Wuzzy
HedgeEditor: Show waypoint preview
2018-03-08, by Wuzzy
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
2018-03-08, by Wuzzy
HedgeEditor: Clean up messy HWP overwrites
2018-03-08, by Wuzzy
Racer: No longer play Incoming or Missed sound
2018-03-08, by Wuzzy
Construction Mode: Fix annoying Incoming voice and other sound issues
2018-03-08, by Wuzzy
Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
2018-03-08, by Wuzzy
Lua API: Add SetSoundMask to disable playing certain sounds
2018-03-08, by Wuzzy
ACF2: Make all Weaklings on worst CPU level
2018-03-08, by Wuzzy
separated the server logic from all the async io mess.
2018-03-08, by alfadur
ACF: Reduce computer hog levels in missions 2 and 6.
2018-03-08, by Wuzzy
CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
2018-03-08, by Wuzzy
CTF_Blizzard: Dump dead code / out-commented code
2018-03-08, by Wuzzy
CTF: Write hog with most captures in stats screen
2018-03-08, by Wuzzy
CTF: Say "clan" instead of "team" in mission panel
2018-03-08, by Wuzzy
CTF: Show team scores and score graph in stats screen
2018-03-08, by Wuzzy
CTF: Don't disable home flag after capture
2018-03-08, by Wuzzy
CTF: Allow to be played with more than 2 clans
2018-03-08, by Wuzzy
CTF: Drop flag when carrier uses piano strike
2018-03-08, by Wuzzy
Capture the Flag: Fix many Lua errors when playing with >2 clans
2018-03-08, by Wuzzy
Mutant: Faster excess hog removal
2018-03-08, by Wuzzy
uCommandHandlers: Remove unused variable
2018-03-08, by Wuzzy
CTF: Dumb out-commented code
2018-03-08, by Wuzzy
Slightly simplify Mutant mission panel
2018-03-08, by Wuzzy
CTF: Fix Lua errors when using kamikaze or tardis
2018-03-08, by Wuzzy
CTF: Remove tardis and resurrector
2018-03-08, by Wuzzy
Control: Remove tardis and resurrector
2018-03-08, by Wuzzy
German translation: “Grundlagentraining” → “Grundausbildung”
2018-03-08, by Wuzzy
SimpleMission: Set GameFlags more cleanly
2018-03-08, by Wuzzy
Fix artillery being broken in some missions
2018-03-08, by Wuzzy
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
2018-03-07, by Wuzzy
ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
2018-03-07, by Wuzzy
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
2018-03-07, by Wuzzy
Update German frontend and Minigun translation
2018-03-07, by Wuzzy
Rope training: Fix confused order of retract/extend controls
2018-03-07, by Wuzzy
Rope Knock Challenge: Remove trailing space of name "doomy "
2018-03-07, by Wuzzy
Death02: Add Delay=600
2018-03-07, by Wuzzy
Update German Lua translation
2018-03-07, by Wuzzy
Use mktemp in update_lua_locale_files.sh
2018-03-07, by Wuzzy
Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
2018-03-07, by Wuzzy
Lua: Rename global variable “L” to “LOCALE”
2018-03-07, by Wuzzy
Sort all core missions in training menu more logically
2018-03-07, by Wuzzy
Frontend: Lead first-time player to training page on start
2018-03-07, by Wuzzy
the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
2018-03-06, by nemo
Update README about the Hedgewars training
2018-03-06, by Wuzzy
Remove unused, unfinished and outdated boot camp mission
2018-03-06, by Wuzzy
Complete overhaul of Basic Rope Training
2018-03-06, by Wuzzy
Change misleading server error message about nicknames
2018-03-05, by Wuzzy
Capitalize default hog names and server name
2018-03-05, by Wuzzy
More user-friendly server messages
2018-03-05, by Wuzzy
Fix frontend error dialog always displaying "failed" as last engine message after engine crash
2018-03-05, by Wuzzy
Having chat mode as game state was a mistake
2018-03-04, by unc0rr
Remove dead code from basic bazooka training
2018-03-02, by Wuzzy
Completely redo Basic Grenade Training
2018-03-02, by Wuzzy
Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
2018-03-02, by Wuzzy
Complete redo of Basic Bazooka Training
2018-02-28, by Wuzzy
Add "Turning Around" to movement training
2018-02-26, by Wuzzy
Some minor convenience improvements in Basic Flying Saucer Training
2018-02-26, by Wuzzy
Add Basic Movement Training
2018-02-26, by Wuzzy
falling hogs using rope were ignoring a few things (for example taking damage from rubber)
2018-02-25, by nemo
Much smaller TBinds type
2018-02-25, by unc0rr
Change team colors in rope knock challenge to standard color scheme
2018-02-24, by Wuzzy
RC Plane Challenge: Switch to using fake crates only
2018-02-24, by Wuzzy
Display score next to team bar in singleplayer challenges
2018-02-24, by Wuzzy
Remove false credit of hwmap2lua.sh
2018-02-23, by Wuzzy
Add szczur's script to convert .hwmap to Lua code
2018-02-23, by Wuzzy
Lua API: Fix SetWind not updating flake direction
2018-02-23, by Wuzzy
Fix incorrect wind bar in some missions
2018-02-23, by Wuzzy
Convert The Great Escape to SimpleMission format
2018-02-23, by Wuzzy
Convert Nobody Laugh to SimpleMission format
2018-02-23, by Wuzzy
Enemy hogs should at least try to get to you in low gravity
2018-02-22, by nemo
Convert Newton and the Hammock to SimpleMission format
2018-02-22, by Wuzzy
Convert Big Armory mission to SimpleMission format
2018-02-22, by Wuzzy
SimpleMission: Check regular victory at turn and or start
2018-02-22, by Wuzzy
SimpleMission: Add support for failure texts in the stats screen
2018-02-22, by Wuzzy
SimpleMission: Check regular victory before anything else
2018-02-21, by Wuzzy
New SD flakes for Bath: skull and bones in bubble
2018-02-21, by Wuzzy
Rewrite most mission texts to actually *explain* the goal
2018-02-21, by Wuzzy
2 new scenarios: Bazooka Battlefield, Tentacle Terror
2018-02-21, by Wuzzy
Add SimpleMission lua library for easier mission creation
2018-02-21, by Wuzzy
Fix SD flakes attributes not set properly when SD flake count = normal flake count
2018-02-21, by Wuzzy
Improve/fix messaging when multiple teams win
2018-02-21, by Wuzzy
Remove "Click to resume" from quit menu as visual clutter
2018-02-21, by Wuzzy
InputHandler: Shorten "Escape" to "Esc"
2018-02-21, by Wuzzy
Fix quit menu showing incorrect key when using non-default bindings
2018-02-21, by Wuzzy
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