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Refactor mapgen to allow for easy switching between generators
transitional_engine
21 months ago, by unC0Rr
Refactor landgen package structure
transitional_engine
21 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
21 months ago, by unC0Rr
Fix some bugs
transitional_engine
21 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
21 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
22 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
22 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
22 months ago, by unC0Rr
Fix mapgen
transitional_engine
22 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
22 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
22 months ago, by unC0Rr
fix typo
22 months ago, by jpr
update credits
22 months ago, by alfadur
update spanish engine translation
22 months ago, by alfadur
merge to trunk
22 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
22 months ago, by nemo
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
23 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
23 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
23 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
23 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
23 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
23 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
23 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
23 months ago, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
23 months ago, by unC0Rr
Improve performance of CheckGearNear
24 months ago, by unC0Rr
Optimize hwFloat multiplication a bit
24 months ago, by unC0Rr
Fix camera move control in qmlfrontend
2022-11-15, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
2022-11-15, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-15, by unC0Rr
Adapt hwrunner to the changed API
2022-11-13, by unc0rr
Allow passing data_path from QML
2022-11-12, by unc0rr
Implement data path
2022-11-12, by unc0rr
GameServer: bump network dependency
2022-11-05, by Sergey Alirzaev
Remove stray debugging
2022-11-06, by unc0rr
- Run engine and socket listener in parallel to avoid ping timeouts
2022-10-28, by unc0rr
merge branch
2022-10-24, by nemo
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
2022-10-24, by nemo
bump version
2022-10-24, by nemo
Simplify code
2022-10-06, by unC0Rr
Add some work towards having checker work with the new server
2022-09-29, by unC0Rr
Add replay storage to the new server implementation
2022-09-29, by unC0Rr
Fix a couple issues
2022-09-29, by unC0Rr
Change the next major release version number to 1.1.0
2022-09-27, by S.D.
Allow to see rooms of incompatible versions in the lobby
2022-09-27, by S.D.
Fix clang-15 compile error
2022-09-23, by LocutusOfBorg
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-23, by S.D.
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-23, by S.D.
fix the other 2 pred/succ conversions
1.0.0
2022-09-21, by alfadur
fix pred/succ conversion
1.0.0
2022-09-21, by alfadur
fix the other 2 pred/succ conversions
2022-09-21, by alfadur
fix pred/succ conversion
2022-09-21, by alfadur
merge from 1.0 branch
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
I keep forgetting to bump the patch version
1.0.0
1.0.2-release
2022-09-12, by nemo
Removed tag 1.0.2-release
1.0.0
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
Mark global variables in implementation section static
1.0.0
2020-10-22, by unC0Rr
Fix lack of declaration decorations for dynamic arrays in Pas2C
1.0.0
2020-10-20, by unc0rr
removed at request
1.0.0
2022-09-12, by LocutusOfBorg
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
1.0.0
2022-09-12, by LocutusOfBorg
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
1.0.0
2022-09-12, by Jens Petersen
do the actual remove
1.0.0
2022-09-12, by Simon McVittie
Remove FindSDL2 find-module, use sdl2-config.cmake instead
1.0.0
2022-09-12, by Simon McVittie
merge to trunk
2022-09-07, by nemo
Added tag 1.0.1-release for changeset 9dceb83331d5
1.0.0
2022-09-07, by nemo
Removed tag 1.0.1-release
1.0.0
2022-09-07, by nemo
forgot to bump the patch num
1.0.0
1.0.1-release
2022-09-07, by nemo
Added tag 1.0.1-release for changeset fcea0f51d94f
1.0.0
2022-09-07, by nemo
Fix the sound issues and crashes on some platforms
1.0.0
2022-09-06, by S.D.
Fix texture copying routine not taking pitch into account
2022-07-26, by unc0rr
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
2022-05-20, by nemo
Comment out conflicting flag
2022-05-11, by unC0Rr
Ignore dist-newstyle folder
2022-05-11, by unC0Rr
Implement appropriate routing of checker messages
2022-05-11, by unC0Rr
better sentry free fall behavior
2022-05-10, by alfadur
add density to sentries
2022-05-10, by alfadur
pass unicode paths as base64 on windows
2022-05-09, by alfadur
revert blowtorch hit frequency reduction
2022-05-09, by alfadur
remove Hedgehog from generated mines
2022-05-09, by alfadur
fix minigun bullet collision detection
2022-05-09, by alfadur
make unplaced hogs a bit less interactive
2022-04-26, by nemo
Fix typo, small adjustments
2022-04-20, by unC0Rr
Update Wuzzy's e-mail address in credits
2022-04-07, by Wuzzy
limit scope of u128 operations in sqrt
2022-03-15, by alfadur
port sqrt optimization to u128 case
2022-03-14, by alfadur
Fix incorrect calculation of target point in AI drill strike test
2022-03-14, by unC0Rr
1.0.0 merge
2022-02-05, by nemo
avcodec 59+ compatibility
1.0.0
2022-02-05, by LocutusOfBorg
update to mysql_async
2022-02-03, by alfadur
add back client timeouts
2022-02-01, by alfadur
move server network to tokio
2022-02-01, by alfadur
update protocol 📦
2022-01-31, by alfadur
add direct access to gear data
2022-01-28, by alfadur
add type safe power of two sizes
2022-01-27, by alfadur
use grid only for static gears
2022-01-25, by alfadur
fix typo in german lua strings
2021-12-02, by Zaubermaus
make seduction work on sentries
2021-10-16, by alfadur
remove owner from wild sentries
2021-10-16, by alfadur
fix sentry bullet misattribution
2021-10-16, by alfadur
paint sentries in clan colors
2021-10-16, by alfadur
make domesticated sentries not target their owners
2021-10-16, by alfadur
reduce blowtorch radius to avoid grabbing gears behind current🦔
2021-10-16, by alfadur
reduce digging damage frequency
2021-10-16, by alfadur
use array map in timer constructor
2021-09-09, by alfadur
Avoid crashing on physfs failure
2021-09-07, by alfadur
workaround for FPC 3.2.0 ICE
1.0.0
2020-08-10, by alfadur
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
2021-07-14, by unc0rr
Publish join and part commands as well
2021-07-14, by unc0rr
Begin attempt to convert checker into async using tokio
2021-07-10, by unc0rr
eat warnings
2021-07-01, by alfadur
- Update hedgewars-network-protocol library with messages needed for checker
2021-06-30, by unc0rr
Add parser and idempotention tests for server messages
2021-06-30, by unc0rr
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
2021-06-26, by sheepluva
add comment header to function to pretend that I care
2021-06-25, by sheepluva
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
2021-06-25, by sheepluva
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
2021-06-25, by sheepluva
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
2021-06-24, by sheepluva
Extract network protocol into a separate crate
2021-06-23, by unc0rr
Hopefully this is a little more sensible
2021-06-23, by nemo
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