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Less stupid resetPosition comment in uCursor.pas
2017-10-06, by Wuzzy
Fix camera going crazy when starting game with mouse centered
2017-10-06, by Wuzzy
Use https links in README files
2017-10-06, by Wuzzy
(Hopefully) fix game camera being shifted on Windows 10
2017-10-06, by alfadur
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
2017-10-06, by Wuzzy
ClimbHome: Fix final team scoring 0 if hog took damage
2017-10-05, by Wuzzy
ClimbHome: Make sure hog faces left on turn start
2017-10-05, by Wuzzy
Climb Home: Fix game getting stuck when player reaches home
2017-10-05, by Wuzzy
Add test case for testing that mines don't move for a very long time
2017-10-05, by Wuzzy
Destroy rope when attempting to shoot it through wrap / bouncy world edge
2017-10-05, by Wuzzy
Fix cursor often jumping to center when putting target while moving cursor
2017-10-05, by Wuzzy
Show selected weapon again when using it in inf attack mode
2017-10-05, by Wuzzy
Remove ScriptParam from HedgeEditor
2017-10-04, by Wuzzy
HedgeEditor: Also save hog effects (e.g. poison) and looking direction
2017-10-04, by Wuzzy
Clean up internal HedgeEditor TODO list
2017-10-04, by Wuzzy
Add translator comment for "toggle team bars"
2017-10-04, by Wuzzy
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
2017-10-04, by Wuzzy
Add README files to explain the tests directory
2017-10-04, by Wuzzy
Put Testing dir into .hgignore and .gitignore
2017-10-04, by Wuzzy
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
2017-10-04, by Wuzzy
Add test case to test if cake explodes in time when stuck in tight space
2017-10-04, by Wuzzy
Remove broken “Play again” button in stats page after an online game
2017-10-03, by Wuzzy
Relicense my contributions from WTFPL to CC-0
2017-10-03, by Wuzzy
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
2017-10-03, by Wuzzy
Update German translation (especially de.txt)
2017-10-02, by Wuzzy
fine. I will
2017-10-02, by nemo
Reduce number of initial teams: 4 human, 2 AI teams
2017-10-02, by Wuzzy
Create 5 human teams + 5 AI teams on first start
2017-10-02, by Wuzzy
Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
2017-10-02, by Wuzzy
Add a bunch of announcer messages in English
2017-10-02, by Wuzzy
Use generic team names for non-themed random teams; add a bunch of more random team names
2017-10-02, by Wuzzy
Nobody Laugh mission: Set bot level to maximum
2017-10-01, by Wuzzy
Battalion: Only show collected ammo to local player
2017-10-01, by Wuzzy
Change some HedgeEditor menu icons
2017-10-01, by Wuzzy
Change Highlander.cfg to select Default by default
2017-10-01, by Wuzzy
ACF6: Set correct position of native after skipping
2017-10-01, by Wuzzy
ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
2017-10-01, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
2017-09-30, by Wuzzy
fix some fpc hints
2017-09-30, by sheepluva
Fix broken format string in de.lua, breaking Tumbler script
2017-09-30, by Wuzzy
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
2017-09-30, by Wuzzy
fix copypasta fail that caused segfaults (esp. in pas2c)
2017-09-30, by sheepluva
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
2017-09-30, by Wuzzy
ASA, moon01: Fix various turn-based and gameplaying bugs
2017-09-30, by Wuzzy
ASA, moon01: Move escape dialog into a proper animation dialogue
2017-09-30, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
ACF7: Don't make princess disappear instantly after victory
2017-09-30, by Wuzzy
workaround to fix pas2c mistyping a constant as bool
2017-09-30, by sheepluva
ACF5: Fix position of Fiery Water when skipping start anim.
2017-09-30, by Wuzzy
ACF5: Spare traitor's life with skip instead of precise
2017-09-30, by Wuzzy
ASA, fruit01: Change choice keys
2017-09-30, by Wuzzy
ASA, fruit01: Show mission text when reaching launch pad with enemies
2017-09-30, by Wuzzy
ASA, fruit01: Improve mission texts and choice dialog handling
2017-09-30, by Wuzzy
ACF1: Change rope challenge confirm key to [Attack]
2017-09-30, by Wuzzy
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
2017-09-30, by Wuzzy
ACF1: Force player to press jump to confirm difficulty dialog
2017-09-30, by Wuzzy
ASA, ice01: Fix turn ready caption
2017-09-30, by Wuzzy
make hellfire test a bit less seed-sensitive
2017-09-30, by sheepluva
ASA, moon01: Fix minions sometimes taking double turns
2017-09-30, by Wuzzy
pas2c happiness initiative 2017, continued
2017-09-30, by sheepluva
change return codes to avoid overlap with fpc ones
2017-09-29, by sheepluva
ASA, Spacetrip: Fix guards taking 2 turns in succession
2017-09-29, by Wuzzy
make PHYSFS_setBuffer() known to pas2c
2017-09-29, by sheepluva
fix some things that annoy pas2c and whitespaces
2017-09-29, by sheepluva
Merge sheepluva's changes
2017-09-29, by Wuzzy
A Space Adventure: Add outro sequence / epilogue in the final mission
2017-09-29, by Wuzzy
don't use colorkey for land spray
2017-09-29, by sheepluva
rename ifTransparent to ifColorKey
2017-09-29, by sheepluva
currently irrelevant sdl call adjustment
2017-09-29, by sheepluva
ASA, ice01: Fix losing turn early in game
2017-09-29, by Wuzzy
ASA, desert01: Fix smugglers sometimes getting multiple turns
2017-09-29, by Wuzzy
Fix rope detection in ASA desert01
2017-09-29, by Wuzzy
Use Default voice in A Space Adventure campaign
2017-09-29, by Wuzzy
Change graves of teams in missions for greater variety
2017-09-29, by Wuzzy
ACF1: Fix graphical deagle shot glitch after shooting final target
2017-09-29, by Wuzzy
ASA, fruit02: Minor refactor
2017-09-29, by Wuzzy
ASA, fruit02: Fail mission if player let wrong hog collect device part
2017-09-29, by Wuzzy
ASA, fruit02: End turn when reaching surface
2017-09-28, by Wuzzy
Separate crates in ASA final mission
2017-09-28, by Wuzzy
ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
2017-09-28, by Wuzzy
Fix stats screen caption showing only one winner if multiple teams have won
2017-09-28, by Wuzzy
ASA fruit03: Fix skipping not adding to turn time in next turn
2017-09-28, by Wuzzy
A Space Adventure: Remove or shorten intro sequences of side missions
2017-09-28, by Wuzzy
Lua API: Add ReadyTimeLeft variable
2017-09-28, by Wuzzy
ASA: Improve displaying of mission panels all over the place
2017-09-28, by Wuzzy
Fix typo in Polish translation
2017-09-28, by Wuzzy
ASA: Explain team abbreviations + update changelog
2017-09-28, by Wuzzy
ASA fruit02: Refactor captain lime hog, use 1 gear only instead of 2
2017-09-28, by Wuzzy
Fix team colors of most teams in A Space Adventure to denote correct ally status
2017-09-28, by Wuzzy
ACF8: Fix mission panel being shown after victory (if the leader fled)
2017-09-28, by Wuzzy
ACF7: Mention mines time
2017-09-28, by Wuzzy
Don't play “missed” taunt if a target has been hit
2017-09-28, by Wuzzy
ASA: Fix 2 important fruit planet mission unlocking bugs
2017-09-28, by Wuzzy
ASA, Spacetrip: Fix stats screen messages when running out of fuel
2017-09-28, by Wuzzy
ASA, death02: Use GetAmmoName for the enemy hog names
2017-09-27, by Wuzzy
ASA,desert03: Fix no victory after destroying all targets
2017-09-27, by Wuzzy
ASA, desert03: Change box appearance, don't lose as long there are still flames in game
2017-09-27, by Wuzzy
ASA, Spacetrip: Reset turn time on successful Moon landing
2017-09-27, by Wuzzy
ASA, Spacetrip: Drop weapons on player when landing on moon by rope
2017-09-27, by Wuzzy
Update ChangeLog for ASA, increase spacetrip turn time to 20s
2017-09-27, by Wuzzy
ASA, Spacetrip: Better behaviour when entering mission while stuck on woon w/o fuel
2017-09-27, by Wuzzy
ASA, Spacetrip: Fix not properly recognizing crate collection
2017-09-27, by Wuzzy
ASA: Update mission texts properly after watching dialog
2017-09-27, by Wuzzy
ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
2017-09-27, by Wuzzy
ACF: Replace TurnTimeLeft=0 with EndTurn(true)
2017-09-27, by Wuzzy
ACF: Use skull grave for cannibal teams (for real)
2017-09-27, by Wuzzy
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
2017-09-27, by Wuzzy
Infinite skips in ACF5
2017-09-27, by Wuzzy
ACF2: Convert to EndTurn
2017-09-27, by Wuzzy
ACF2: Remove restart option when cooperating with cyborg
2017-09-27, by Wuzzy
Disable SD in ACF6 and ASA: The first stop
2017-09-27, by Wuzzy
ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground
2017-09-27, by Wuzzy
ACF2: Fix weird skip ammos
2017-09-27, by Wuzzy
Shorten a mission text in ACF, mission 2
2017-09-27, by Wuzzy
ACF1: Fix various problems with the parachute section
2017-09-27, by Wuzzy
Improve the mission texts in ACF, mission 1
2017-09-27, by Wuzzy
ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
2017-09-26, by Wuzzy
ACF, mission 3: Put in 3 girders per girder crate
2017-09-26, by Wuzzy
ACF, epilogue: Play default epilogue if campaign var is not found in team
2017-09-26, by Wuzzy
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