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Remove useless libghc-stm-dev from build
2018-03-28, by LocutusOfBorg
CMake for server: Pass -dynamic flag to ghc
2018-03-28, by Wuzzy
CMake: Rework Haskell package detection, use ghc-pkg to detect packages
2018-03-28, by Wuzzy
Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
2018-03-28, by Wuzzy
Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
2018-03-28, by Wuzzy
Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
2018-03-27, by Wuzzy
Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
2018-03-27, by Wuzzy
Videos frontend page: Locale-aware text formatting
2018-03-27, by Wuzzy
might as well put this after the last mining
2018-03-27, by nemo
Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
2018-03-27, by Wuzzy
ThemeFilterProxyModel: Fix filter function containing a path with no return value
2018-03-27, by Wuzzy
Flying portal balls now spawn a few spark effects
2018-03-26, by Wuzzy
oops
2018-03-24, by nemo
Update German Lua translation
2018-03-24, by Wuzzy
ShoppaMap: Can change map complexity with slider, remove script param “pad”
2018-03-24, by Wuzzy
ShoppaMap: Delete unused/dead code
2018-03-24, by Wuzzy
TechRacer: Remove script parameter “helpDisabled”
2018-03-24, by Wuzzy
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
2018-03-24, by nemo
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
2018-03-24, by Wuzzy
Change how locale is loaded in frontend, and fix some bugs
2018-03-24, by Wuzzy
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
2018-03-23, by Wuzzy
Add new game flag gfSwitchHog, enable hog switching at turn start
2018-03-23, by Wuzzy
Change appearance of Art theme in Sudden Death
2018-03-22, by Wuzzy
Lua API: Add Explode function
2018-03-22, by Wuzzy
Improve Sudden Death theming of Eyes and Deepspace
2018-03-22, by Wuzzy
Fix some artifacts in contour of horizont.png of Planes theme
2018-03-22, by Wuzzy
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
2018-03-22, by Wuzzy
If delegating room control, reset map of new master, if map is missing
2018-03-22, by Wuzzy
QTfrontent: Print map and style name in red, if missing. And update map label after delegation
2018-03-22, by Wuzzy
Set plain text mode for gamecfg labels (scheme, style)
2018-03-22, by Wuzzy
Display style name correctly if host selects a style you don't have
2018-03-22, by Wuzzy
Change CrazyMission preview, change portal map theme to Hell
2018-03-22, by Wuzzy
Fix initial map preview being broken when joining room, part 2
2018-03-21, by Wuzzy
Partially fix wrong preview when joining host room with missing map
2018-03-21, by Wuzzy
Add some isNull checks for some strings in mapContainer
2018-03-21, by Wuzzy
Fix incorrect preview when selecting image map the first time in session
2018-03-20, by Wuzzy
Fix theme chooser failing to filter themes by name
2018-03-19, by Wuzzy
Force proper map and theme reset when host delegates to you if you don't have the map or theme
2018-03-19, by Wuzzy
Map container: Add question mark in front of missing theme name
2018-03-19, by Wuzzy
Tweak map preview background colors
2018-03-19, by Wuzzy
Fix map type combo box being disabled for good when you select image or mission map
2018-03-19, by Wuzzy
Check existance of theme icon before loading it
2018-03-19, by Wuzzy
Shorten and wrap map name properly when viewing room as non-master
2018-03-19, by Wuzzy
Fix some map preview properly problems when host switches to image map mode w/ you missing the map
2018-03-18, by Wuzzy
Show error icon when selected theme is missing
2018-03-18, by Wuzzy
Add IsHiddenRole to ThemeModel for hidden themes
2018-03-18, by Wuzzy
ThemeModel: Filter themes based on IsDlcRole rather than string-based
2018-03-18, by Wuzzy
Online room: Display error image in preview when host selects a map you don't have
2018-03-18, by Wuzzy
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
ios-develop
Hedgewars-iOS-2.1
2018-03-18, by antonc27
Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
2018-03-18, by Wuzzy
Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
2018-03-17, by Wuzzy
- New AppIcon (no more black background!)
ios-develop
2018-03-17, by antonc27
- Migrate AppIcons to xcassets
ios-develop
2018-03-17, by antonc27
Fix crasher
2018-03-17, by unC0Rr
- Missing languages
ios-develop
2018-03-17, by antonc27
- Use two-letter language descriptor for localisations
ios-develop
2018-03-17, by antonc27
Show sidNoEndTurn text for most weapons when in inf attack mode
2018-03-17, by Wuzzy
Draw map page: Fix pen size being changed after loading a map
2018-03-17, by Wuzzy
Fix speech bubble briefly rendering at (0,0) after spawning
2018-03-17, by Wuzzy
Remove ugly empty rectangle in empty active teams list for real
2018-03-17, by Wuzzy
Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
2018-03-17, by Wuzzy
Remove “Upload to YouTube” functionality which has been broken for years
2018-03-17, by Wuzzy
Various minor frontend CSS tweaks
2018-03-17, by Wuzzy
QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
2018-03-16, by Wuzzy
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