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Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
2010-03-14, by nemo
Make underwater droplets more visible, add splash
2010-03-14, by nemo
Engine:
2010-03-14, by smxx
Palewolf adds droplets to his splashes
2010-03-13, by nemo
Fix basketball map and hog cannon.
2010-03-13, by nemo
add the HedgewarsMobile project file to source control
2010-03-12, by koda
Palewolf fixes zoom issue w/ bluewater, tweaks blend
2010-03-12, by nemo
Same approach for cluster bomb.
2010-03-12, by nemo
More polish changes szczur
2010-03-12, by nemo
Palewolf redraws BlueWater against svg, adds themed splashes
2010-03-11, by nemo
Splash files for prior version
2010-03-11, by nemo
Engine:
2010-03-11, by smxx
Crude copy of grenade routine to allow AI to use watermelon bomb with reasonable lethalness.
2010-03-11, by nemo
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
2010-03-10, by unc0rr
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