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Fix broken chat
2013-11-05, by unc0rr
cleanup of timer accidentally exposed prob w/ timebox
2013-11-04, by nemo
merge
2013-11-03, by koda
enable -fPIC on UNIX only
2013-11-03, by koda
this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
2013-11-03, by nemo
Only toggle afk mode when it's not your turn
2013-11-04, by unc0rr
Quick and simple implementation of afk mode (toggled by /pause)
2013-11-03, by unc0rr
Small refactor
2013-11-03, by unc0rr
unbreak png screenshots
2013-11-03, by sheepluva
Don't change crosshair look when hedgehog does high jump
2013-11-02, by unc0rr
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
2013-11-01, by unc0rr
merge bday/xmas w/ main
2013-10-31, by nemo
ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
2013-10-31, by nemo
so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
2013-10-31, by nemo
Ensure checkers don't check same replay simultaneously
2013-10-31, by unc0rr
Fix 'non-exhaustive pattern' server crash
2013-10-31, by unc0rr
Prevent using SetAmmo to set amNothing to anything.
2013-10-31, by nemo
drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
2013-10-30, by nemo
this isn't pascal
2013-10-30, by nemo
use gameticks instead of turn timer. untested. also replaced tabs with spaces
2013-10-30, by nemo
- More HealthTex to clan structure
2013-10-30, by unc0rr
Tinted crosshair (without that cool white dot in the middle)
2013-10-29, by unc0rr
- Cut code with bug to fix issue 713
2013-10-29, by unc0rr
not useful check
2013-10-28, by koda
fix asm again...
2013-10-28, by koda
correctly use USE_TOUCH_INTERFACE
2013-10-28, by koda
add possibility to compile with SDL2 automatically
2013-10-28, by koda
add FindSDL2 module from dhewm repo
2013-10-28, by koda
merge spacecampaign
2013-10-28, by koda
close branch
spacecampaign
2013-11-03, by koda
merge with default
spacecampaign
2013-09-25, by Periklis Ntanasis
autoselect weapon in time challenges
spacecampaign
2013-09-22, by Periklis Ntanasis
typo
spacecampaign
2013-09-22, by Periklis Ntanasis
fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
spacecampaign
2013-09-22, by Periklis Ntanasis
use consts for TStatInfo enum
spacecampaign
2013-09-19, by Periklis Ntanasis
fixes bug that doesn't display mission name in drop down list
spacecampaign
2013-09-19, by Periklis Ntanasis
some changes regarding hp save in cosmos and moon
spacecampaign
2013-09-18, by Periklis Ntanasis
remove unnecessary comments
spacecampaign
2013-09-18, by Periklis Ntanasis
dialog changes
spacecampaign
2013-09-18, by Periklis Ntanasis
added event for meteorite mission
spacecampaign
2013-09-18, by Periklis Ntanasis
cosmos, after death01 dialogs
spacecampaign
2013-09-18, by Periklis Ntanasis
changes in cosmos map
spacecampaign
2013-09-18, by Periklis Ntanasis
custom stats and win/lose events
spacecampaign
2013-09-17, by Periklis Ntanasis
image and description
spacecampaign
2013-09-17, by Periklis Ntanasis
final mission map and most logic
spacecampaign
2013-09-17, by Periklis Ntanasis
bonus notice in the win/stats page
spacecampaign
2013-09-16, by Periklis Ntanasis
add bonuses
spacecampaign
2013-09-16, by Periklis Ntanasis
hats
spacecampaign
2013-09-16, by Periklis Ntanasis
removed unnecessary map.cfg
spacecampaign
2013-09-15, by Periklis Ntanasis
making death01 easier and less luck dependent
spacecampaign
2013-09-15, by Periklis Ntanasis
add skip to hero
spacecampaign
2013-09-14, by Periklis Ntanasis
making death01 easier and less luck dependent to win
spacecampaign
2013-09-14, by Periklis Ntanasis
fixed bug making the game not end when thanta was dead,reported by Wuzzy
spacecampaign
2013-09-14, by Periklis Ntanasis
end game when skip in last dialog
spacecampaign
2013-09-14, by Periklis Ntanasis
fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy
spacecampaign
2013-09-14, by Periklis Ntanasis
should fix deadlock checkpoint reported by Wuzzy
spacecampaign
2013-09-13, by Periklis Ntanasis
fixed lua error reported by Wuzzy
spacecampaign
2013-09-13, by Periklis Ntanasis
fix check for event - guard attack
spacecampaign
2013-09-12, by Periklis Ntanasis
give player only one rope
spacecampaign
2013-09-12, by Periklis Ntanasis
fixed bug that didn't endgame when make wrong landing with no fuels
spacecampaign
2013-09-12, by Periklis Ntanasis
fixed the bug that didn't saved checkpoint 1 reported by mikade
spacecampaign
2013-09-12, by Periklis Ntanasis
image and description
spacecampaign
2013-09-12, by Periklis Ntanasis
added custom stats
spacecampaign
2013-09-12, by Periklis Ntanasis
cleanup - removed debug prints
spacecampaign
2013-09-12, by Periklis Ntanasis
many corrections
spacecampaign
2013-09-11, by Periklis Ntanasis
moon side mission map and most of the logic
spacecampaign
2013-09-11, by Periklis Ntanasis
win stats
spacecampaign
2013-09-06, by Periklis Ntanasis
image and description
spacecampaign
2013-09-06, by Periklis Ntanasis
added captions with rules and objectives
spacecampaign
2013-09-06, by Periklis Ntanasis
I think it's better map to be destroyable
spacecampaign
2013-09-06, by Periklis Ntanasis
mission mechanioncs seems ok
spacecampaign
2013-09-06, by Periklis Ntanasis
part of desert03 side mission - map not finished yet, will be commited later
spacecampaign
2013-09-04, by Periklis Ntanasis
image and description
spacecampaign
2013-09-03, by Periklis Ntanasis
changed some left amDynamite to amMortar
spacecampaign
2013-09-03, by Periklis Ntanasis
dialogs with objectives added
spacecampaign
2013-09-03, by Periklis Ntanasis
added death planet side mission
spacecampaign
2013-09-03, by Periklis Ntanasis
fix check if deleted gear is hog
spacecampaign
2013-09-02, by Periklis Ntanasis
change hog names
spacecampaign
2013-09-02, by Periklis Ntanasis
image, description and hats
spacecampaign
2013-08-30, by Periklis Ntanasis
add custom stats
spacecampaign
2013-08-30, by Periklis Ntanasis
added challenge objectives
spacecampaign
2013-08-29, by Periklis Ntanasis
deleted debug prints
spacecampaign
2013-08-29, by Periklis Ntanasis
fixed the time adding in new hero turn
spacecampaign
2013-08-29, by Periklis Ntanasis
changed map and fixed some bugs regarding hog turning and adding more teleport
spacecampaign
2013-08-29, by Periklis Ntanasis
a bug fix
spacecampaign
2013-08-29, by Periklis Ntanasis
fixed bug that caused enemy hogs not to play
spacecampaign
2013-08-29, by Periklis Ntanasis
fruit side mission map and some logic
spacecampaign
2013-08-29, by Periklis Ntanasis
cosmos corrections
spacecampaign
2013-08-27, by Periklis Ntanasis
minor string correction
spacecampaign
2013-08-27, by Periklis Ntanasis
fixed bug not displaying fuit02 after selecting fruitPlanet from cosmos
spacecampaign
2013-08-27, by Periklis Ntanasis
stats in case player hasn't/can't reach a new destination
spacecampaign
2013-08-27, by Periklis Ntanasis
fixed bug in cosmos that permitted user to go to moon without collecting the saucer and removed ammo that was added for debug purposes
spacecampaign
2013-08-27, by Periklis Ntanasis
add stats to cosmos
spacecampaign
2013-08-27, by Periklis Ntanasis
not sure why this nil check is in here
2013-10-27, by nemo
less variables used to save the checkpoints - potential breakage xD
spacecampaign
2013-08-27, by Periklis Ntanasis
Oops, looked in the deprecated file
2013-10-27, by unc0rr
fix typo in cosmos
spacecampaign
2013-08-26, by Periklis Ntanasis
Remove this looping past F10. causes infinite loop with no weapons. Besides, should always have skip in last slot unless a script is screwing with it.
2013-10-26, by nemo
save main missions' status
spacecampaign
2013-08-26, by Periklis Ntanasis
I can't find any reason why the event filtering was halting further event handling w/ a true here. In any case removing it fixes bug #658
2013-10-24, by nemo
more chanllenge details in ice02
spacecampaign
2013-08-26, by Periklis Ntanasis
revert r67e257b98422 to close out bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
2013-10-24, by nemo
strings checked, all ok except ice02 that will be probably changed
spacecampaign
2013-08-24, by Periklis Ntanasis
Oh, dudes :(
2013-10-23, by unc0rr
added death planet in cosmos without the order restriction yet
spacecampaign
2013-08-24, by Periklis Ntanasis
untested. decrement timer while firing rope. there've been a few complaints 'bout this.
2013-10-23, by nemo
added death01 in cosmos
spacecampaign
2013-08-23, by Periklis Ntanasis
add /history command from chat
2013-10-23, by koda
description and image
spacecampaign
2013-08-23, by Periklis Ntanasis
This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
2013-10-21, by nemo
dialogs
spacecampaign
2013-08-22, by Periklis Ntanasis
avoid infinite loop
2013-10-20, by nemo
second human hog for dialogs
spacecampaign
2013-08-22, by Periklis Ntanasis
make landspray build across too
2013-10-20, by nemo
win event
spacecampaign
2013-08-22, by Periklis Ntanasis
call bounce sound less often
2013-10-19, by nemo
event in case hero dies
spacecampaign
2013-08-22, by Periklis Ntanasis
Prevent attacking yourself w/ plane from crashing
2013-10-19, by nemo
forgotten file and death planet map and some logic
spacecampaign
2013-08-22, by Periklis Ntanasis
differentiate borders a bit
2013-10-19, by nemo
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