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Mention zoom key in movement training
2019-01-12, by Wuzzy
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
2019-01-12, by Wuzzy
Frontend: More button padding tweaking
2019-01-12, by Wuzzy
TS: Restore 2 of the "specialist" letters
2019-01-12, by Wuzzy
merge release branch
2019-01-11, by nemo
tabs to spaces
0.9.25
2019-01-11, by nemo
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
0.9.25
2019-01-11, by nemo
couple more use after frees for gear deletion.
2019-01-11, by nemo
Make sure to render crosshair above render
2019-01-11, by Wuzzy
Render contour of flying saucer is in (mostly) opaque
2019-01-11, by Wuzzy
Frontend: Increase padding of small push buttons
2019-01-11, by Wuzzy
Restore map scaling of Tunnels script
2019-01-10, by Wuzzy
Force MapFeatureSize=12 in TechRacer
2019-01-10, by Wuzzy
Fix Racer ghost not resetting properly after a skip (bug 565)
2019-01-10, by Wuzzy
Fix dy hardcoded value in kamikaze test
2019-01-10, by unc0rr
Fix broken kamikaze logic when target position is close to attacker
2019-01-10, by unc0rr
Don't say "first blood" in games with only 1 clan
2019-01-10, by Wuzzy
Fix wind bar animation not looping properly
2019-01-10, by Wuzzy
Prevent wind bar from overflowing with high wind values
2019-01-10, by Wuzzy
Tweak appear/disappear animation of touch widgets
2019-01-10, by Wuzzy
Minor touch refactor
2019-01-10, by Wuzzy
Swap 2 targets in grenade training to make the start a bit easier
2019-01-10, by Wuzzy
Update grenade training to support bounciness in Touch
2019-01-10, by Wuzzy
Add button to set bounciness in touch interface
2019-01-10, by Wuzzy
Use player team's control scheme for all teams if there's a mission team
2019-01-10, by Wuzzy
Fix player team ignoring custom team control scheme in campaign/missions
2019-01-10, by Wuzzy
Restructure changelog
2019-01-10, by Wuzzy
Fix double water splash if flying saucer drowns (bug 681)
2019-01-10, by Wuzzy
Remove default keybinding for unselecting weapon
2019-01-09, by Wuzzy
Allow to leave a control unused (no key binding)
2019-01-09, by Wuzzy
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
2019-01-09, by nemo
Add control (default: X) to unselect current weapon
2019-01-09, by Wuzzy
Send and display owner name of own teams in online games (fixes bug 468)
2019-01-09, by Wuzzy
Suppress “<team> is gone message on game end
2019-01-08, by Wuzzy
Pagetraining: Make sure the translator comment will be collected
2019-01-06, by Wuzzy
Make turn timer gray when finishing target practice
2019-01-06, by Wuzzy
Display team records in training menu
2019-01-06, by Wuzzy
BRW: Fix Lua error after using timebox
2019-01-05, by Wuzzy
TS: Scale health with the “initial health” setting from game scheme
2019-01-05, by Wuzzy
Lua: Add InitHealth, read-only variable containing the initial hog health setting
2019-01-05, by Wuzzy
TS: Improve configurability by game scheme
2019-01-05, by Wuzzy
TS: Simplify mission panel, fix bad string concatenation
2019-01-05, by Wuzzy
TS: Add script param to set specialists for all teams at once
2019-01-05, by Wuzzy
Document TS script param syntax, change some letters
2019-01-05, by Wuzzy
Clean up indents and comments in The_Specialists.lua
2019-01-05, by Wuzzy
Allow customising the teams
2019-01-05, by nemo
ASA ice02: Clean up some subtle weirdness on timeout
2019-01-03, by Wuzzy
Fix bee targeting fail across wrap world edge
2019-01-03, by Wuzzy
Fix force-locked schemes getting unlocked when changing map types (bug 378)
2019-01-03, by Wuzzy
ASA ice02: Don't show remaining saucers in stats (unimportant)
2019-01-02, by Wuzzy
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
2019-01-02, by nemo
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
2019-01-02, by nemo
Initialize mission completion status on frontend load
2019-01-02, by Wuzzy
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
0.9.25
2019-01-01, by nemo
- Bots activate extra time if needed
2019-01-01, by unc0rr
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
2019-01-01, by unc0rr
Implement letter repeat check
2018-12-28, by unc0rr
Server action refactoring part 1 of N
2018-12-28, by alfadur
Start chat_sanitizer package inspired by chat bot on pokerth server
2018-12-27, by unc0rr
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
2018-12-21, by Wuzzy
ASA cosmos: Remove unneccary message when hero dies after moon was reached
2018-12-21, by Wuzzy
Simplify some mission strings
2018-12-21, by Wuzzy
Update German translation
2018-12-21, by Wuzzy
Update locale files
2018-12-21, by Wuzzy
Localization: Also collect first line of credits.csv
2018-12-21, by Wuzzy
Reduce skipping craziness in ASA fruit02 a bit
2018-12-21, by Wuzzy
Minor refactor in single missions
2018-12-21, by Wuzzy
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
2018-12-21, by Wuzzy
Merge nemo's VideoRec commit
2018-12-21, by Wuzzy
Fix 2 team name mistakes in missions
2018-12-21, by Wuzzy
Update mission description for Bazooka Battlefield
2018-12-21, by Wuzzy
ASA desert01: Fix mission ending when all smugglers are dead
2018-12-21, by Wuzzy
ASA death01: Use unique team names for professor teams
2018-12-21, by Wuzzy
Update ASA campaign to use player chosen team identity
2018-12-21, by Wuzzy
ACF: Consistent cannibals flag/voice, change Princess flag
2018-12-21, by Wuzzy
Use player team name in ACF campaign
2018-12-21, by Wuzzy
Refactor ACF missions, store team names in variables
2018-12-21, by Wuzzy
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
2018-12-20, by Wuzzy
Use player's team identity for SimpleMission-based mission
2018-12-20, by Wuzzy
Use player-chosen team identity for most challenges and scenarios
2018-12-20, by Wuzzy
Check team name collision and make them unique, if neccessary
2018-12-20, by Wuzzy
Use player-chosen team identity for training and a few challenges
2018-12-19, by Wuzzy
Lua: AddTeam / AddMissionTeam now return team index
2018-12-19, by Wuzzy
Remove unused vars in uTeams
2018-12-19, by Wuzzy
Lua API: Add functions to add team selected in campaign/mission page
2018-12-19, by Wuzzy
remove if disabled in main config
2018-12-19, by nemo
Keep track of singleplayer high scores in challenges
2018-12-19, by Wuzzy
Add fallback preview image for scenarios
2018-12-19, by Wuzzy
Add image for challenges
2018-12-19, by Wuzzy
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
2018-12-19, by Wuzzy
Tweak training menu spacing
2018-12-19, by Wuzzy
Save and restore last campaign/training team selection in settings.ini
2018-12-18, by Wuzzy
Sync team comboboxes in campaign and training page
2018-12-18, by Wuzzy
Training page: Don't change selection after changing team or playing
2018-12-18, by Wuzzy
Update training page after completing a training
2018-12-18, by Wuzzy
Fix victory check of a few scenarios
2018-12-18, by Wuzzy
Add Lua callback: onGameResult
2018-12-18, by Wuzzy
Report mission victory for most missions
2018-12-18, by Wuzzy
Add Lua functions to save/get mission variables
2018-12-18, by Wuzzy
Add team selection in training page and basic check mark support
2018-12-18, by Wuzzy
Attempt to allow building video recording in pas2c mode, currently fails parsing
2018-12-16, by unc0rr
if a script is set, feature size can generate different maps
2018-12-16, by nemo
Same with ShoppaMap
2018-12-16, by nemo
fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
2018-12-16, by nemo
Apply rustfmt to all files
2018-12-16, by unc0rr
Start database interaction implementation
2018-12-16, by unc0rr
Rope training: Simplify final challenge, remove mines
2018-12-15, by Wuzzy
Rope training: Show hint after destroying barrels
2018-12-15, by Wuzzy
Make various stunts in flying saucer training easier
2018-12-15, by Wuzzy
Movement training: Show damage message only after passing certain point
2018-12-15, by Wuzzy
Show mission panel key as permanent caption in movement training
2018-12-15, by Wuzzy
Fix incorrect text for sidNoEndTurn in en.txt
2018-12-14, by Wuzzy
Add language-neutral version of Trainings.png
2018-12-14, by Wuzzy
Update changelog
2018-12-14, by Wuzzy
Backed out changeset f791c46b47a4
2018-12-14, by Wuzzy
Update changelog and README
2018-12-14, by Wuzzy
Start first turn in ACF5 even faster
2018-12-14, by Wuzzy
ACF3: Fix weapons being disabled in first turn
2018-12-14, by Wuzzy
Faster switch to correct hog in ACF5
2018-12-14, by Wuzzy
Fix incorrect message in ASA death01
2018-12-14, by Wuzzy
Set internal version to 1.0.0-dev
2018-12-14, by Wuzzy
Append -dev to version string if built in non-release mode
2018-12-14, by Wuzzy
Fix minor mistake in credits
2018-12-14, by Wuzzy
Colorize people names in About screen
2018-12-14, by Wuzzy
Merge recent Rust changes
2018-12-14, by Wuzzy
Add nicknames in credits
2018-12-14, by Wuzzy
Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
2018-12-13, by unc0rr
Add more maps and theme credits in credits.csv
2018-12-13, by Wuzzy
Clean up CREDITS file, move more credits to credits.csv
2018-12-13, by Wuzzy
Merge
2018-12-13, by Wuzzy
Some minor credits typo fixes
2018-12-13, by Wuzzy
Make captions in credits translatable, too
2018-12-13, by Wuzzy
Add row type column in credits.csv
2018-12-13, by Wuzzy
Make about dialog in frontend translatable
2018-12-13, by Wuzzy
Restructure credits
2018-12-13, by Wuzzy
Point to CREDITS file
2018-12-13, by Wuzzy
Move credits to RFC-4180-conforming CSV file
2018-12-13, by Wuzzy
pull in nicer fix
2018-12-13, by nemo
This seems to be all that was needed for bug #719
0.9.25
2018-12-13, by nemo
Backed out changeset 1ffa8bfc5c58
0.9.25
2018-12-13, by nemo
merge in 0.9.25 fixes
2018-12-13, by nemo
Disable screenshoting in pas2c due to unimplemented function. bug #719
0.9.25
2018-12-13, by nemo
dumbest pas2c fix ever?
2018-12-13, by nemo
might as well render preview using smallest size to speed it up
2018-12-13, by nemo
Backed out changeset e60e2e7dd43a to restore pre-0.9.25 string changes
2018-12-13, by Wuzzy
Allow scaling hand drawn maps
2018-12-12, by nemo
Move rust server into rust folder
2018-12-10, by unc0rr
Frenzy: More consistent ready time setting
2018-12-10, by Wuzzy
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
2018-12-10, by Wuzzy
Remove debugging code
2018-12-10, by Wuzzy
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
2018-12-10, by Wuzzy
Also play countdown warning sounds with low initial turn time
2018-12-10, by Wuzzy
Skip ammo menu open animation if playing with TurnTime <= 10s
2018-12-10, by Wuzzy
Shorter turn reaction delay
2018-12-10, by Wuzzy
Also show SD warning 3 and 7 rounds before SD
2018-12-10, by Wuzzy
Show Sudden Death warning messages only once per round
2018-12-10, by Wuzzy
Tweak damage tag delay
2018-12-10, by Wuzzy
Fix "first blood" taunt being repeated if same hog got hurt again
2018-12-10, by Wuzzy
Properly disable SD in That Sinking Feeling
2018-12-10, by Wuzzy
Fix poison damage not working in first round
2018-12-10, by Wuzzy
Remove incorrectly used Delay parameter in many scripts
2018-12-10, by Wuzzy
Longer delays between turns for better readability
2018-12-10, by Wuzzy
End turn immediately if king of own team was killed
2018-12-10, by Wuzzy
Fix some King Mode bugs causing minions not always being properly killed
2018-12-10, by Wuzzy
Hide most HUD elements in cinematic mode
2018-12-09, by Wuzzy
Fix fail to parse protocol number from engine
2018-12-09, by unc0rr
Colorize switching arrows, pointing arrow and target cross in clan color
2018-12-09, by Wuzzy
Lua API: SetTurnTimePaused/GetTurnTimePaused
2018-12-09, by Wuzzy
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
2018-12-09, by Wuzzy
pull file io out of server handler
2018-12-09, by alfadur
Add Hmm.ogg for Default_ru
2018-12-09, by Wuzzy
Add more fallback sounds
2018-12-09, by Wuzzy
Remove weird fallbacks for sndHmm
2018-12-08, by Wuzzy
Make better re-use of some mission strings
2018-12-08, by Wuzzy
Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :(
0.9.25
2018-12-08, by Wuzzy
Clarify the buttons in pagenet
2018-12-08, by Wuzzy
Update description of the "training" menu to be more accurate
2018-12-08, by Wuzzy
Fix minor grammar fail
2018-12-08, by Wuzzy
Modify texts in first 2 ACF missions to be compatible with Touch
2018-12-08, by Wuzzy
Add tutorial texts for Touch interface
2018-12-08, by Wuzzy
Add reminder to call /restart_server with "yes"
2018-12-08, by Wuzzy
/registered_only now tells in chat whether the state is on or off
2018-12-08, by Wuzzy
Fix incomplete syntax help of /callvote
2018-12-08, by Wuzzy
Add chat command "/help room" to show room help in game
2018-12-08, by Wuzzy
Bump protocol number to 58 (1.0.0-dev)
2018-12-08, by Wuzzy
pull 0.9.25 changes into default
2018-12-07, by nemo
try again 🙃
2018-12-07, by alfadur
dispose of server mods
2018-12-07, by alfadur
Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
2018-12-07, by unC0Rr
Allow to instantiate HWEngine with different library binaries
2018-12-07, by unC0Rr
Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
2018-12-07, by unC0Rr
Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
2018-12-07, by unC0Rr
Move the static mines test (bug #96) to a separate folder to allow using all tests in tests/lua for release testing.
0.9.25
2018-12-05, by nemo
Add log note just in case pas2c does anything odd.
0.9.25
2018-12-05, by nemo
Explain those weird hexcodes in uGearsHedgehog
0.9.25
2018-12-05, by Wuzzy
make pas2c function without haskell aborting if locale is C
0.9.25
2018-12-05, by nemo
Fix cluster bomb target practice counting clusters as "shots"
0.9.25
2018-12-05, by Wuzzy
ACF1: Fix Lua error when hitting Attack after failing the rope challenge
0.9.25
2018-12-04, by Wuzzy
0.9.25 release branch
0.9.25
2018-12-03, by nemo
close 0.9.23
0.9.23
2018-12-03, by nemo
close 0.9.22
0.9.22
2018-12-03, by nemo
Added tag 0.9.25-release for changeset 5e28098fb593
2018-12-03, by Wuzzy
Fix stray tab character
0.9.25-release
2018-12-02, by unc0rr
Make sad Pas2C happy again (add missing parenthesis around a "not")
2018-12-01, by Wuzzy
Apply Pas2C fix suggested by unC0Rr
2018-12-01, by Wuzzy
Bump protocol number to 57
2018-12-01, by Wuzzy
Fix some incorrect German translations
2018-12-01, by Wuzzy
- Ban more stuff from src tarball
2018-12-01, by unc0rr
Make server aware of new protocol versions
2018-12-01, by unc0rr
Remove unused constand sidEverAfter
2018-12-01, by Wuzzy
Never enable switcher while in the "Place your King" round
2018-12-01, by Wuzzy
recruit some newly stabilized functions
2018-11-30, by alfadur
Don't reduce InitialHealth below 1
2018-11-30, by Wuzzy
Construction Mode: Update team labels more reliably
2018-11-29, by Wuzzy
Fix freezer failing to freeze gears with negative coordinate
2018-11-29, by Wuzzy
Do not call AddCI when air mine is frozen without creating land
2018-11-29, by Wuzzy
HedgeEditor: No info tag for frozen sticky/air mines
2018-11-29, by Wuzzy
Frozen air mines: Don't erase land if gstNoGravity state is off
2018-11-29, by Wuzzy
Pixel-perfect removal of exploding frozen air mines
2018-11-29, by Wuzzy
kill stray icicle pixel
2018-11-29, by nemo
fix bounds check, make out of bounds air mines fall since there's no land to check them into
2018-11-29, by nemo
Remove airmines on solid land too
2018-11-29, by nemo
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
2018-11-29, by Wuzzy
add frozen airmines to collision array to make them shovable by blowtorch
2018-11-29, by alfadur
😢
2018-11-29, by alfadur
make blowtorch hit moving gears
2018-11-29, by alfadur
add render module 🦔
2018-11-28, by alfadur
??
2018-11-28, by alfadur
Improve randomly chosen translation + снова тест
2018-11-28, by unc0rr
Fix punctuation + тест юникода в сообщении коммита
2018-11-28, by unc0rr
Merge with master branch
2018-11-28, by Grigory Ustinov
sed -i -E "s/ёж$/ёжик/g" *ru*; sed -i -E "s/еж([аиу])$/ёжик\1/g" *ru*
2018-11-28, by Grigory Ustinov
sed -i -E "s/еж([ао]м)/ёжик\1/g" *ru*
2018-11-27, by Grigory Ustinov
sed -i -E "s/ежей/ёжиков/g" *ru*
2018-11-27, by Grigory Ustinov
sed -i -E "s/еж([аиу][^а-я])/ёжик\1/g" *ru*
2018-11-27, by Grigory Ustinov
Update changelog
2018-11-28, by Wuzzy
Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
2018-11-28, by Wuzzy
CS: Don't start sabotage damage before ready phase ends
2018-11-28, by Wuzzy
Fix some typos in appdata file
2018-11-27, by Wuzzy
Fix German typo in frontend command-line help
2018-11-27, by Wuzzy
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