Mercurial
Mercurial
>
hedgewars
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-1000
-300
-100
-56
+56
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Tiy's awesome new simple game icon
2010-02-27, by nemo
Musn't forget sicily
2010-02-27, by nemo
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
2010-02-26, by nemo
Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
2010-02-26, by nemo
Update Desert theme
2010-02-26, by nemo
rearrange fall damage a bit so invulnerability still causes dust
2010-02-26, by nemo
Palewolf tweaks map object placement some more.
2010-02-25, by nemo
Replace tabs with spaces here too
2010-02-25, by unc0rr
Some debug stuff
2010-02-25, by unc0rr
- Unbreak support for client versions prior to 0.9.13-dev
2010-02-25, by unc0rr
Set 32 hog limit for fort maps
2010-02-25, by nemo
Engine:
2010-02-25, by smxx
Engine:
2010-02-25, by smxx
Engine:
2010-02-25, by smxx
Engine:
2010-02-25, by smxx
remove turn waits for crazy and shoppa
2010-02-25, by nemo
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
2010-02-25, by nemo
another nil check
2010-02-24, by nemo
Add nil check to shotgun shell
2010-02-24, by nemo
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
2010-02-24, by nemo
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
2010-02-24, by nemo
Show the ammo menu of the last local non-bot team when not local turn. needs testing
2010-02-24, by nemo
Corrected test
2010-02-23, by nemo
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
2010-02-23, by nemo
Engine:
2010-02-23, by smxx
oops. forgot the free. also drop the speed check.
2010-02-23, by nemo
A little clock for convenience in finding things in demos
2010-02-23, by nemo
Engine:
2010-02-23, by smxx
Engine:
2010-02-23, by smxx
Frontend:
2010-02-23, by smxx
Frontend:
2010-02-22, by smxx
Frontend:
2010-02-22, by smxx
Engine:
2010-02-22, by smxx
Check the right midpoint font
2010-02-22, by nemo
Updated Chinese locales from Copy Liu
2010-02-22, by nemo
Fix CJK in tooltips.
2010-02-22, by nemo
Skip drawing some stuff if water is opaque. Affects simulation.
2010-02-22, by nemo
Engine:
2010-02-22, by smxx
ok... how about this?
2010-02-21, by nemo
Be sure to initialise count for teleport in placement mode
2010-02-21, by nemo
inu adds some whitespace
2010-02-21, by nemo
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
2010-02-21, by nemo
General:
2010-02-21, by smxx
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
2010-02-21, by nemo
Engine:
2010-02-20, by smxx
Revert r2675 pending solution to teams getting wrong ammo.
2010-02-20, by nemo
Frontend:
2010-02-20, by smxx
Another solution needs to be found.
2010-02-19, by nemo
Engine:
2010-02-19, by smxx
Engine:
2010-02-19, by smxx
Remove invulnerability protection from the team gone effect
2010-02-18, by nemo
Engine:
2010-02-18, by smxx
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
2010-02-18, by nemo
Engine:
2010-02-17, by smxx
Engine:
2010-02-17, by smxx
Frontend:
2010-02-17, by smxx
less
more
|
(0)
-1000
-300
-100
-56
+56
+100
+300
+1000
+3000
+10000
tip