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Revert ParseCommandOverride change since it appears to be badly screwing up scripting. Need to find out why. This backs out 7f57d0c7816a and the recent workaround.
2011-08-12, by nemo
extend the workaround. FIXME still applies
2011-08-12, by nemo
oops. accidentaly committed test move of voice line (the FIXME still applies though)
2011-08-12, by nemo
use ansistring instead
2011-08-12, by nemo
Zoom and moving the camera now works with SDL_FINGER* events
hedgeroid
2011-08-15, by Xeli
sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
2011-08-12, by nemo
merge
hedgeroid
2011-08-11, by Xeli
This is a WTF checkin. Seriously. Someone needs to look at this to find out why it is behaving as it is.
2011-08-11, by nemo
Android (multitouch) implementation
hedgeroid
2011-08-11, by Xeli
unbreak voice playback in team creation
2011-08-11, by nemo
SDL_FINGERUP/DOWN/MOTION events added
hedgeroid
2011-08-11, by Xeli
disable campaign button, structure and change sudden death music to hell.ogg
2011-08-11, by Henek
start of implementation of the save button, check if there's something to save and update TeamSelectionActivity if a change has been made
hedgeroid
2011-08-11, by Xeli
another merge to clean up
2011-08-10, by nemo
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