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show correct default if current team is local team
2015-03-23, by sheepluva
fix segfault caused by last commit if spectating
2015-03-22, by sheepluva
make using hog speech a bit more comfortable
2015-03-22, by sheepluva
remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
2015-03-20, by nemo
don't modify collision data when applying visual edge smoothing
2015-03-19, by sheepluva
fallback to first color in colors array if there is no valid color specified
2015-03-18, by sheepluva
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
2015-03-18, by unc0rr
Also update wind indicator on lag when joining midgame
2015-03-18, by unc0rr
changed/fixed alpha blending in copyToXYFromRect
2015-03-18, by sheepluva
Only allow one instance of vgtSmoothWindbar also
2015-03-18, by unc0rr
Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
2015-03-17, by unc0rr
Script parameter to adjust winning score for Mutant
2015-03-16, by unC0Rr
team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
2015-03-15, by nemo
merge ☹
2015-03-15, by nemo
Racer challenge map #15
2015-03-13, by unC0Rr
and ofc fix pas2c build
2015-03-08, by sheepluva
render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
2015-03-08, by sheepluva
chat/copypaste: some adjustments and sanity checks
2015-03-08, by sheepluva
copy to/paste from system clipboard (via frontend)
2015-03-08, by sheepluva
copy&paste (wip), currently using only a local clipboard
2015-03-06, by sheepluva
Allow rope tinting
2015-03-15, by nemo
amNothing is fine to use in any type of race too
2015-03-03, by unc0rr
attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
2015-03-01, by sheepluva
quick word deletion while holding ctrl (qt style)
2015-03-01, by sheepluva
holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
2015-03-01, by sheepluva
whoops, pas2c did not notice this missing ;
2015-03-01, by sheepluva
since fonts can be loaded in late, update cursor position before first chat display
2015-03-01, by sheepluva
make team key play well with new cursor
2015-03-01, by sheepluva
add newline after warning
2015-03-01, by sheepluva
make sure cursor drawing position does not get messed up by screen resize
2015-03-01, by sheepluva
teach pas2c how to insert() shortstrings
2015-03-01, by sheepluva
pas2c does not like setlength called with a shortstring apparently
2015-03-01, by sheepluva
selections
2015-03-01, by sheepluva
fix chat input history not restoring utf8-related info
2015-02-28, by sheepluva
engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
2015-02-28, by sheepluva
Racer challenge map #14
2015-02-26, by unC0Rr
Racer challenge #13
2015-02-18, by unC0Rr
Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
2015-02-17, by nemo
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
2015-02-17, by nemo
avoid airmines too when spawning
2015-02-17, by nemo
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
2015-02-17, by nemo
make mines submersible
2015-02-16, by nemo
oops, forgot this annoying thing
2015-02-15, by nemo
0s mine time
2015-02-15, by nemo
make air mines respawn on climbhome
2015-02-15, by nemo
Introducing cbAmmo
qmlfrontend
2015-02-16, by unc0rr
hook up to frontend
2015-02-14, by nemo
Fix schemes loading
qmlfrontend
2015-02-09, by unc0rr
Fix bug, undo debug level in server, set air mine number to something non-debug
2015-02-14, by nemo
Send selected scheme config on engine initialization (WIP)
qmlfrontend
2015-02-08, by unc0rr
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
2015-02-14, by nemo
merge with default
qmlfrontend
2015-02-07, by unc0rr
merge
2015-02-07, by unc0rr
Fix pas2c?
2015-02-07, by unc0rr
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
2015-02-07, by unc0rr
One more medium template
2015-02-06, by unC0Rr
fix typo
2015-01-31, by nemo
I guess the params shouldn't be all or nothing.
2015-01-31, by nemo
add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
2015-01-31, by nemo
Add generic getter/setter for a bunch of more obscure gear structure values
2015-01-25, by nemo
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