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I suck at pascal booleans
2009-05-17, by nemo
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
2009-05-17, by nemo
Still trying to improve perf of stars - this seems to help a little bit
2009-05-17, by nemo
Silence useless warning
2009-05-17, by unc0rr
update only the stars - cuts CPU useage in half on my machine
2009-05-17, by nemo
Fix rope disappearing bug
2009-05-16, by unc0rr
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
2009-05-16, by nemo
Final fix
2009-05-16, by unc0rr
Now should be okay
2009-05-16, by unc0rr
Fix for teh fix
2009-05-16, by unc0rr
Fix queue error caused by previous fix for queue error
2009-05-16, by unc0rr
- Update finnish translation
2009-05-16, by unc0rr
Should disable construction in the shoppa hack, I think. Construction is annoying
2009-05-16, by nemo
fix crash in parachute/rope if drowning with active girder/teleport
2009-05-15, by nemo
oops. forgot to reset turn time
2009-05-15, by nemo
Neglected to delete gear at end of turn
2009-05-15, by nemo
Prevent gaining more health than hedgehog actually has
2009-05-15, by nemo
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
2009-05-15, by nemo
ogg q4 encodings of these themes. Saves 6 megabytes.
2009-05-14, by nemo
new grave
2009-05-14, by nemo
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
2009-05-14, by nemo
constrain angle, decrement turn time
2009-05-14, by nemo
Fix engine crash due to screwing up visual gears list in speechbubbles handler
2009-05-13, by unc0rr
only init music on use. workaround for audio bug.
2009-05-13, by nemo
Fix team name in training (broken by ttsmj's random teams patch)
2009-05-12, by unc0rr
Fix training
2009-05-12, by unc0rr
Allow speech bubble/small damage tags in "reduced quality"
2009-05-11, by nemo
Oops, some debug stuff left
2009-05-11, by unc0rr
- Fix network (my crappy fault, triggered by nemo's patch)
2009-05-11, by unc0rr
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
2009-05-11, by unc0rr
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