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Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
7 months ago, by unC0Rr
Avoid creating unused string that is quite costly to produce
7 months ago, by unC0Rr
Improve pas2c rtl performance by avoiding double iteration on strings
7 months ago, by unC0Rr
Implement triggering advancement of simulation in qmlfrontend
10 months ago, by unC0Rr
Implement key bindings
10 months ago, by unC0Rr
Handle game view resize
10 months ago, by unC0Rr
Improve AI aiming with minigun
10 months ago, by unC0Rr
Wonder if anyone is trying to build this game anymore
10 months ago, by unC0Rr
Allow to move camera by dragging mouse cursor over game field
11 months ago, by unC0Rr
Fix build
11 months ago, by unC0Rr
Port QML frontend to Qt6, use rendering to framebuffer object
11 months ago, by unC0Rr
Start on adopting corrosion
transitional_engine
14 months ago, by unC0Rr
Merge default
transitional_engine
19 months ago, by unC0Rr
Fix type
transitional_engine
19 months ago, by unC0Rr
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