Mercurial
Mercurial
>
hedgewars
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-15
+15
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Remove repetition. This map doesn't need to be so wide.
2013-05-23, by nemo
So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
2013-05-22, by nemo
sheepluva suggestion for frozen barrel behaviour. untested.
2013-05-22, by nemo
as long as a generic placeholder tint is in place. can't just exit
2013-05-22, by nemo
fix dud mine explosion
2013-05-21, by nemo
Add shrooms map
2013-05-21, by tiyuri
Make frozen crates uncollectable, add some tinting to frozen items. Suggestions needed for what should happen to explosives
2013-05-21, by nemo
further limit asm
2013-05-21, by koda
place better the current replay button
2013-05-21, by Periklis Ntanasis
tip to highlight the new /rnd command
2013-05-21, by koda
merge
2013-05-22, by unc0rr
ಠ_ಠ
2013-05-21, by nemo
'/rnd' command. Pass it a (possibly empty) list of items.
2013-05-22, by unc0rr
Allow messages containing word separators in server's additional console commands
2013-05-22, by unc0rr
Fix issue 570 (GoBack() slot connected twice)
2013-05-21, by unc0rr
less
more
|
(0)
-3000
-1000
-300
-100
-15
+15
+100
+300
+1000
+3000
tip