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datastructures for the different aspects of a gameconfiguration
hedgeroid
2011-08-04, by Xeli
trying to clean up the .hgtags mess
2011-07-27, by koda
Deletion was a bad idea.
2011-07-27, by nemo
AddFileLog tweak, added [Con] to each line
hedgeroid
2011-08-04, by Xeli
example of an SD art. mine from openclipart
2011-07-26, by nemo
added GenLandPreview declaration
hedgeroid
2011-08-04, by Xeli
Don't activate switch if player only has 1 hog
2011-07-26, by mikade
jni constants used by hwLibrary
hedgeroid
2011-08-04, by Xeli
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
2011-07-25, by koda
images for the frontend
hedgeroid
2011-08-04, by Xeli
add the ios friendly scripts
2011-07-25, by koda
Created callbacks to give the frontend information of maxteams/hogs
hedgeroid
2011-08-04, by Xeli
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
2011-07-24, by koda
Added lua files to hgignore two files have been manually 'hg added'
hedgeroid
2011-07-18, by Xeli
raise AI to hard
2011-07-24, by nemo
CMake now moves the proper lua files to the project
hedgeroid
2011-07-18, by Xeli
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