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More delay after jump, less delay after small fall for hedgehog
2008-11-28, by unc0rr
Fix jump landing after turn end
2008-11-27, by unc0rr
Store ammo info directly in combobox
2008-11-27, by unc0rr
Limit chat history to 250 entries to avoid DoS attack with its use
2008-11-27, by unc0rr
Fix silent crash when cannot place all hedgehogs
2008-11-27, by unc0rr
oops, remove leftovers
2008-11-27, by unc0rr
Refactor server a bit, now all socket operations are in own threads, two per client
2008-11-27, by unc0rr
- Don't send 'Bad param' msg, as the only reason of it is just some lag
2008-11-25, by unc0rr
Make ghc 6.10 happy
2008-11-24, by unc0rr
Add some type info
2008-11-24, by unc0rr
Small fixes mixed with formatting changes
2008-11-24, by unc0rr
small fixes
2008-11-23, by unc0rr
Quick and dirty napalm implementation
2008-11-22, by unc0rr
- Some reformatting
2008-11-21, by unc0rr
- Convert small damage tag to visual gears
2008-11-21, by unc0rr
Some reformatting
2008-11-20, by unc0rr
Mark each gear with unique id
2008-11-20, by unc0rr
Add new thread which would close handles for us (fixes forced disconnection problem)
2008-11-18, by unc0rr
Tune blowtorch a bit
2008-11-17, by unc0rr
Oops, accidentaly commented hFlush out
2008-11-17, by unc0rr
Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
2008-11-17, by unc0rr
Stress testing app
2008-11-17, by unc0rr
Include CPP option into source file for easy use
2008-11-17, by unc0rr
Modify melon pieces spread a bit
2008-11-16, by unc0rr
More verbose gear delete debuglog message
2008-11-14, by unc0rr
Fix wrong filter
2008-11-11, by unc0rr
Show last hour logins number
2008-11-10, by unc0rr
Finish refactoring
2008-11-10, by unc0rr
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