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HedgeEditor: Use default clan color in AddTeam in mission export
2018-08-01, by Wuzzy
Make ASA fruit02 use of default clan colors
2018-08-01, by Wuzzy
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
2018-08-01, by Wuzzy
Lua: Allow to use negative value for AddTeam to select a default clan color
2018-08-01, by Wuzzy
Clean up Tumbler captions a bit
2018-07-31, by Wuzzy
Refactor colors and caption type in Space Invasion
2018-07-31, by Wuzzy
Space Invasion: Delete dead code and ancient outdated comments
2018-07-31, by Wuzzy
Change default clan color for brown for improved contrast
2018-07-31, by Wuzzy
Lua API: Add IsHogHidden
2018-07-31, by Wuzzy
Lua: Add GetVampiric, GetLaserSight
2018-07-31, by Wuzzy
Update Polish translation
2018-07-30, by KoBeWi
ASA, final mission: Redraw map and mask to make borders more distingushable
2018-07-30, by Wuzzy
Make laser sight work properly through wrap world edge
2018-07-30, by Wuzzy
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
2018-07-30, by Wuzzy
and fix index
2018-07-29, by nemo
oh. and indent that loop
2018-07-29, by nemo
add wrap check
2018-07-29, by nemo
merge of 0.9.24 - hopefully correctly this time
2018-07-28, by nemo
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
2018-07-28, by Wuzzy
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
2018-07-27, by Wuzzy
sdlkeys is in source not binary, no .in folder. Locutus brought to our attention.
0.9.24
2018-07-27, by nemo
Fix /hta, /hsa and /hya commands not writing message in chat
2018-07-27, by Wuzzy
Fix /hta, /hsa and /hya commands not writing message in chat
0.9.24
2018-07-27, by Wuzzy
TechRacer: Print selected map in debug output
2018-07-26, by Wuzzy
TechRacer: Make most variables local
2018-07-26, by Wuzzy
Clean up messy indentations in TechRacer script
2018-07-26, by Wuzzy
TechRacer: Delete dead code
2018-07-26, by Wuzzy
TechRacer: Fix gears not spawning on turn start when player pressed control right at start
2018-07-26, by Wuzzy
Prevent saving weapon scheme if name was already taken
0.9.24
2018-07-26, by Wuzzy
Prevent saving game schemes if name was already been taken
0.9.24
2018-07-26, by Wuzzy
Prevent saving weapon scheme if name was already taken
2018-07-26, by Wuzzy
Prevent saving game schemes if name was already been taken
2018-07-26, by Wuzzy
Fix a couple of PNG images with known invalid color profiles
2018-07-24, by Wuzzy
Fix a couple of PNG images with known invalid color profiles
0.9.24
2018-07-24, by Wuzzy
Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack
0.9.24
2018-07-24, by Wuzzy
Limit max droplet count to 50 (fix for 0.9.24 branch only)
0.9.24
2018-07-24, by Wuzzy
Update frontend translation files
0.9.24
2018-07-24, by Wuzzy
Fix changelog typos
0.9.24
2018-07-24, by Wuzzy
Fix hwengine crash when using >1 controllers
0.9.24
2018-07-16, by Wuzzy
Add more sane default controls for controller
0.9.24
2018-07-24, by Wuzzy
Fix broken controller/joystick button and axis events
0.9.24
2018-07-24, by Wuzzy
Detect Qt style after parameter parsing
0.9.24
2018-07-24, by Wuzzy
Fix SDLInteraction strings not being translated
0.9.24
2018-07-24, by Wuzzy
Refactor storage of joystick SDL key names
0.9.24
2018-07-24, by Wuzzy
Make frontend detect controllers again
0.9.24
2018-07-24, by Wuzzy
Update and change license information of Droplet sounds, now it's CC BY 3.0
0.9.24
2018-07-24, by Wuzzy
Update and change license information of Droplet sounds, now it's CC BY 3.0
2018-07-24, by Wuzzy
Fix deprecation warnings in libphyslayer
2018-07-22, by Wuzzy
Fix warnings about unused params in C code
2018-07-22, by Wuzzy
Update German translation
2018-07-21, by Wuzzy
Update Lua/frontend locale files
2018-07-21, by Wuzzy
Merge alfadur's server commits with timer cycle key commits
2018-07-21, by Wuzzy
Add control to cycle through timer/bounciness values
2018-07-21, by Wuzzy
Move hardcoded bounciness values to uConsts
2018-07-20, by Wuzzy
catchup merge on all of alfadur's cool server changes
2018-07-20, by nemo
Fix map voting verification
2018-07-21, by alfadur
Implement room config export
2018-07-21, by alfadur
Implement save/delete commands
2018-07-20, by alfadur
Implement map voting
2018-07-20, by alfadur
clean up room lookups
2018-07-19, by alfadur
Keep hedgehog limit in sync
2018-07-18, by alfadur
indulge clippy
2018-07-17, by alfadur
Add room flags
2018-07-17, by alfadur
Something down in the food chain already uses bitflags, so might as well switch to them
2018-07-16, by alfadur
Assorted chat fixes
2018-07-16, by alfadur
Better packing for clients
2018-07-13, by alfadur
Add more sane default controls for controller
2018-07-20, by Wuzzy
Fix broken controller/joystick button and axis events
2018-07-20, by Wuzzy
Detect Qt style after parameter parsing
2018-07-20, by Wuzzy
Fix SDLInteraction strings not being translated
2018-07-20, by Wuzzy
Refactor storage of joystick SDL key names
2018-07-20, by Wuzzy
Make frontend detect controllers again
2018-07-19, by Wuzzy
Fix engine crash when trying to delete cameraFile but it doesn't exist
2018-07-19, by Wuzzy
Fix crash when aborting encoding phase of video recording in videos page if >1 video is being encoded
2018-07-19, by Wuzzy
Document and clean up tools directory a bit
2018-07-19, by Wuzzy
Improve some replies for chat commands on server
2018-07-18, by Wuzzy
Refactor server chat command help, also add admin commands to help
2018-07-18, by Wuzzy
Add /help command for lobby and rooms too
2018-07-18, by Wuzzy
Remove and replace old googlecode references
2018-07-18, by Wuzzy
Switch from http:// to https:// URLs where possible
2018-07-18, by Wuzzy
Increase hedgehog limit to 64
2018-07-18, by Wuzzy
Server: Replace hardcoded hog-related numbers with consts
2018-07-17, by Wuzzy
Bazooka/Grende training: Hide mission panel on pressing attack key
2018-07-17, by Wuzzy
Update server dependencies in INSTALL.md
2018-07-17, by Wuzzy
Clarify/rewrite a few OutError messages
2018-07-17, by Wuzzy
Fix frontend showing 2 errors on engine fatal error (exit code 52)
2018-07-17, by Wuzzy
Clarify the wording of a few checkFails messages
2018-07-17, by Wuzzy
Propagate fatal errors to OutError if checkFails called
2018-07-17, by Wuzzy
Add hidden bazooka training achievement for 100% accuracy
2018-07-17, by Wuzzy
Standardize hidden mission achievement in new Lua library "Achievements"
2018-07-17, by Wuzzy
Add proper exit codes when halt-ing hwengine due to error
2018-07-17, by Wuzzy
Fix cursor teleporting to center after leaving game with video recording
2018-07-17, by Wuzzy
Whoops. Syntax error in uVideoRec
2018-07-17, by Wuzzy
Fix video recorder not working if sound disabled (fixes bug 200)
2018-07-17, by Wuzzy
Add variable to make state of sound system clear
2018-07-16, by Wuzzy
Fix hwengine crash when using >1 controllers
2018-07-16, by Wuzzy
Always use SDL_Map(A)RGB in SDL_FillRect for color
2018-07-16, by Wuzzy
When hwengine crashes w/ error 217, write backtrace in log, too
2018-07-16, by Wuzzy
Fix hwengine --help returning with exit code 51
2018-07-15, by Wuzzy
Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
2018-07-15, by Wuzzy
Merge gameServer2 changes
2018-07-12, by Wuzzy
Send proper failure error message when image loading has failed
2018-07-12, by Wuzzy
merge
2018-07-11, by nemo
Optimize test string generation
2018-07-09, by alfadur
fix tests
2018-07-09, by alfadur
complete newseed voting
2018-07-09, by alfadur
merge
2018-07-09, by alfadur
Mostly implement voting
2018-07-07, by alfadur
Implement greetings & fixed rooms
2018-07-06, by alfadur
Make sure TotalRounds increases to 0 on first real turn
2018-07-11, by Wuzzy
ACF5: Fix Tribe not being in same clan as Natives
2018-07-11, by Wuzzy
Simplify turn handling in ASA death01
2018-07-11, by Wuzzy
ACF7: Fix princess being in wrong clan
2018-07-11, by Wuzzy
Fix aihDoesntMatter still being attacked with air attack
2018-07-11, by Wuzzy
ASA death01: Put PAotH into correct clan
2018-07-11, by Wuzzy
Fix aihDoesntMatter not applying to hammer and shover
2018-07-11, by Wuzzy
ACF3: Fix initial ammo being locked
2018-07-11, by Wuzzy
ACF3: Tweak princess spawn position
2018-07-11, by Wuzzy
ACF3: Move princess to her own team, fix clan color
2018-07-11, by Wuzzy
Add subtle dust flakes for Cheese and CrazyMission themes
2018-07-10, by Wuzzy
New SD water texture for CrazyMission theme
2018-07-10, by Wuzzy
Refactor collision mask checks, remove hardcoded numbers
2018-07-10, by Wuzzy
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
2018-07-10, by Wuzzy
Prevent manual hiding of some special mission panels
2018-07-10, by Wuzzy
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
2018-07-10, by Wuzzy
Update mission texts with regards to mission panel key
2018-07-10, by Wuzzy
Add dedicated key to display mission panel: M
2018-07-10, by Wuzzy
Tweak chat command replies for /lua command
2018-07-10, by Wuzzy
Add /help chat command for engine
2018-07-10, by Wuzzy
Highlander: Fix all hogs getting teleport after hog placement phase
2018-07-08, by Wuzzy
Fix GetAmmo getting wrong ammo count
2018-07-08, by Wuzzy
New Lua API function: GetAmmo, to get ammo config
2018-07-08, by Wuzzy
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
2018-07-08, by Wuzzy
Fix TotalRounds still being -1 in first real turn after hog placement phase
2018-07-07, by Wuzzy
Highlander: Localize global variable
2018-07-07, by Wuzzy
Highlander: Clean up code style, indents and delete useless old comments
2018-07-07, by Wuzzy
Space Invasion: Improve how round score is displayed
2018-07-07, by Wuzzy
Space Invasion: Localize most global variables
2018-07-07, by Wuzzy
Fix rare Lua error message spam in Space Invasion
2018-07-07, by Wuzzy
Add an extra test for Rnd's distribution
2018-07-06, by Marcin Mielniczuk
Send the rnd reply to the room only.
2018-07-06, by Marcin Mielniczuk
Implement server-side logic for Rnd
2018-07-06, by Marcin Mielniczuk
Fix team remove synchronization
2018-07-04, by alfadur
Check for client's existence before handling messages
2018-07-04, by alfadur
Fix scheme config parsing
2018-07-04, by alfadur
Fix AddTeam message serialization
2018-07-04, by alfadur
add missing message tests
2018-07-04, by alfadur
update nom
2018-07-04, by alfadur
update proptest
2018-07-03, by alfadur
merge
2018-07-03, by alfadur
Update rand and log to the latest versions
2018-07-03, by Marcin Mielniczuk
somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
2018-07-02, by nemo
Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
2018-07-02, by Marcin Mielniczuk
Fix cmd parsing & update tests
2018-07-02, by alfadur
Implement parsing for rnd and add a little documentation
2018-06-29, by Marcin Mielniczuk
Undo enabling the `unreachable-pub` lint.
2018-06-28, by Marcin Mielniczuk
stabilization
2018-06-28, by alfadur
Fix spectators joining midgame
2018-06-27, by alfadur
Send more data on room joining
2018-06-27, by alfadur
Additional round cleanup
2018-06-27, by alfadur
neglected dep update from r87a6cad20c90:
2018-06-26, by nemo
Send teams&flags on entering a room
2018-06-27, by alfadur
Implement game start & engine messages
2018-06-27, by alfadur
Implement game config messages
2018-06-26, by alfadur
Enable all lints from the rust-2018-idioms suite.
2018-06-24, by marmistrz
Just to be kind to vim which is failing at sniffing
2018-06-21, by nemo
implementation of team related messages
2018-06-21, by alfadur
Store saved room in yaml
2018-06-21, by unc0rr
let's keep track of the racer room config
2018-06-19, by nemo
partial room implementation
2018-06-18, by alfadur
rework of prior
2018-06-14, by alfadur
handle edge polling properly
2018-06-14, by alfadur
Merge default to ios-develop
ios-develop
2018-06-10, by antonc27
Merge ios-develop into default
2018-06-10, by antonc27
Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d
ios-develop
2018-06-10, by antonc27
More fallback styling for hat preview webpage
2018-05-31, by Wuzzy
Add <noscript> fallback for hats preview webpage
2018-05-31, by Wuzzy
bullet bubbles
2018-05-29, by alfadur
ensure shotgun works with portals and make it hit airmines
2018-05-28, by alfadur
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
2018-05-27, by nemo
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
2018-05-27, by nemo
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
2018-05-26, by nemo
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
2018-05-24, by nemo
zero damage on air mine too
2018-05-24, by nemo
Remove unused variable in uLandObjects
2018-05-24, by Wuzzy
Feedback dialog: Disable "send system information" checkbox by default
2018-05-24, by Wuzzy
Allow freezing airmines because whyyy not
2018-05-23, by nemo
theme object tweak
2018-05-22, by alfadur
Checksum girders and masks too
2018-05-22, by alfadur
merge this in too
2018-05-18, by nemo
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
0.9.24
2018-05-18, by nemo
0.9.24 merge of physfs tweak
2018-05-17, by nemo
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