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Add corrosion as a subdirectory, CMake fixes
transitional_engine
2 months ago, by unC0Rr
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
2 months ago, by unC0Rr
Avoid creating unused string that is quite costly to produce
2 months ago, by unC0Rr
Improve pas2c rtl performance by avoiding double iteration on strings
2 months ago, by unC0Rr
Implement triggering advancement of simulation in qmlfrontend
5 months ago, by unC0Rr
Implement key bindings
5 months ago, by unC0Rr
Handle game view resize
5 months ago, by unC0Rr
Improve AI aiming with minigun
5 months ago, by unC0Rr
Wonder if anyone is trying to build this game anymore
5 months ago, by unC0Rr
Allow to move camera by dragging mouse cursor over game field
6 months ago, by unC0Rr
Fix build
6 months ago, by unC0Rr
Port QML frontend to Qt6, use rendering to framebuffer object
6 months ago, by unC0Rr
Start on adopting corrosion
transitional_engine
9 months ago, by unC0Rr
Merge default
transitional_engine
14 months ago, by unC0Rr
Fix type
transitional_engine
14 months ago, by unC0Rr
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