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Explain TropyRace's knockout rule in the mission panel
2017-10-12, by Wuzzy
QTfrontend: Fix flickering and bad offset of control config popup
2017-10-12, by Wuzzy
Add missing variable in uWorld.pas in videorec builds
2017-10-12, by Wuzzy
Fix incorrect hints about molotov cocktail insta-booming barrels
2017-10-12, by Wuzzy
Rope: Keep rope selected if sliding on ground and secondary weapon selected
2017-10-11, by Wuzzy
Remove unused variable in uWorld.pas
2017-10-11, by Wuzzy
wind blowing around mines off-turn was too annoying.
2017-10-11, by nemo
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
2017-10-11, by Wuzzy
Fix rope angle possible to go below 0° if having secondary weapon selected
2017-10-11, by Wuzzy
Fix faulty stats screen translation in English locale
2017-10-11, by Wuzzy
Don't let player save ammo scheme with pre-installed name, even case-insensitively
2017-10-11, by Wuzzy
Fix "at least 2 teams" warning not updated when net team is added/removed
2017-10-11, by Wuzzy
Fix cursor still being visible after using piano strike
2017-10-11, by Wuzzy
Change DLC icon (thanks, nemo!)
2017-10-10, by Wuzzy
Mark custom maps/forts/scripts with circle icon instead of icon
2017-10-10, by Wuzzy
Mark custom forts with asterisk in team editor
2017-10-10, by Wuzzy
Lua API: Remove BorderColor variable from onGameInit
2017-10-10, by Wuzzy
Construction Mode: Fix Lua error spam when using time box with filters on map
2017-10-10, by Wuzzy
Fix hog holding nothing in hand when choosing napalm or piano strike
2017-10-10, by Wuzzy
Eliminate some possible spoilers in stats screen of ASA: fruit02
2017-10-10, by Wuzzy
Fix player being able to switch to dying hog
2017-10-09, by Wuzzy
Remove spaces from grave names
2017-10-08, by Wuzzy
Add 7 graves
2017-10-08, by Wuzzy
No longer jiggle sticky mines if using portable portal device
2017-10-08, by Wuzzy
Update German and English locale files
2017-10-08, by Wuzzy
Improve error messages when feedback or DLC fail to reach Internet
2017-10-08, by alfadur
Update Italian translation (it.lua)
2017-10-08, by Enrico
Fix short sound breakdown shortly after using time box
2017-10-08, by Wuzzy
Fix team getting inf. ammo when stockpiling >= 100 ammo
2017-10-08, by Wuzzy
Fix possibility to accidentally destroy team by entering an already existing team name
2017-10-08, by Wuzzy
Fix old team name not being removed after renaming team in frontend
2017-10-07, by Wuzzy
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
2017-10-07, by nemo
Make sure new teams start with an unique name
2017-10-07, by Wuzzy
Names of new or copied game schemes are now unique
2017-10-07, by Wuzzy
Rework weapon scheme handling in frontend and fix a couple of bugs
2017-10-07, by Wuzzy
Fix molotov cocktails bouncing off vertically off rubber
2017-10-07, by Wuzzy
Fix argument bug in default name of copy of copy of ammo scheme
2017-10-06, by Wuzzy
Strip invalid PNG profiles from PNGs
2017-10-06, by Wuzzy
Fix splash screen on Windows
2017-10-06, by alfadur
Less stupid resetPosition comment in uCursor.pas
2017-10-06, by Wuzzy
Fix camera going crazy when starting game with mouse centered
2017-10-06, by Wuzzy
Use https links in README files
2017-10-06, by Wuzzy
(Hopefully) fix game camera being shifted on Windows 10
2017-10-06, by alfadur
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
2017-10-06, by Wuzzy
ClimbHome: Fix final team scoring 0 if hog took damage
2017-10-05, by Wuzzy
ClimbHome: Make sure hog faces left on turn start
2017-10-05, by Wuzzy
Climb Home: Fix game getting stuck when player reaches home
2017-10-05, by Wuzzy
Add test case for testing that mines don't move for a very long time
2017-10-05, by Wuzzy
Destroy rope when attempting to shoot it through wrap / bouncy world edge
2017-10-05, by Wuzzy
Fix cursor often jumping to center when putting target while moving cursor
2017-10-05, by Wuzzy
Show selected weapon again when using it in inf attack mode
2017-10-05, by Wuzzy
Remove ScriptParam from HedgeEditor
2017-10-04, by Wuzzy
HedgeEditor: Also save hog effects (e.g. poison) and looking direction
2017-10-04, by Wuzzy
Clean up internal HedgeEditor TODO list
2017-10-04, by Wuzzy
Add translator comment for "toggle team bars"
2017-10-04, by Wuzzy
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
2017-10-04, by Wuzzy
Add README files to explain the tests directory
2017-10-04, by Wuzzy
Put Testing dir into .hgignore and .gitignore
2017-10-04, by Wuzzy
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
2017-10-04, by Wuzzy
Add test case to test if cake explodes in time when stuck in tight space
2017-10-04, by Wuzzy
Remove broken “Play again” button in stats page after an online game
2017-10-03, by Wuzzy
Relicense my contributions from WTFPL to CC-0
2017-10-03, by Wuzzy
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
2017-10-03, by Wuzzy
Update German translation (especially de.txt)
2017-10-02, by Wuzzy
fine. I will
2017-10-02, by nemo
Reduce number of initial teams: 4 human, 2 AI teams
2017-10-02, by Wuzzy
Create 5 human teams + 5 AI teams on first start
2017-10-02, by Wuzzy
Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
2017-10-02, by Wuzzy
Add a bunch of announcer messages in English
2017-10-02, by Wuzzy
Use generic team names for non-themed random teams; add a bunch of more random team names
2017-10-02, by Wuzzy
Nobody Laugh mission: Set bot level to maximum
2017-10-01, by Wuzzy
Battalion: Only show collected ammo to local player
2017-10-01, by Wuzzy
Change some HedgeEditor menu icons
2017-10-01, by Wuzzy
Change Highlander.cfg to select Default by default
2017-10-01, by Wuzzy
ACF6: Set correct position of native after skipping
2017-10-01, by Wuzzy
ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
2017-10-01, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
2017-09-30, by Wuzzy
fix some fpc hints
2017-09-30, by sheepluva
Fix broken format string in de.lua, breaking Tumbler script
2017-09-30, by Wuzzy
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
2017-09-30, by Wuzzy
fix copypasta fail that caused segfaults (esp. in pas2c)
2017-09-30, by sheepluva
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
2017-09-30, by Wuzzy
ASA, moon01: Fix various turn-based and gameplaying bugs
2017-09-30, by Wuzzy
ASA, moon01: Move escape dialog into a proper animation dialogue
2017-09-30, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
ACF7: Don't make princess disappear instantly after victory
2017-09-30, by Wuzzy
workaround to fix pas2c mistyping a constant as bool
2017-09-30, by sheepluva
ACF5: Fix position of Fiery Water when skipping start anim.
2017-09-30, by Wuzzy
ACF5: Spare traitor's life with skip instead of precise
2017-09-30, by Wuzzy
ASA, fruit01: Change choice keys
2017-09-30, by Wuzzy
ASA, fruit01: Show mission text when reaching launch pad with enemies
2017-09-30, by Wuzzy
ASA, fruit01: Improve mission texts and choice dialog handling
2017-09-30, by Wuzzy
ACF1: Change rope challenge confirm key to [Attack]
2017-09-30, by Wuzzy
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
2017-09-30, by Wuzzy
ACF1: Force player to press jump to confirm difficulty dialog
2017-09-30, by Wuzzy
ASA, ice01: Fix turn ready caption
2017-09-30, by Wuzzy
make hellfire test a bit less seed-sensitive
2017-09-30, by sheepluva
ASA, moon01: Fix minions sometimes taking double turns
2017-09-30, by Wuzzy
pas2c happiness initiative 2017, continued
2017-09-30, by sheepluva
change return codes to avoid overlap with fpc ones
2017-09-29, by sheepluva
ASA, Spacetrip: Fix guards taking 2 turns in succession
2017-09-29, by Wuzzy
make PHYSFS_setBuffer() known to pas2c
2017-09-29, by sheepluva
fix some things that annoy pas2c and whitespaces
2017-09-29, by sheepluva
Merge sheepluva's changes
2017-09-29, by Wuzzy
A Space Adventure: Add outro sequence / epilogue in the final mission
2017-09-29, by Wuzzy
don't use colorkey for land spray
2017-09-29, by sheepluva
rename ifTransparent to ifColorKey
2017-09-29, by sheepluva
currently irrelevant sdl call adjustment
2017-09-29, by sheepluva
ASA, ice01: Fix losing turn early in game
2017-09-29, by Wuzzy
ASA, desert01: Fix smugglers sometimes getting multiple turns
2017-09-29, by Wuzzy
Fix rope detection in ASA desert01
2017-09-29, by Wuzzy
Use Default voice in A Space Adventure campaign
2017-09-29, by Wuzzy
Change graves of teams in missions for greater variety
2017-09-29, by Wuzzy
ACF1: Fix graphical deagle shot glitch after shooting final target
2017-09-29, by Wuzzy
ASA, fruit02: Minor refactor
2017-09-29, by Wuzzy
ASA, fruit02: Fail mission if player let wrong hog collect device part
2017-09-29, by Wuzzy
ASA, fruit02: End turn when reaching surface
2017-09-28, by Wuzzy
Separate crates in ASA final mission
2017-09-28, by Wuzzy
ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
2017-09-28, by Wuzzy
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