Mercurial
Mercurial
>
hedgewars
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-15
+15
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
fix timebox (differently), support for more players, remove version numbers,
2011-09-11, by mikade
some portal love for deagle/etc shots
2011-09-11, by sheepluva
tone flash waaaaay down when zoomed out
2011-09-10, by nemo
fix: let's use less random code for drawing the bullet trajectory
2011-09-10, by sheepluva
This condition should have been removed when I was changing targetting
2011-09-10, by nemo
translation fail/typo
2011-09-10, by sheepluva
some sniper training improvements and few german lua translations
2011-09-10, by sheepluva
actual rope fix for hogs getting stuck on walls
2011-09-10, by sheepluva
rollin' back my silly hack ( rea4d1fe665d7 )
2011-09-10, by sheepluva
Fix preview of ruler map. Thanks to Randy for pointing out it was incorrect.
2011-09-10, by sheepluva
Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
2011-09-09, by nemo
monkey task: always log to userpath
2011-09-09, by sheepluva
move hedgehogs out of walls
2011-09-09, by sheepluva
Don't test for hasGone in unapproved places. Now any possibility of desync on player quit is ruled out. Not tested at all.
2011-09-09, by unc0rr
Changed firebutton, parameters in uTouch might need to be tweaked some more
hedgeroid
2011-09-16, by Xeli
less
more
|
(0)
-3000
-1000
-300
-100
-15
+15
+100
+300
+1000
+3000
+10000
tip