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better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
2011-02-18, by koda
in the cocoa ammomenu show descriptions properly for lower weapons
2011-02-18, by koda
More robust login system when db server goes away
2011-02-16, by unc0rr
Allow users to join official server even when there's no db connection
2011-02-16, by unc0rr
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
2011-02-16, by unc0rr
Fix for my last commit (which was all nonsense)
2011-02-15, by unc0rr
merge
2011-02-14, by nemo
screenshot binding for library (on ios it just plays the sound)
2011-02-11, by koda
use ctrl instead of alt to avoid colliding with linux window positioning
2011-02-09, by nemo
Draw straight lines while holding Alt key
2011-02-09, by unc0rr
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
2011-02-08, by unc0rr
screenshots 4 ios
2011-02-08, by koda
i obviously forgot one piece
2011-02-07, by koda
update sdl apis to use the new rendering functions
2011-02-07, by koda
- Take into account hlint suggestions
2011-02-06, by unc0rr
Don't accept EM message when the game isn't started
2011-02-06, by unc0rr
fix issue 185 :|
2011-02-06, by koda
I need this export in order to not have the wrapper.c fail to find Game() on linux
2011-02-06, by sheepluva
fix engine library compilation on linux/amd64
2011-02-06, by sheepluva
remove redundant note
2011-02-06, by sheepluva
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
2011-02-06, by sheepluva
initialize pointers properly with nil
2011-02-06, by sheepluva
show dual head mode some love
2011-02-05, by koda
Fix admin stuff :D
2011-02-05, by unc0rr
Fix password checking
2011-02-05, by unc0rr
Fix build of official server
2011-02-05, by unc0rr
cleaning up how chat is handled on idevices
2011-02-05, by koda
Updated Slovak translation
2011-02-05, by jose1711
Add Unique field to Client structure, and use it to check for matching recieved account status with client
2011-02-05, by unc0rr
Convert READY and NOT_READY messages to CLIENT_FLAGS message
2011-02-05, by unc0rr
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