/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QGridLayout>
#include <QHBoxLayout>
#include <QPushButton>
#include <QGroupBox>
#include <QComboBox>
#include <QCheckBox>
#include <QLabel>
#include <QLineEdit>
#include <QSpinBox>
#include <QTextBrowser>
#include <QTableWidget>
#include <QSlider>
#include <QSignalMapper>
#include <QColorDialog>
#include <QStandardItemModel>
#include "pageoptions.h"
#include "gameuiconfig.h"
#include "hwconsts.h"
#include "fpsedit.h"
#include "igbox.h"
#include "DataManager.h"
#include "LibavInteraction.h"
// TODO cleanup
QLayout * PageOptions::bodyLayoutDefinition()
{
QVBoxLayout * pageLayout = new QVBoxLayout();
QTabWidget * tabs = new QTabWidget(this);
pageLayout->addWidget(tabs);
QWidget * page1 = new QWidget(this);
QWidget * page2 = new QWidget(this);
tabs->addTab(page1, tr("General"));
tabs->addTab(page2, tr("Advanced"));
#ifdef VIDEOREC
QWidget * page3 = new QWidget(this);
tabs->addTab(page3, tr("Video Recording"));
#endif
{ // page 1
QGridLayout * page1Layout = new QGridLayout(page1);
//gbTBLayout->setMargin(0);
page1Layout->setSpacing(0);
page1Layout->setAlignment(Qt::AlignTop | Qt::AlignLeft);
QPixmap pmNew(":/res/new.png");
QPixmap pmEdit(":/res/edit.png");
QPixmap pmDelete(":/res/delete.png");
{
teamsBox = new IconedGroupBox(this);
//teamsBox->setContentTopPadding(0);
//teamsBox->setAttribute(Qt::WA_PaintOnScreen, true);
teamsBox->setIcon(QIcon(":/res/teamicon.png"));
teamsBox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
teamsBox->setTitle(QGroupBox::tr("Teams"));
QGridLayout * GBTlayout = new QGridLayout(teamsBox);
CBTeamName = new QComboBox(teamsBox);
GBTlayout->addWidget(CBTeamName, 0, 0);
BtnNewTeam = new QPushButton(teamsBox);
BtnNewTeam->setToolTip(tr("New team"));
BtnNewTeam->setIconSize(pmNew.size());
BtnNewTeam->setIcon(pmNew);
BtnNewTeam->setMaximumWidth(pmNew.width() + 6);
connect(BtnNewTeam, SIGNAL(clicked()), this, SIGNAL(newTeamRequested()));
GBTlayout->addWidget(BtnNewTeam, 0, 1);
BtnEditTeam = new QPushButton(teamsBox);
BtnEditTeam->setToolTip(tr("Edit team"));
BtnEditTeam->setIconSize(pmEdit.size());
BtnEditTeam->setIcon(pmEdit);
BtnEditTeam->setMaximumWidth(pmEdit.width() + 6);
connect(BtnEditTeam, SIGNAL(clicked()), this, SLOT(requestEditSelectedTeam()));
GBTlayout->addWidget(BtnEditTeam, 0, 2);
BtnDeleteTeam = new QPushButton(teamsBox);
BtnDeleteTeam->setToolTip(tr("Delete team"));
BtnDeleteTeam->setIconSize(pmDelete.size());
BtnDeleteTeam->setIcon(pmDelete);
BtnDeleteTeam->setMaximumWidth(pmDelete.width() + 6);
connect(BtnDeleteTeam, SIGNAL(clicked()), this, SLOT(requestDeleteSelectedTeam()));
GBTlayout->addWidget(BtnDeleteTeam, 0, 3);
LblNoEditTeam = new QLabel(teamsBox);
LblNoEditTeam->setText(tr("You can't edit teams from team selection. Go back to main menu to add, edit or delete teams."));
LblNoEditTeam->setWordWrap(true);
LblNoEditTeam->setVisible(false);
GBTlayout->addWidget(LblNoEditTeam, 0, 0);
page1Layout->addWidget(teamsBox, 0, 0);
}
{
IconedGroupBox* groupWeapons = new IconedGroupBox(this);
//groupWeapons->setContentTopPadding(0);
//groupWeapons->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
groupWeapons->setIcon(QIcon(":/res/weaponsicon.png"));
groupWeapons->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
groupWeapons->setTitle(QGroupBox::tr("Schemes and Weapons"));
QGridLayout * WeaponsLayout = new QGridLayout(groupWeapons);
QLabel* SchemeLabel = new QLabel(groupWeapons);
SchemeLabel->setText(QLabel::tr("Game scheme"));
WeaponsLayout->addWidget(SchemeLabel, 1, 0);
SchemesName = new QComboBox(groupWeapons);
WeaponsLayout->addWidget(SchemesName, 1, 1);
SchemeNew = new QPushButton(groupWeapons);
SchemeNew->setWhatsThis(tr("New scheme"));
SchemeNew->setIconSize(pmNew.size());
SchemeNew->setIcon(pmNew);
SchemeNew->setMaximumWidth(pmNew.width() + 6);
WeaponsLayout->addWidget(SchemeNew, 1, 2);
SchemeEdit = new QPushButton(groupWeapons);
SchemeEdit->setWhatsThis(tr("Edit scheme"));
SchemeEdit->setIconSize(pmEdit.size());
SchemeEdit->setIcon(pmEdit);
SchemeEdit->setMaximumWidth(pmEdit.width() + 6);
WeaponsLayout->addWidget(SchemeEdit, 1, 3);
SchemeDelete = new QPushButton(groupWeapons);
SchemeDelete->setWhatsThis(tr("Delete scheme"));
SchemeDelete->setIconSize(pmDelete.size());
SchemeDelete->setIcon(pmDelete);
SchemeDelete->setMaximumWidth(pmDelete.width() + 6);
WeaponsLayout->addWidget(SchemeDelete, 1, 4);
QLabel* WeaponLabel = new QLabel(groupWeapons);
WeaponLabel->setText(QLabel::tr("Weapons"));
WeaponsLayout->addWidget(WeaponLabel, 2, 0);
WeaponsName = new QComboBox(groupWeapons);
WeaponsLayout->addWidget(WeaponsName, 2, 1);
WeaponNew = new QPushButton(groupWeapons);
WeaponNew->setWhatsThis(tr("New weapon set"));
WeaponNew->setIconSize(pmNew.size());
WeaponNew->setIcon(pmNew);
WeaponNew->setMaximumWidth(pmNew.width() + 6);
WeaponsLayout->addWidget(WeaponNew, 2, 2);
WeaponEdit = new QPushButton(groupWeapons);
WeaponEdit->setWhatsThis(tr("Edit weapon set"));
WeaponEdit->setIconSize(pmEdit.size());
WeaponEdit->setIcon(pmEdit);
WeaponEdit->setMaximumWidth(pmEdit.width() + 6);
WeaponsLayout->addWidget(WeaponEdit, 2, 3);
WeaponDelete = new QPushButton(groupWeapons);
WeaponDelete->setWhatsThis(tr("Delete weapon set"));
WeaponDelete->setIconSize(pmDelete.size());
WeaponDelete->setIcon(pmDelete);
WeaponDelete->setMaximumWidth(pmDelete.width() + 6);
WeaponsLayout->addWidget(WeaponDelete, 2, 4);
page1Layout->addWidget(groupWeapons, 1, 0);
}
{
IconedGroupBox* groupMisc = new IconedGroupBox(this);
//groupMisc->setContentTopPadding(0);
//groupMisc->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::MinimumExpanding);
groupMisc->setIcon(QIcon(":/res/miscicon.png"));
//groupMisc->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
groupMisc->setTitle(QGroupBox::tr("Misc"));
QGridLayout * MiscLayout = new QGridLayout(groupMisc);
// Label for "Language"
QLabel *labelLanguage = new QLabel(groupMisc);
labelLanguage->setText(QLabel::tr("Locale") + " *");
MiscLayout->addWidget(labelLanguage, 0, 0);
// List of installed languages
CBLanguage = new QComboBox(groupMisc);
QStringList locs = DataManager::instance().entryList("Locale", QDir::Files, QStringList("hedgewars_*.qm"));
CBLanguage->addItem(QComboBox::tr("(System default)"), QString(""));
for(int i = 0; i < locs.count(); i++)
{
QLocale loc(locs[i].replace(QRegExp("hedgewars_(.*)\\.qm"), "\\1"));
CBLanguage->addItem(QLocale::languageToString(loc.language()) + " (" + QLocale::countryToString(loc.country()) + ")", loc.name());
}
MiscLayout->addWidget(CBLanguage, 0, 1);
// Label and field for net nick
labelNN = new QLabel(groupMisc);
labelNN->setText(QLabel::tr("Nickname"));
MiscLayout->addWidget(labelNN, 1, 0);
editNetNick = new QLineEdit(groupMisc);
editNetNick->setMaxLength(20);
editNetNick->setText(QLineEdit::tr("anonymous"));
MiscLayout->addWidget(editNetNick, 1, 1);
// checkbox and field for password
CBSavePassword = new QCheckBox(groupMisc);
CBSavePassword->setText(QCheckBox::tr("Save password"));
MiscLayout->addWidget(CBSavePassword, 2, 0);
editNetPassword = new QLineEdit(groupMisc);
editNetPassword->setEchoMode(QLineEdit::Password);
MiscLayout->addWidget(editNetPassword, 2, 1);
#ifdef __APPLE__
#ifdef SPARKLE_ENABLED
CBAutoUpdate = new QCheckBox(groupMisc);
CBAutoUpdate->setText(QCheckBox::tr("Check for updates at startup"));
MiscLayout->addWidget(CBAutoUpdate, 7, 0, 1, 3);
#endif
#endif
page1Layout->addWidget(groupMisc, 2, 0);
}
{
AGGroupBox = new IconedGroupBox(this);
//AGGroupBox->setContentTopPadding(0);
AGGroupBox->setIcon(QIcon(":/res/graphicsicon.png"));
//AGGroupBox->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Fixed);
AGGroupBox->setTitle(QGroupBox::tr("Audio/Graphic options"));
QVBoxLayout * GBAlayout = new QVBoxLayout(AGGroupBox);
QGridLayout * GBAfrontendlayout = new QGridLayout(0);
QHBoxLayout * GBAreslayout = new QHBoxLayout(0);
QHBoxLayout * GBAstereolayout = new QHBoxLayout(0);
QHBoxLayout * GBAqualayout = new QHBoxLayout(0);
QLabel * frontend = new QLabel(AGGroupBox);
frontend->setText(QLabel::tr("Frontend"));
frontend->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
GBAfrontendlayout->addWidget(frontend, 0, 0, 1, 2);
CBFrontendFullscreen = new QCheckBox(AGGroupBox);
CBFrontendFullscreen->setText(QCheckBox::tr("Fullscreen"));
GBAfrontendlayout->addWidget(CBFrontendFullscreen, 1, 0);
CBFrontendEffects = new QCheckBox(AGGroupBox);
CBFrontendEffects->setText(QCheckBox::tr("Visual effects"));
GBAfrontendlayout->addWidget(CBFrontendEffects, 2, 0);
CBFrontendSound = new QCheckBox(AGGroupBox);
CBFrontendSound->setText(QCheckBox::tr("Sound"));
GBAfrontendlayout->addWidget(CBFrontendSound, 1, 1);
CBFrontendMusic = new QCheckBox(AGGroupBox);
CBFrontendMusic->setText(QCheckBox::tr("Music"));
GBAfrontendlayout->addWidget(CBFrontendMusic, 2, 1);
GBAlayout->addLayout(GBAfrontendlayout);
QFrame * hr = new QFrame(AGGroupBox);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
GBAlayout->addWidget(hr);
QLabel * resolution = new QLabel(AGGroupBox);
resolution->setText(QLabel::tr("Resolution"));
GBAreslayout->addWidget(resolution);
CBResolution = new QComboBox(AGGroupBox);
GBAreslayout->addWidget(CBResolution);
GBAlayout->addLayout(GBAreslayout);
CBFullscreen = new QCheckBox(AGGroupBox);
CBFullscreen->setText(QCheckBox::tr("Fullscreen"));
GBAreslayout->addWidget(CBFullscreen);
QLabel * quality = new QLabel(AGGroupBox);
quality->setText(QLabel::tr("Quality"));
quality->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
GBAqualayout->addWidget(quality);
SLQuality = new QSlider(Qt::Horizontal, AGGroupBox);
SLQuality->setTickPosition(QSlider::TicksBelow);
SLQuality->setMaximum(5);
SLQuality->setMinimum(0);
SLQuality->setFixedWidth(150);
GBAqualayout->addWidget(SLQuality);
GBAlayout->addLayout(GBAqualayout);
QLabel * stereo = new QLabel(AGGroupBox);
stereo->setText(QLabel::tr("Stereo rendering"));
GBAstereolayout->addWidget(stereo);
CBStereoMode = new QComboBox(AGGroupBox);
CBStereoMode->addItem(QComboBox::tr("Disabled"));
CBStereoMode->addItem(QComboBox::tr("Red/Cyan"));
CBStereoMode->addItem(QComboBox::tr("Cyan/Red"));
CBStereoMode->addItem(QComboBox::tr("Red/Blue"));
CBStereoMode->addItem(QComboBox::tr("Blue/Red"));
CBStereoMode->addItem(QComboBox::tr("Red/Green"));
CBStereoMode->addItem(QComboBox::tr("Green/Red"));
CBStereoMode->addItem(QComboBox::tr("Side-by-side"));
CBStereoMode->addItem(QComboBox::tr("Top-Bottom"));
CBStereoMode->addItem(QComboBox::tr("Wiggle"));
CBStereoMode->addItem(QComboBox::tr("Red/Cyan grayscale"));
CBStereoMode->addItem(QComboBox::tr("Cyan/Red grayscale"));
CBStereoMode->addItem(QComboBox::tr("Red/Blue grayscale"));
CBStereoMode->addItem(QComboBox::tr("Blue/Red grayscale"));
CBStereoMode->addItem(QComboBox::tr("Red/Green grayscale"));
CBStereoMode->addItem(QComboBox::tr("Green/Red grayscale"));
GBAstereolayout->addWidget(CBStereoMode);
GBAlayout->addLayout(GBAstereolayout);
hr = new QFrame(AGGroupBox);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
GBAlayout->addWidget(hr);
QGridLayout * GBAvollayout = new QGridLayout();
QLabel * vol = new QLabel(AGGroupBox);
vol->setText(QLabel::tr("Initial sound volume"));
GBAvollayout->addWidget(vol, 0, 0, 1, 2);
GBAlayout->addLayout(GBAvollayout);
volumeBox = new QSpinBox(AGGroupBox);
volumeBox->setRange(0, 100);
volumeBox->setSingleStep(5);
GBAvollayout->addWidget(volumeBox, 0, 2);
CBSound = new QCheckBox(AGGroupBox);
CBSound->setText(QCheckBox::tr("Sound"));
CBSound->setWhatsThis(QCheckBox::tr("In-game sound effects"));
GBAvollayout->addWidget(CBSound, 1, 0);
CBMusic = new QCheckBox(AGGroupBox);
CBMusic->setText(QCheckBox::tr("Music"));
CBMusic->setWhatsThis(QCheckBox::tr("In-game music"));
GBAvollayout->addWidget(CBMusic, 1, 1, 1, 2);
GBAvollayout->setSizeConstraint(QLayout::SetMinimumSize);
hr = new QFrame(AGGroupBox);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
GBAlayout->addWidget(hr);
CBAltDamage = new QCheckBox(AGGroupBox);
CBAltDamage->setText(QCheckBox::tr("Alternative damage show"));
GBAlayout->addWidget(CBAltDamage);
page1Layout->addWidget(AGGroupBox, 0, 1, 3, 1);
}
page1Layout->addWidget(new QWidget(this), 3, 0);
}
{ // page 2
QGridLayout * page2Layout = new QGridLayout(page2);
{
IconedGroupBox * gbColors = new IconedGroupBox(this);
gbColors->setIcon(QIcon(":/res/lightbulb_on.png"));
gbColors->setTitle(QGroupBox::tr("Custom colors"));
page2Layout->addWidget(gbColors, 0, 0);
QGridLayout * gbCLayout = new QGridLayout(gbColors);
QSignalMapper * mapper = new QSignalMapper(this);
QStandardItemModel * model = DataManager::instance().colorsModel();
connect(model, SIGNAL(dataChanged(QModelIndex,QModelIndex)), this, SLOT(onColorModelDataChanged(QModelIndex,QModelIndex)));
for(int i = 0; i < model->rowCount(); ++i)
{
QPushButton * btn = new QPushButton(this);
btn->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
gbCLayout->addWidget(btn, i / 3, i % 3);
btn->setStyleSheet(QString("background: %1").arg(model->item(i)->data().value<QColor>().name()));
m_colorButtons.append(btn);
connect(btn, SIGNAL(clicked()), mapper, SLOT(map()));
mapper->setMapping(btn, i);
}
connect(mapper, SIGNAL(mapped(int)), this, SLOT(colorButtonClicked(int)));
QPushButton * btn = new QPushButton(this);
gbCLayout->addWidget(btn, (model->rowCount() - 1) / 3 + 1, 0, 1, 3);
btn->setText(tr("Reset to default colors"));
connect(btn, SIGNAL(clicked()), &DataManager::instance(), SLOT(resetColors()));
}
{
IconedGroupBox * gbMisc = new IconedGroupBox(this);
gbMisc->setIcon(QIcon(":/res/Settings.png"));
gbMisc->setTitle(QGroupBox::tr("Miscellaneous"));
page2Layout->addWidget(gbMisc, 0, 1);
QVBoxLayout * gbCLayout = new QVBoxLayout(gbMisc);
QHBoxLayout * GBAfpslayout = new QHBoxLayout(0);
QLabel * maxfps = new QLabel(AGGroupBox);
maxfps->setText(QLabel::tr("FPS limit"));
GBAfpslayout->addWidget(maxfps);
fpsedit = new FPSEdit(AGGroupBox);
GBAfpslayout->addWidget(fpsedit);
CBShowFPS = new QCheckBox(AGGroupBox);
CBShowFPS->setText(QCheckBox::tr("Show FPS"));
GBAfpslayout->addWidget(CBShowFPS);
gbCLayout->addLayout(GBAfpslayout);
WeaponTooltip = new QCheckBox(this);
WeaponTooltip->setText(QCheckBox::tr("Show ammo menu tooltips"));
gbCLayout->addWidget(WeaponTooltip);
CBNameWithDate = new QCheckBox(this);
CBNameWithDate->setText(QCheckBox::tr("Append date and time to record file name"));
gbCLayout->addWidget(CBNameWithDate);
BtnAssociateFiles = new QPushButton(this);
BtnAssociateFiles->setText(QPushButton::tr("Associate file extensions"));
BtnAssociateFiles->setVisible(!custom_data && !custom_config);
gbCLayout->addWidget(BtnAssociateFiles);
}
{
IconedGroupBox * gbProxy = new IconedGroupBox(this);
gbProxy->setIcon(QIcon(":/res/Settings.png"));
gbProxy->setTitle(QGroupBox::tr("Proxy settings"));
page2Layout->addWidget(gbProxy, 1, 0);
QGridLayout * gbLayout = new QGridLayout(gbProxy);
QStringList sl;
sl
<< tr("Proxy host")
<< tr("Proxy port")
<< tr("Proxy login")
<< tr("Proxy password")
;
for(int i = 0; i < sl.size(); ++i)
{
QLabel * l = new QLabel(gbProxy);
l->setText(sl[i]);
gbLayout->addWidget(l, i + 1, 0);
}
cbProxyType = new QComboBox(gbProxy);
cbProxyType->addItems(QStringList()
<< tr("No proxy")
<< tr("System proxy settings")
<< tr("Socks5 proxy")
<< tr("HTTP proxy"));
gbLayout->addWidget(cbProxyType, 0, 1);
leProxy = new QLineEdit(gbProxy);
gbLayout->addWidget(leProxy, 1, 1);
sbProxyPort = new QSpinBox(gbProxy);
sbProxyPort->setMaximum(65535);
gbLayout->addWidget(sbProxyPort, 2, 1);
leProxyLogin = new QLineEdit(gbProxy);
gbLayout->addWidget(leProxyLogin, 3, 1);
leProxyPassword = new QLineEdit(gbProxy);
leProxyPassword->setEchoMode(QLineEdit::Password);
gbLayout->addWidget(leProxyPassword, 4, 1);
connect(cbProxyType, SIGNAL(currentIndexChanged(int)), this, SLOT(onProxyTypeChanged()));
onProxyTypeChanged();
}
page2Layout->addWidget(new QWidget(this), 2, 0);
}
#ifdef VIDEOREC
{ // page 3
QGridLayout * page3Layout = new QGridLayout(page3);
IconedGroupBox* pOptionsGroup = new IconedGroupBox(this);
pOptionsGroup->setIcon(QIcon(":/res/Settings.png")); // FIXME
pOptionsGroup->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
pOptionsGroup->setTitle(QGroupBox::tr("Video recording options"));
QGridLayout * pOptLayout = new QGridLayout(pOptionsGroup);
// label for format
QLabel *labelFormat = new QLabel(pOptionsGroup);
labelFormat->setText(QLabel::tr("Format"));
pOptLayout->addWidget(labelFormat, 0, 0);
// list of supported formats
comboAVFormats = new QComboBox(pOptionsGroup);
pOptLayout->addWidget(comboAVFormats, 0, 1, 1, 4);
LibavInteraction::instance().fillFormats(comboAVFormats);
// separator
QFrame * hr = new QFrame(pOptionsGroup);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
pOptLayout->addWidget(hr, 1, 0, 1, 5);
// label for audio codec
QLabel *labelACodec = new QLabel(pOptionsGroup);
labelACodec->setText(QLabel::tr("Audio codec"));
pOptLayout->addWidget(labelACodec, 2, 0);
// list of supported audio codecs
comboAudioCodecs = new QComboBox(pOptionsGroup);
pOptLayout->addWidget(comboAudioCodecs, 2, 1, 1, 3);
// checkbox 'record audio'
checkRecordAudio = new QCheckBox(pOptionsGroup);
checkRecordAudio->setText(QCheckBox::tr("Record audio"));
pOptLayout->addWidget(checkRecordAudio, 2, 4);
// separator
hr = new QFrame(pOptionsGroup);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
pOptLayout->addWidget(hr, 3, 0, 1, 5);
// label for video codec
QLabel *labelVCodec = new QLabel(pOptionsGroup);
labelVCodec->setText(QLabel::tr("Video codec"));
pOptLayout->addWidget(labelVCodec, 4, 0);
// list of supported video codecs
comboVideoCodecs = new QComboBox(pOptionsGroup);
pOptLayout->addWidget(comboVideoCodecs, 4, 1, 1, 4);
// label for resolution
QLabel *labelRes = new QLabel(pOptionsGroup);
labelRes->setText(QLabel::tr("Resolution"));
pOptLayout->addWidget(labelRes, 5, 0);
// width
widthEdit = new QLineEdit(pOptionsGroup);
widthEdit->setValidator(new QIntValidator(this));
pOptLayout->addWidget(widthEdit, 5, 1);
// x
QLabel *labelX = new QLabel(pOptionsGroup);
labelX->setText("X");
pOptLayout->addWidget(labelX, 5, 2);
// height
heightEdit = new QLineEdit(pOptionsGroup);
heightEdit->setValidator(new QIntValidator(pOptionsGroup));
pOptLayout->addWidget(heightEdit, 5, 3);
// checkbox 'use game resolution'
checkUseGameRes = new QCheckBox(pOptionsGroup);
checkUseGameRes->setText(QCheckBox::tr("Use game resolution"));
pOptLayout->addWidget(checkUseGameRes, 5, 4);
// label for framerate
QLabel *labelFramerate = new QLabel(pOptionsGroup);
labelFramerate->setText(QLabel::tr("Framerate"));
pOptLayout->addWidget(labelFramerate, 6, 0);
framerateBox = new QComboBox(pOptionsGroup);
framerateBox->addItem("24 fps", 24);
framerateBox->addItem("25 fps", 25);
framerateBox->addItem("30 fps", 30);
framerateBox->addItem("50 fps", 50);
framerateBox->addItem("60 fps", 60);
pOptLayout->addWidget(framerateBox, 6, 1);
// label for Bitrate
QLabel *labelBitrate = new QLabel(pOptionsGroup);
labelBitrate->setText(QLabel::tr("Bitrate (Kbps)"));
pOptLayout->addWidget(labelBitrate, 6, 2);
// bitrate
bitrateBox = new QSpinBox(pOptionsGroup);
bitrateBox->setRange(100, 5000);
bitrateBox->setSingleStep(100);
pOptLayout->addWidget(bitrateBox, 6, 3);
// button 'set default options'
btnDefaults = new QPushButton(pOptionsGroup);
btnDefaults->setText(QPushButton::tr("Set default options"));
btnDefaults->setWhatsThis(QPushButton::tr("Restore default coding parameters"));
pOptLayout->addWidget(btnDefaults, 7, 0, 1, 5);
page3Layout->addWidget(pOptionsGroup, 1, 0);
}
#endif
previousQuality = this->SLQuality->value();
previousResolutionIndex = this->CBResolution->currentIndex();
previousFullscreenValue = this->CBFullscreen->isChecked();
return pageLayout;
}
QLayout * PageOptions::footerLayoutDefinition()
{
return NULL;
}
void PageOptions::connectSignals()
{
#ifdef VIDEOREC
connect(checkUseGameRes, SIGNAL(stateChanged(int)), this, SLOT(changeUseGameRes(int)));
connect(checkRecordAudio, SIGNAL(stateChanged(int)), this, SLOT(changeRecordAudio(int)));
connect(comboAVFormats, SIGNAL(currentIndexChanged(int)), this, SLOT(changeAVFormat(int)));
connect(btnDefaults, SIGNAL(clicked()), this, SLOT(setDefaultOptions()));
#endif
connect(SLQuality, SIGNAL(valueChanged(int)), this, SLOT(setQuality(int)));
connect(CBResolution, SIGNAL(currentIndexChanged(int)), this, SLOT(setResolution(int)));
connect(CBFullscreen, SIGNAL(stateChanged(int)), this, SLOT(setFullscreen(int)));
connect(CBStereoMode, SIGNAL(currentIndexChanged(int)), this, SLOT(forceFullscreen(int)));
connect(editNetNick, SIGNAL(editingFinished()), this, SLOT(trimNetNick()));
connect(CBSavePassword, SIGNAL(stateChanged(int)), this, SLOT(savePwdChanged(int)));
}
PageOptions::PageOptions(QWidget* parent) : AbstractPage(parent), config(0)
{
initPage();
}
void PageOptions::forceFullscreen(int index)
{
bool forced = (index == 7 || index == 8 || index == 9);
if (index != 0)
{
this->SLQuality->setValue(this->SLQuality->maximum());
this->SLQuality->setEnabled(false);
this->CBFullscreen->setEnabled(!forced);
this->CBFullscreen->setChecked(forced ? true : previousFullscreenValue);
this->CBResolution->setCurrentIndex(forced ? 0 : previousResolutionIndex);
}
else
{
this->SLQuality->setEnabled(true);
this->CBFullscreen->setEnabled(true);
this->SLQuality->setValue(previousQuality);
this->CBFullscreen->setChecked(previousFullscreenValue);
this->CBResolution->setCurrentIndex(previousResolutionIndex);
}
}
void PageOptions::setQuality(int value)
{
Q_UNUSED(value);
int index = this->CBStereoMode->currentIndex();
if (index == 0)
previousQuality = this->SLQuality->value();
}
void PageOptions::setFullscreen(int state)
{
Q_UNUSED(state);
int index = this->CBStereoMode->currentIndex();
if (index != 7 && index != 8 && index != 9)
previousFullscreenValue = this->CBFullscreen->isChecked();
}
void PageOptions::setResolution(int state)
{
Q_UNUSED(state);
int index = this->CBStereoMode->currentIndex();
if (index != 7 && index != 8 && index != 9)
previousResolutionIndex = this->CBResolution->currentIndex();
}
void PageOptions::trimNetNick()
{
editNetNick->setText(editNetNick->text().trimmed());
}
void PageOptions::savePwdChanged(int state) {
if (state == 0) {
editNetPassword->setEnabled(false);
editNetPassword->setText("");
} else
editNetPassword->setEnabled(true);
}
void PageOptions::requestEditSelectedTeam()
{
emit editTeamRequested(CBTeamName->currentText());
}
void PageOptions::requestDeleteSelectedTeam()
{
emit deleteTeamRequested(CBTeamName->currentText());
}
void PageOptions::setTeamOptionsEnabled(bool enabled)
{
BtnNewTeam->setVisible(enabled);
BtnEditTeam->setVisible(enabled);
BtnDeleteTeam->setVisible(enabled);
CBTeamName->setVisible(enabled);
LblNoEditTeam->setVisible(!enabled);
}
void PageOptions::colorButtonClicked(int i)
{
if(i < 0 || i >= m_colorButtons.size())
return;
QPalette p = m_colorButtons[i]->palette();
QColor c = QColorDialog::getColor(p.color(QPalette::Button));
if(c.isValid())
{
DataManager::instance().colorsModel()->item(i)->setData(c);
m_colorButtons[i]->setStyleSheet(QString("background: %1").arg(c.name()));
}
}
void PageOptions::onColorModelDataChanged(const QModelIndex & topLeft, const QModelIndex & bottomRight)
{
Q_UNUSED(bottomRight);
QStandardItemModel * model = DataManager::instance().colorsModel();
m_colorButtons[topLeft.row()]->setStyleSheet(QString("background: %1").arg(model->item(topLeft.row())->data().value<QColor>().name()));
}
void PageOptions::onProxyTypeChanged()
{
bool b = cbProxyType->currentIndex() != NoProxy && cbProxyType->currentIndex() != SystemProxy ;
sbProxyPort->setEnabled(b);
leProxy->setEnabled(b);
leProxyLogin->setEnabled(b);
leProxyPassword->setEnabled(b);
}
// Video Recording
void PageOptions::setConfig(GameUIConfig * config)
{
this->config = config;
}
// user changed file format, we need to update list of codecs
void PageOptions::changeAVFormat(int index)
{
// remember selected codecs
QString prevVCodec = videoCodec();
QString prevACodec = audioCodec();
// clear lists of codecs
comboVideoCodecs->clear();
comboAudioCodecs->clear();
// get list of codecs for specified format
LibavInteraction::instance().fillCodecs(comboAVFormats->itemData(index).toString(), comboVideoCodecs, comboAudioCodecs);
// disable audio if there is no audio codec
if (comboAudioCodecs->count() == 0)
{
checkRecordAudio->setChecked(false);
checkRecordAudio->setEnabled(false);
}
else
checkRecordAudio->setEnabled(true);
// restore selected codecs if possible
int iVCodec = comboVideoCodecs->findData(prevVCodec);
if (iVCodec != -1)
comboVideoCodecs->setCurrentIndex(iVCodec);
int iACodec = comboAudioCodecs->findData(prevACodec);
if (iACodec != -1)
comboAudioCodecs->setCurrentIndex(iACodec);
}
// user switched checkbox 'use game resolution'
void PageOptions::changeUseGameRes(int state)
{
if (state && config)
{
// set resolution to game resolution
QRect resolution = config->vid_Resolution();
widthEdit->setText(QString::number(resolution.width()));
heightEdit->setText(QString::number(resolution.height()));
}
widthEdit->setEnabled(!state);
heightEdit->setEnabled(!state);
}
// user switched checkbox 'record audio'
void PageOptions::changeRecordAudio(int state)
{
comboAudioCodecs->setEnabled(!!state);
}
void PageOptions::setDefaultCodecs()
{
// VLC should be able to handle any of these configurations
// Quicktime X only opens the first one
// Windows Media Player TODO
if (tryCodecs("mp4", "libx264", "aac"))
return;
if (tryCodecs("mp4", "libx264", "libfaac"))
return;
if (tryCodecs("mp4", "libx264", "libmp3lame"))
return;
if (tryCodecs("mp4", "libx264", "mp2"))
return;
if (tryCodecs("avi", "libxvid", "libmp3lame"))
return;
if (tryCodecs("avi", "libxvid", "ac3_fixed"))
return;
if (tryCodecs("avi", "libxvid", "mp2"))
return;
if (tryCodecs("avi", "mpeg4", "libmp3lame"))
return;
if (tryCodecs("avi", "mpeg4", "ac3_fixed"))
return;
if (tryCodecs("avi", "mpeg4", "mp2"))
return;
// this shouldn't happen, just in case
if (tryCodecs("ogg", "libtheora", "libvorbis"))
return;
tryCodecs("ogg", "libtheora", "flac");
}
void PageOptions::setDefaultOptions()
{
framerateBox->setCurrentIndex(2);
bitrateBox->setValue(1000);
checkRecordAudio->setChecked(true);
checkUseGameRes->setChecked(true);
setDefaultCodecs();
}
bool PageOptions::tryCodecs(const QString & format, const QString & vcodec, const QString & acodec)
{
// first we should change format
int iFormat = comboAVFormats->findData(format);
if (iFormat == -1)
return false;
comboAVFormats->setCurrentIndex(iFormat);
// format was changed, so lists of codecs were automatically updated to codecs supported by this format
// try to find video codec
int iVCodec = comboVideoCodecs->findData(vcodec);
if (iVCodec == -1)
return false;
comboVideoCodecs->setCurrentIndex(iVCodec);
// try to find audio codec
int iACodec = comboAudioCodecs->findData(acodec);
if (iACodec == -1 && checkRecordAudio->isChecked())
return false;
if (iACodec != -1)
comboAudioCodecs->setCurrentIndex(iACodec);
return true;
}