- Update more headers
- set svn:eol-style to native
/* * Hedgewars, a worms-like game * Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef HWFORM_H#define HWFORM_H#include <QLabel>#include <QLineEdit>#include <QDir>#include "ui_hwform.h"class HWGame;class HWTeam;class HWNet;class GameUIConfig;class HWForm : public QMainWindow{ Q_OBJECTpublic: HWForm(QWidget *parent = 0); Ui_HWForm ui;private slots: void GoToMain(); void GoToSinglePlayer(); void GoToSetup(); void GoToMultiplayer(); void GoToDemos(); void GoToNet(); void GoToNetChat(); void NewTeam(); void EditTeam(); void TeamSave(); void TeamDiscard(); void SimpleGame(); void PlayDemo(); void NetConnect(); void NetDisconnect(); void NetJoin(); void NetCreate(); void AddGame(const QString & chan); void NetAddTeam(); void NetGameEnter(); void NetStartGame(); void ChangeInNetTeams(const QStringList & teams); void StartMPGame();private: HWGame * game; HWTeam * tmpTeam; HWNet * hwnet; GameUIConfig * config;};#define ID_PAGE_SINGLEPLAYER 0#define ID_PAGE_SETUP_TEAM 1#define ID_PAGE_SETUP 2#define ID_PAGE_MULTIPLAYER 3#define ID_PAGE_DEMOS 4#define ID_PAGE_NET 5#define ID_PAGE_NETCHAT 6#define ID_PAGE_NETCFG 7#define ID_PAGE_MAIN 8#endif