now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
add rotation for iphone build too
make the ifrontend work again with 3.0 sdk
reworked openalbridge following most of an old implementation by Smaxx and making it more modular -- now sources are limited but the memory extension and cleanup is todo
nil'd many variables in engine that were causing intialization problems
//
// VoicesViewController.m
// HedgewarsMobile
//
// Created by Vittorio on 02/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import "VoicesViewController.h"
#import "CommodityFunctions.h"
#import "openalbridge.h"
@implementation VoicesViewController
@synthesize teamDictionary, voiceArray, lastIndexPath;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
}
#pragma mark -
#pragma mark View lifecycle
- (void)viewDidLoad {
[super viewDidLoad];
srandom(time(NULL));
openal_init(20);
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
// this moves the tableview to the top
[self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
voiceBeingPlayed = -1;
// load all the voices names and store them into voiceArray
NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:VOICES_DIRECTORY() error:NULL];
self.voiceArray = array;
}
/*
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
}
*/
- (void)viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
if(voiceBeingPlayed >= 0) {
openal_stopsound(voiceBeingPlayed);
voiceBeingPlayed = -1;
}
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.voiceArray count];
}
// Customize the appearance of table view cells.
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
NSString *voice = [[voiceArray objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
cell.textLabel.text = voice;
if ([voice isEqualToString:[teamDictionary objectForKey:@"voicepack"]]) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
self.lastIndexPath = indexPath;
} else {
cell.accessoryType = UITableViewCellAccessoryNone;
}
return cell;
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
int newRow = [indexPath row];
int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
if (newRow != oldRow) {
[teamDictionary setObject:[voiceArray objectAtIndex:newRow] forKey:@"voicepack"];
// tell our boss to write this new stuff on disk
[[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
[self.tableView reloadData];
self.lastIndexPath = indexPath;
[self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
}
[self.tableView deselectRowAtIndexPath:indexPath animated:YES];
if (voiceBeingPlayed >= 0) {
openal_stopsound(voiceBeingPlayed);
voiceBeingPlayed = -1;
}
// the keyword static prevents re-initialization of the variable
NSString *voiceDir = [[NSString alloc] initWithFormat:@"%@/%@/",VOICES_DIRECTORY(),[voiceArray objectAtIndex:newRow]];
NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:voiceDir error:NULL];
int index = random() % [array count];
voiceBeingPlayed = openal_loadfile([[voiceDir stringByAppendingString:[array objectAtIndex:index]] UTF8String]);
[voiceDir release];
openal_playsound(voiceBeingPlayed);
}
#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Relinquish ownership any cached data, images, etc that aren't in use.
}
-(void) viewDidUnload {
openal_close();
voiceBeingPlayed = -1;
self.lastIndexPath = nil;
self.teamDictionary = nil;
self.voiceArray = nil;
[super viewDidUnload];
MSG_DIDUNLOAD();
}
-(void) dealloc {
[voiceArray release];
[teamDictionary release];
[lastIndexPath release];
[super dealloc];
}
@end