Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Fixes
bug #585
// Windows/System.h
#ifndef __WINDOWS_SYSTEM_H
#define __WINDOWS_SYSTEM_H
#include "../Common/Types.h"
namespace NWindows {
namespace NSystem {
UInt32 GetNumberOfProcessors();
UInt64 GetRamSize();
}}
#endif