Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Fixes
bug #585
// Windows/MemoryLock.h
#ifndef __WINDOWS_MEMORYLOCK_H
#define __WINDOWS_MEMORYLOCK_H
namespace NWindows {
namespace NSecurity {
bool EnableLockMemoryPrivilege(bool enable = true);
}}
#endif