tools/templates/main.cpp
author koda
Fri, 18 Nov 2011 00:32:52 +0100
changeset 6394 f0a9042e7387
parent 359 59fbfc65fbda
permissions -rw-r--r--
yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.

#include <QApplication>

#include "mainform.h"

int main(int argc, char *argv[])
{
    QApplication app(argc, argv);
    MyWindow *mainWin = new MyWindow;
    mainWin->show();
    return app.exec();
}