cmake_modules/FindLua.cmake
author Wuzzy <Wuzzy2@mail.ru>
Fri, 03 Nov 2017 05:46:36 +0100
changeset 12822 f062a31fc8f2
parent 12762 5134c07ce32c
permissions -rw-r--r--
Fix lastGameType not being updated if game type was demo or save (fixes a crash) Previously, if you first played a normal game, then a demo, the “play again” button would appear, but clicking it would only crash HW. This fix will remove this button after a demo or save, because the frontend doesn't know how to restart demos or saves yet.

# Find liblua
#
# Once done this will define
#  LUA_FOUND - system has Lua
#  LUA_INCLUDE_DIR - the Lua include directory
#  LUA_LIBRARY - The library needed to use Lua
# Copyright (c) 2013, Vittorio Giovara <vittorio.giovara@gmail.com>
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.

include(FindPackageHandleStandardArgs)

find_path(LUA_INCLUDE_DIR lua.h
                          PATHS /usr/include /usr/local/include /usr/pkg/include
                          PATH_SUFFIXES lua5.1 lua51 lua-5.1)
find_library(LUA_LIBRARY NAMES liblua lua51 lua5.1 lua-5.1 lua
                         PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)

find_package_handle_standard_args(Lua DEFAULT_MSG LUA_LIBRARY LUA_INCLUDE_DIR)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARY)