luaAPI:
* add paramater count checks to gameflag functions
* add GetGameFlag(gameflag) for checking a gameflag's current state
if(WIN32 AND NOT UNIX) file(GLOB DLLs *.dll) file(GLOB ICOs *.ico) install(FILES ${DLLs} ${ICOs} DESTINATION ${target_library_install_dir})endif(WIN32 AND NOT UNIX)