So, unc0rr won't let me revert to pre-e496587db93e, but reverting db731c523653 makes the rope less-sticky-enough to actually be usable in an ordinary game without my screaming at the monitor as I drown for the nth time...
#include "quacrc32.h"
#include "zlib.h"
QuaCrc32::QuaCrc32()
{
reset();
}
quint32 QuaCrc32::calculate(const QByteArray &data)
{
return crc32( crc32(0L, Z_NULL, 0), (const Bytef*)data.data(), data.size() );
}
void QuaCrc32::reset()
{
checksum = crc32(0L, Z_NULL, 0);
}
void QuaCrc32::update(const QByteArray &buf)
{
checksum = crc32( checksum, (const Bytef*)buf.data(), buf.size() );
}
quint32 QuaCrc32::value()
{
return checksum;
}