Engine:
* Teams leaving a net game will now teleport out of the map instead of commiting suicide
//
// SingleTeamViewController.m
// HedgewarsMobile
//
// Created by Vittorio on 02/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import "SingleTeamViewController.h"
#import "HogHatViewController.h"
@implementation SingleTeamViewController
@synthesize hogsList, secondaryItems, teamName;
#pragma mark -
#pragma mark View lifecycle
- (void)viewDidLoad {
[super viewDidLoad];
// Uncomment the following line to preserve selection between presentations.
//self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
NSMutableArray *array = [[NSMutableArray alloc] initWithObjects:
NSLocalizedString(@"Color",@""),
NSLocalizedString(@"Grave",@""),
NSLocalizedString(@"Voice",@""),
NSLocalizedString(@"Fort",@""),
NSLocalizedString(@"Flag",@""),
NSLocalizedString(@"Level",@""),nil];
self.secondaryItems = array;
[array release];
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *teamFile = [[NSString alloc] initWithFormat:@"%@/Teams/%@.plist",[paths objectAtIndex:0],self.teamName];
NSDictionary *teamDict = [[NSDictionary alloc] initWithContentsOfFile:teamFile];
[teamFile release];
self.hogsList = [teamDict objectForKey:@"hedgehogs"];
self.teamName = [teamDict objectForKey:@"teamname"];
[teamDict release];
self.title = teamName;
}
/*
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
}
*/
/*
- (void)viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
}
*/
/*
- (void)viewDidDisappear:(BOOL)animated {
[super viewDidDisappear:animated];
}
*/
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 3;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
NSInteger rows;
switch (section) {
case 0:
rows = 1;
break;
case 1:
rows = 8;
break;
case 2:
rows = 6;
break;
default:
break;
}
return rows;
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier] autorelease];
}
NSInteger row = [indexPath row];
switch ([indexPath section]) {
case 0:
cell.textLabel.text = teamName;
break;
case 1:
cell.textLabel.text = [[self.hogsList objectAtIndex:row] objectForKey:@"hogname"];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
break;
case 2:
cell.textLabel.text = [self.secondaryItems objectAtIndex:row];
break;
default:
break;
}
return cell;
}
/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
// Return NO if you do not want the specified item to be editable.
return YES;
}
*/
/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
if (editingStyle == UITableViewCellEditingStyleDelete) {
// Delete the row from the data source
[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
}
else if (editingStyle == UITableViewCellEditingStyleInsert) {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/
/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
// Return NO if you do not want the item to be re-orderable.
return YES;
}
*/
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
if (1 == [indexPath section]) {
if (nil == hogChildController) {
hogChildController = [[HogHatViewController alloc] initWithStyle:UITableViewStyleGrouped];
}
hogChildController.hog = [hogsList objectAtIndex:[indexPath row]];
//NSLog(@"%@",hogChildController.hog);
[self.navigationController pushViewController:hogChildController animated:YES];
}
}
#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Relinquish ownership any cached data, images, etc that aren't in use.
}
-(void) viewDidUnload {
self.hogsList = nil;
self.secondaryItems = nil;
self.teamName = nil;
}
-(void) dealloc {
[secondaryItems release];
[hogsList release];
[teamName release];
[super dealloc];
}
@end