misc/physfs/extras/physfslualoader.c
author dag10
Mon, 21 Jan 2013 02:21:04 -0500
changeset 8416 e691acd778f5
parent 8119 257ffa847aa2
permissions -rw-r--r--
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server. Unless the official server is updated, this commit will do nothing new.

#include "lua.h"
#include "physfs.h"

#define BUFSIZE 1024

void *physfsReaderBuffer;

PHYSFS_DECL const char * physfsReader(lua_State *L, PHYSFS_File *f, size_t *size)
{

    if(PHYSFS_eof(f))
    {
        return NULL;
    }
    else
    {
        *size = PHYSFS_readBytes(f, physfsReaderBuffer, BUFSIZE);

        if(*size == 0)
            return NULL;
        else
            return physfsReaderBuffer;
    }
}

PHYSFS_DECL void physfsReaderSetBuffer(void *buffer)
{
    physfsReaderBuffer = buffer;
}