Prevent entering “/”, “\” and “:” in team and scheme names.
The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <QGridLayout>
#include <QPushButton>
#include "pagesingleplayer.h"
#include "gamecfgwidget.h"
QLayout * PageSinglePlayer::bodyLayoutDefinition()
{
QVBoxLayout * vLayout = new QVBoxLayout();
QHBoxLayout * topLine = new QHBoxLayout();
QHBoxLayout * middleLine = new QHBoxLayout();
vLayout->addStretch();
vLayout->addLayout(topLine);
vLayout->addSpacing(30);
vLayout->addLayout(middleLine);
vLayout->addStretch();
topLine->addStretch();
BtnSimpleGamePage = addButton(":/res/SimpleGame.png", topLine, 0, true);
BtnSimpleGamePage->setWhatsThis(tr("Play a quick game against the computer with random settings"));
topLine->addSpacing(60);
BtnMultiplayer = addButton(":/res/Multiplayer.png", topLine, 1, true);
BtnMultiplayer->setWhatsThis(tr("Play a hotseat game against your friends, or AI teams"));
topLine->addStretch();
BtnCampaignPage = addButton(":/res/Campaign.png", middleLine, 0, true);
BtnCampaignPage->setWhatsThis(tr("Campaign Mode"));
BtnCampaignPage->setVisible(true);
BtnTrainPage = addButton(":/res/Trainings.png", middleLine, 1, true);
BtnTrainPage->setWhatsThis(tr("Singleplayer missions: Learn how to play in the training, practice your skills in challenges or try to complete goals in scenarios."));
return vLayout;
}
QLayout * PageSinglePlayer::footerLayoutDefinition()
{
QHBoxLayout * bottomLine = new QHBoxLayout();
bottomLine->addStretch();
BtnDemos = addButton(":/res/Record.png", bottomLine, 1, true);
BtnDemos->setWhatsThis(tr("Watch recorded demos"));
BtnLoad = addButton(":/res/Load.png", bottomLine, 2, true);
BtnLoad->setStyleSheet("QPushButton{margin: 24px 0 0 0;}");
BtnLoad->setWhatsThis(tr("Load a previously saved game"));
bottomLine->setStretch(1,0);
bottomLine->setStretch(2,0);
bottomLine->setAlignment(BtnDemos, Qt::AlignRight | Qt::AlignBottom);
bottomLine->setAlignment(BtnLoad, Qt::AlignRight | Qt::AlignBottom);
return bottomLine;
}
void PageSinglePlayer::connectSignals()
{
//TODO
}
PageSinglePlayer::PageSinglePlayer(QWidget* parent) : AbstractPage(parent)
{
initPage();
}