/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. */#import <Foundation/Foundation.h>typedef enum {gtNone, gtLocal, gtSave, gtMission, gtNet} TGameType;typedef enum {gsNone, gsLoading, gsInGame, gsInterrupted, gsEnded} TGameStatus;@interface HWUtils : NSObject {}+(TGameType) gameType;+(void) setGameType:(TGameType) type;+(TGameStatus) gameStatus;+(void) setGameStatus:(TGameStatus) status;+(BOOL) isGameLaunched;+(BOOL) isGameRunning;+(NSString *)modelType;+(NSArray *)teamColors;+(void) releaseCache;+(NSInteger) randomPort;+(void) freePort:(NSInteger) port;+(BOOL) isNetworkReachable;//+(UIView *)mainSDLViewInstance;@end