QTfrontend/SquareLabel.cpp
author szczur
Sun, 12 Sep 2010 17:38:14 -0400
changeset 3850 df6ecca1894f
parent 3236 4ab3917d7d44
child 4560 5d6c7f88db73
permissions -rw-r--r--
This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures. It makes Ammo menu and Hats multicolumn, 512 high.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2010 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QPaintEvent>
#include <QPainter>
#include "SquareLabel.h"
#include "hwform.h"

SquareLabel::SquareLabel(QWidget * parent) :
    QWidget(parent)
{
    if(frontendEffects) setAttribute(Qt::WA_PaintOnScreen, true);
}

void SquareLabel::paintEvent(QPaintEvent * event)
{
    QPainter painter(this);
    int pixsize;
    if (width() > height()) {
        pixsize = height();
        painter.translate((width() - pixsize) / 2, 0);
    } else {
        pixsize = width();
        painter.translate(0, (height() - pixsize) / 2);
    }
    painter.drawPixmap(0, 0, pixsize, pixsize, pixmap.scaled(pixsize, pixsize, Qt::KeepAspectRatio));
}

void SquareLabel::setPixmap(const QPixmap & pixmap)
{
    this->pixmap = pixmap;
    repaint();
}