Remove client's teams only when game is running and exit status is 'incorrect exit'. Frontend still sends excessive ROUND_FINISHED, so the bug is not fixed completely.
#! /usr/bin/sed -nf
s/^#define *FREETYPE_MAJOR *\([^ ][^ ]*\).*$/freetype_major="\1" ;/p
s/^#define *FREETYPE_MINOR *\([^ ][^ ]*\).*$/freetype_minor=".\1" ;/p
s/^#define *FREETYPE_PATCH *\([^ ][^ ]*\).*$/freetype_patch=".\1" ;/p