project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.h
author koda
Sun, 07 Nov 2010 23:47:29 +0100
changeset 4208 dd54999c2822
parent 3829 81db3c85784b
child 4976 088d40d8aba2
permissions -rw-r--r--
revamp gamemodes section in the ifrontend and update ios game modes move minestime and turntime *1000 away from frontend and move it in engine (preserving lua compatibility)

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 *
 * File created on 19/04/2010.
 */


#import <UIKit/UIKit.h>
@class SingleWeaponViewController;

@interface WeaponSettingsViewController : UITableViewController {
    NSMutableArray *listOfWeapons;
    SingleWeaponViewController *childController;
}

@property (nonatomic, retain) NSMutableArray *listOfWeapons;

@end