use SDL_Threads everywhere
The trick was to mark the threaded functions as cdecl and load arguments correctly. This allows us to:
- drop a few ifdefs;
- use integrated waiting code;
- remove some whitespaces \o/;
- fix
bug #591.
/* the following changes file names for PureC projects */
if (argc > 0)
{
ordner = argv[0];
if (basename(ordner) == "") /* ist Ordner */
{
ChangeFilenames(ordner);
}
}
proc ChangeFilenames(folder)
local i,entries,directory,file;
{
entries = filelist(directory,folder);
for (i = 0; i < entries; ++i)
{
file = directory[i,0];
if ((directory[i,3]&16) > 0) /* subdirectory */
{
ChangeFilenames(folder+file+"\\");
}
else
{
if ((stricmp(suffix(file),".h")==0)|(stricmp(suffix(file),".c")==0))
ChangeFilename(folder,file);
}
}
}
proc ChangeFilename(path,datei)
local newfile,err;
{
newfile=datei;
newfile[0]=(newfile[0] | 32) ^ 32;
err=files.rename("-q",path+datei,newfile);
}