author | nemo |
Thu, 16 Dec 2010 14:34:11 -0500 | |
changeset 4544 | d999e3221e3d |
parent 4500 | 22d06b4be225 |
child 4976 | 088d40d8aba2 |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2010 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #include <QVBoxLayout> #include <QGridLayout> #include <QMainWindow> #include <QStackedLayout> #include "ui_hwform.h" #include "hwform.h" #include "pages.h" #include "statsPage.h" #include "playrecordpage.h" #include "hwconsts.h" void Ui_HWForm::setupUi(HWForm *HWForm) { SetupFonts(); HWForm->setObjectName(QString::fromUtf8("HWForm")); HWForm->resize(QSize(640, 480).expandedTo(HWForm->minimumSizeHint())); HWForm->setMinimumSize(QSize(720, 450)); HWForm->setWindowTitle(QMainWindow::tr("Hedgewars %1").arg(*cVersionString)); centralWidget = new QWidget(HWForm); centralWidget->setObjectName(QString::fromUtf8("centralWidget")); SetupPages(centralWidget, HWForm); HWForm->setCentralWidget(centralWidget); Pages->setCurrentIndex(0); QMetaObject::connectSlotsByName(HWForm); } void Ui_HWForm::SetupFonts() { font14 = new QFont("MS Shell Dlg", 14); } void Ui_HWForm::SetupPages(QWidget *Parent, HWForm *HWForm) { Pages = new QStackedLayout(Parent); pageEditTeam = new PageEditTeam(Parent, &HWForm->sdli); Pages->addWidget(pageEditTeam); pageOptions = new PageOptions(); Pages->addWidget(pageOptions); pageMultiplayer = new PageMultiplayer(); Pages->addWidget(pageMultiplayer); pagePlayDemo = new PagePlayDemo(); Pages->addWidget(pagePlayDemo); pageNet = new PageNet(); Pages->addWidget(pageNet); pageNetGame = new PageNetGame(Parent, HWForm->gameSettings, &HWForm->sdli); Pages->addWidget(pageNetGame); pageInfo = new PageInfo(); Pages->addWidget(pageInfo); pageMain = new PageMain(); Pages->addWidget(pageMain); pageGameStats = new PageGameStats(); Pages->addWidget(pageGameStats); pageSinglePlayer = new PageSinglePlayer(); Pages->addWidget(pageSinglePlayer); pageTraining = new PageTraining(); Pages->addWidget(pageTraining); pageSelectWeapon = new PageSelectWeapon(); Pages->addWidget(pageSelectWeapon); pageNetServer = new PageNetServer(); Pages->addWidget(pageNetServer); pageInGame = new PageInGame(); Pages->addWidget(pageInGame); pageRoomsList = new PageRoomsList(Parent, HWForm->gameSettings, &HWForm->sdli); Pages->addWidget(pageRoomsList); pageConnecting = new PageConnecting(); Pages->addWidget(pageConnecting); pageScheme = new PageScheme(); Pages->addWidget(pageScheme); pageAdmin = new PageAdmin(); Pages->addWidget(pageAdmin); pageNetType = new PageNetType(); Pages->addWidget(pageNetType); pageCampaign = new PageCampaign(); Pages->addWidget(pageCampaign); pageDrawMap = new PageDrawMap(); Pages->addWidget(pageDrawMap); }