Engine:
* Added a new weapon: Hammer: Crush half your enemies' health and let them break through thin floors! (Might need some visual improvements)
* Removed orientation code from sticky mines due to their new graphics
* Added an attachment sound to sticky mines
Frontend:
* Added the hammer to predefined weapon sets
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2010 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef PREDEFTEAMS_H
#define PREDEFTEAMS_H
#include <QtGlobal>
#define PREDEFTEAMS_COUNT 3
/*
struct PredefinedTeam
{
const char * TeamName;
const char * hh0name;
const char * hh1name;
const char * hh2name;
const char * hh3name;
const char * hh4name;
const char * hh5name;
const char * hh6name;
const char * hh7name;
const char * hh0hat;
const char * hh1hat;
const char * hh2hat;
const char * hh3hat;
const char * hh4hat;
const char * hh5hat;
const char * hh6hat;
const char * hh7hat;
QString Grave;
QString Fort;
};
const PredefinedTeam pteams[PREDEFTEAMS_COUNT] =
{
{
QT_TRANSLATE_NOOP("teams", "Hedgehogs"),
QT_TRANSLATE_NOOP("teams", "hedgehog 1"),
QT_TRANSLATE_NOOP("teams", "hedgehog 2"),
QT_TRANSLATE_NOOP("teams", "hedgehog 3"),
QT_TRANSLATE_NOOP("teams", "hedgehog 4"),
QT_TRANSLATE_NOOP("teams", "hedgehog 5"),
QT_TRANSLATE_NOOP("teams", "hedgehog 6"),
QT_TRANSLATE_NOOP("teams", "hedgehog 7"),
QT_TRANSLATE_NOOP("teams", "hedgehog 8"),
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"Simple", "Island"
},
{
QT_TRANSLATE_NOOP("teams", "Goddess"),
QT_TRANSLATE_NOOP("teams", "Isis"),
QT_TRANSLATE_NOOP("teams", "Astarte"),
QT_TRANSLATE_NOOP("teams", "Diana"),
QT_TRANSLATE_NOOP("teams", "Aphrodite"),
QT_TRANSLATE_NOOP("teams", "Hecate"),
QT_TRANSLATE_NOOP("teams", "Demeter"),
QT_TRANSLATE_NOOP("teams", "Kali"),
QT_TRANSLATE_NOOP("teams", "Inanna"),
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"Bone", "Island"
},
{
QT_TRANSLATE_NOOP("teams", "Fruits"),
QT_TRANSLATE_NOOP("teams", "Banana"),
QT_TRANSLATE_NOOP("teams", "Apple"),
QT_TRANSLATE_NOOP("teams", "Orange"),
QT_TRANSLATE_NOOP("teams", "Lemon"),
QT_TRANSLATE_NOOP("teams", "Pineapple"),
QT_TRANSLATE_NOOP("teams", "Mango"),
QT_TRANSLATE_NOOP("teams", "Peach"),
QT_TRANSLATE_NOOP("teams", "Plum"),
"banana",
"apple",
"orange",
"lemon",
"NoHat",
"NoHat",
"NoHat",
"NoHat",
"coffin", "Barrelhouse"
}
};
*/
#endif // PREDEFTEAMS_H