project_files/Android-build/SDL-android-project/assets/Data/Scripts/Locale.lua
author sheepluva
Tue, 22 Jun 2021 22:13:55 +0200
changeset 15802 d5c37e78ab83
parent 7568 75ba91f14ed5
permissions -rw-r--r--
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version" That function/symbol was renamed in ef2fc0210362

-- Library for localizing strings in lua scripts

local lang = loadfile(GetUserDataPath() .. "Locale/" .. tostring(L) .. ".lua")

if lang ~= nil then
    lang()
else
    lang = loadfile(GetDataPath() .. "Locale/" .. tostring(L) .. ".lua")
    if lang ~= nil then
        lang()
    end
end

function loc(text)
    if lang ~= nil and locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end