author | sheepluva |
Tue, 22 Jun 2021 22:13:55 +0200 | |
changeset 15802 | d5c37e78ab83 |
parent 12897 | fc47fc4af6bd |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com> * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include <QUdpSocket> #include "netudpwidget.h" #include "hwconsts.h" HWNetUdpModel::HWNetUdpModel(QObject* parent) : HWNetServersModel(parent) { pUdpSocket = new QUdpSocket(this); pUdpSocket->bind(); connect(pUdpSocket, SIGNAL(readyRead()), this, SLOT(onClientRead())); } void HWNetUdpModel::updateList() { beginResetModel(); games.clear(); endResetModel(); pUdpSocket->writeDatagram("hedgewars client", QHostAddress::Broadcast, NETGAME_DEFAULT_PORT); } void HWNetUdpModel::onClientRead() { beginResetModel(); while (pUdpSocket->hasPendingDatagrams()) { QByteArray datagram; datagram.resize(pUdpSocket->pendingDatagramSize()); QHostAddress clientAddr; quint16 clientPort; pUdpSocket->readDatagram(datagram.data(), datagram.size(), &clientAddr, &clientPort); QString packet = QString::fromUtf8(datagram.data()); if(packet.startsWith("hedgewars server")) { QStringList sl; sl << packet.remove(0, 17) << clientAddr.toString() << QString::number(NETGAME_DEFAULT_PORT); games.append(sl); } } endResetModel(); } QVariant HWNetUdpModel::data(const QModelIndex &index, int role) const { if (!index.isValid() || index.row() < 0 || index.row() >= games.size() || role != Qt::DisplayRole) return QVariant(); return games[index.row()][index.column()]; }